You forgot 6 loom points and that the lances are getting removed.
you could always just lower the throw damg, and up the melee for it like you guys have befor
i been testing the heirloomed lances i got and i do enjoy the upped stats for melee.
Anyways as it gose for throwing, it takes 2-3 lances to kill a guy at 8pt, and i cant get to 9pt due to the wpf cost
but at 7pt one can still have about 80 wpf in pol-arm and fight people off id need be.
Is the throwing lance fine? No
you can carry 2 lances into battle for the cost of 4 slots. Those 2 lances can kill 1 man, or MAYBE a pony
they cost a ton to fix and it is super sad when you hit a pony in the head with a lance and watch him ride away with 8k worth of you hard earned money
A lvl 1 sheild will take your lance leaving you with nothing left. When you kill a man or if the lances hit something that can be damg your lances is gone.
Idk anyother weapon that is in so much need of wpf. If you dont have enough wpf you cant even pick up you weapon... but am glad thats there to stop broken builds.(not fair that its only throwers tho... i say share our pain with 2handers and all other classes)
I would be fine with this lances if i had 2 per stack...even if they didnt have so much throw power, but because you only get like 80wpf in melee they are pretty bad
Fasader, I'm sure if you would tell us what you dont like about throwing, or ask for ideas on how to rework it a lot of throwers would try to help.
I know there are like no thrower build devs so throwing might be seen in a diff light to you guys.
Side note, the only other weapon that got removed was LOC, and the LoonyToon AXE.
The LOC was wiped but i know the Toonaxe was remade into a new weapon. I had the toon axe and it went form a loomed toonaxe to a loomed swissblade
so i wounder what will happen to my heirloomed lances lol