It's about enforcing basic rules to keep people playing, through verbal warning first and foremost. I firmly believe if we had an admin that wasn't afraid of drawing their fellow players/friends ire or losing strategus merc support (its a very sad reality) and attempted to the best of his/hers ability to follow an unbiased code of ethics, it would keep people wanting to play more often.
But you are deeply related on helping out your friends and pretty much lying to admins, just as that one siege in strategus vs allers
When duckles placed construction items and you kept breaking rules when I had to called professor and Cajun, you guys kept lying on someone else doing it, and was caught in video doing it.
And you wanting 4 warnings for someone to say something bad just gives them more power on wanting to say it at least a few times a day.
You are encourging more people if they have more times to say it.
to just make you to keep warning them time after time. while a simple warning and a mute and then a temp ban would help more.
Honestly why would we want to keep making people want to say the word more if all their gonna get is get more freebies for 15 more minutes on a ban.
5 minute bans won't kill the population or make people quit crpg. If you guys really are complaing about that, then holy shit what are you a fucking 9 year old. a 20 minute ban is likely for a player to not even come back and play for the current population, you can watch a whole tv episode in 20 minutes.
My points are why encourge people to break rules and have 4 chances to do it. just for you to keep warning them. and only get a 20 minute ban and not join back.
And why would we keep an admin if all he does is care deeply about his trouble making friends and lie to admins and some players for his own needs, and just wants to encourge people saying something stupid when they know whats gonna happen.