Author Topic: 0.5.2.3: Back in Action  (Read 11477 times)

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Offline Tristan_of_Erzoth

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Re: 0.5.2.3: Back in Action
« Reply #45 on: January 22, 2018, 10:53:54 pm »
+9
Am I the only one who remembers the days on na1 where there would be 5 to 6 rock throwers out of 20 players on the server until the server died?
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Offline kasMVC

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Re: 0.5.2.3: Back in Action
« Reply #46 on: January 22, 2018, 10:57:33 pm »
+6
This is a good start for shields, but shields v slow and weak should try buffing them some more :) :) :) : ) : ) :) :  ) : )  :                )

Offline Asheram

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Re: 0.5.2.3: Back in Action
« Reply #47 on: January 22, 2018, 10:59:08 pm »
0
Can the people who spent hard earned loom points go to the new rocks or will we be punished fpr spending points on a good weapon that is actually terrible now
I already used hierloom exchange on my mw rocks when they did the pod revert, didn't really seem worth it to keep using 3 two and a half lb bags of rock with less skill/att points they just weighed me down. Daggers only weigh 1.5 lbs a bag so you run faster, just lose 4 ammo a bag is all.
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Offline Elmetiacos

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Re: 0.5.2.3: Back in Action
« Reply #48 on: January 23, 2018, 12:07:14 am »
+1
Unfortunately, I don't have time right now to write out my usual patchnotes/announcement, I need to be up in less than 3 hours from now, and I'd like some sleep. Here's a quick summary, I'll fill more in later.

-DTV: Plan to change mode so that Vivi dying is not an automatic loss, instead only losing all players will be a loss. (this is what I spent much of the night trying to get working)
If you do this, why have Vivi at all? It effectively goes back to ye olden days of Defend The Village. I wouldn't be unhappy about this really, but Vivi has purpose if there is no reason to defend her.
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Offline Tristan_of_Erzoth

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Re: 0.5.2.3: Back in Action
« Reply #49 on: January 23, 2018, 12:09:26 am »
+1
If you do this, why have Vivi at all? It effectively goes back to ye olden days of Defend The Village. I wouldn't be unhappy about this really, but Vivi has purpose if there is no reason to defend her.

he mentioned this in discord but he didn't put it in the post so I don't know if that means it isn't a thing.

But he said that losing Vivi isn't a lose condition, but you WILL lose a lot of gold/xp for the round if you do. So there is incentive to protect her, its just not game over if she dies.
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Offline kasMVC

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Re: 0.5.2.3: Back in Action
« Reply #50 on: January 23, 2018, 12:12:01 am »
0
Rocks doing damage is the worst thing you could have done honestly. KNightmare is on killing the server pop by just running around and killing plated people. GJ PROFFESSOROROROROR

Offline RD_Professor

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Re: 0.5.2.3: Back in Action
« Reply #51 on: January 23, 2018, 12:15:23 am »
0
If you do this, why have Vivi at all? It effectively goes back to ye olden days of Defend The Village. I wouldn't be unhappy about this really, but Vivi has purpose if there is no reason to defend her.
I'm looking to move towards there, but the Vivi code is all tangled up in there, which will make doing so difficult.
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Offline kasMVC

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Re: 0.5.2.3: Back in Action
« Reply #52 on: January 23, 2018, 12:18:58 am »
0
update server please!!!!!!! i want to use my 0 difficulty shield ty

Offline gallonigher

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Re: 0.5.2.3: Back in Action
« Reply #53 on: January 23, 2018, 12:40:07 am »
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1 difficulty shield master race.

Offline Drunken_sailor

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Re: 0.5.2.3: Back in Action
« Reply #54 on: January 23, 2018, 12:51:32 am »
0
Always do sober what you said you’d do drunk. That will teach you to keep your mouth shut
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Offline Asheram

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Re: 0.5.2.3: Back in Action
« Reply #55 on: January 23, 2018, 01:11:02 am »
+2
Rocks doing damage is the worst thing you could have done honestly. KNightmare is on killing the server pop by just running around and killing plated people. GJ PROFFESSOROROROROR
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Offline McKli_PL

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Re: 0.5.2.3: Back in Action
« Reply #56 on: January 23, 2018, 01:24:54 am »
+1
I'm looking to move towards there, but the Vivi code is all tangled up in there, which will make doing so difficult.
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Offline Gravoth_iii

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Re: 0.5.2.3: Back in Action
« Reply #57 on: January 23, 2018, 01:34:01 am »
+5
-Stones nerfed

Well, there we go. How could i have forgot about the gamebreaking rocks, whew mod is saved. Ugh, daggers cost just short of 1k tho and are pretty much the same thing, tho not the same aesthetic.

Also 1h buffs will be interesting to try out.
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Offline Asheram

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Re: 0.5.2.3: Back in Action
« Reply #58 on: January 23, 2018, 01:38:46 am »
0
Just carry 4 bags of throwing daggers and no melee weapon and look for a weapon on the battlefield when ammo runs out just like these HA/HX people do who only carry bow/xbow and 3 bags of ammo or in Rohypnols case now 2 xbows and 2 bags of ammo.
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Offline bensai

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Re: 0.5.2.3: Back in Action
« Reply #59 on: January 23, 2018, 03:15:57 am »
0
everyone just remember that i was swashbuckler b4 it was buffed
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