I kind of like the idea, but heavy armor is not as powerful as you make it be. It slows down the wearer considerably and reduces his WPF. You can take one or two hits more (or three from a weak 1h user), but in exchange you gain everyone's attention. Tincans are often mobbed down.
Still like the idea, though.
This is not necessarily true. With the speed change i've seen plate armor wearers easily keep the pace with my 6 ath characters in archery gear. The WPF drawback is noticeable, but when one doesn't have to invest points in categories other than , PS,and ATH because he can reliably take multiple hits even with poor blocking skills the amount of points left over for Weapon Master makes any weapon speed penalty a moot point.
The running speed issue is ridiculous to the point of almost absurdity, but i planned to touch on that in another thread after i think on whether that is counterbalanced by another drawback, or if "fixing" the issue would simply create other worse problems.
cRPG still has tin cans?
Tut TuT all aboard the tin can whine train
I'm sorry, i re-read twice but i missed the valid contribution to the discussion in this post. Would you mind rewording?