Author Topic: 0.5.2.1: Belated Update  (Read 8877 times)

0 Members and 3 Guests are viewing this topic.

Offline Algarn

  • King
  • **********
  • Renown: 1230
  • Infamy: 268
  • cRPG Player Sir Black Bishop
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Algarn, Jorick
Re: 0.5.2.1: Belated Update
« Reply #30 on: January 13, 2018, 03:10:36 am »
+2
It's good that I'm not going crazy if I find the camels stupidly tanky/too agile. Also the archery melee buff should be reverted if anything, and blunt weapons should be put on par with 1h cut weapons.

Offline RD_Professor

  • Supreme Overlord
  • *******
  • Renown: 718
  • Infamy: 31
  • cRPG Player
  • goon
    • View Profile
Re: 0.5.2.1: Belated Update
« Reply #31 on: January 13, 2018, 06:59:09 am »
+15
Spent most of the day wrestling with fixing the bad meshes/collisions for damaged walls in strategus, fixed them all, but do not have much energy left. Will tackle my post tomorrow.
shoot me on discord or real life

Offline Dalhi

  • Earl
  • ******
  • Renown: 415
  • Infamy: 39
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
    • View Profile
  • Game nicks: Dalhi
Re: 0.5.2.1: Belated Update
« Reply #32 on: January 13, 2018, 08:58:01 am »
0
I am getting this error:

visitors can't see pics , please register or login


cRPG launcher version 0.8.18 is the latest?

Offline Mirliva

  • Count
  • *****
  • Renown: 249
  • Infamy: 41
  • cRPG Player
  • Defend the catapult! [H]
    • View Profile
  • Faction: Burg Krems
  • Game nicks: Payne von Krems
Re: 0.5.2.1: Belated Update
« Reply #33 on: January 13, 2018, 10:53:55 am »
+2
Buffin pew pew will kill the mod again. Buff the feckin polearm

Edit: REMOVE THE THRUST WAY OF THE ARABIAN AXE PLEASE
« Last Edit: January 13, 2018, 11:03:40 am by Mirliva »
visitors can't see pics , please register or login

Slava Ukraini!

Offline Gristle

  • Duke
  • *******
  • Renown: 560
  • Infamy: 130
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: BRD
  • Game nicks: Gristle_BRD
Re: 0.5.2.1: Belated Update
« Reply #34 on: January 13, 2018, 04:36:17 pm »
+5
Also, it upsets me to see that blackbow has made some enemies here. I agree that he comes too agressive with his posts, but give the guy a break.

He brings it on himself. If he actually trying to have a constructive argument, he's awful at it. If he thinks bows are too weak, he should campaign to have them buffed instead of complaining about crossbows. The worst thing he could do is accuse of the balance team of unethical practices when they're actually replying to him. He just turns them away and makes sure he won't be heard in the future.

Offline RD_Professor

  • Supreme Overlord
  • *******
  • Renown: 718
  • Infamy: 31
  • cRPG Player
  • goon
    • View Profile
Re: 0.5.2.1: Belated Update
« Reply #35 on: January 15, 2018, 10:09:47 pm »
+8
Alright, my post has been updated. As usual, I completely missed my self-set deadlines, and forgot to even add patchnotes. Fixing that now.
shoot me on discord or real life

pogosan

  • Guest
Re: 0.5.2.1: Belated Update
« Reply #36 on: January 15, 2018, 10:32:48 pm »
+1

Offline RD_Professor

  • Supreme Overlord
  • *******
  • Renown: 718
  • Infamy: 31
  • cRPG Player
  • goon
    • View Profile
Re: 0.5.2.1: Belated Update
« Reply #37 on: January 15, 2018, 10:42:11 pm »
0
It never works for gamechanging features. If you present drastically different suggestions, players will always pick the ones that benefit them personally more, not the ones that make a game more balanced overall (make a poll if they'd like to get 50 free lp each and see, and I'm not saying I wouldn't vote "yes" too). If you want to include community in decision making (which is awesome), please make it more about various options of the same idea, which you know will be good for the mod either way, and/or asking for opinions on a specific mechanic instead of asking to pick one.
Perhaps not, but I think it's a good place to start in getting the temperature of such an idea. And I believe that the polls I'm making are largely beneficial either way, and might bring up interesting discussion. I'd definitely rather submit a poll on an idea I have than do nothing at all.
shoot me on discord or real life

Offline Yeldur

  • Global Head Retard
  • Duke
  • *******
  • Renown: 574
  • Infamy: 189
  • cRPG Player
  • Trained by Nord BlueKnight
    • View Profile
  • Faction: Nordmen, Burg Krems, Acre
  • Game nicks: ladoea, Yeldur
Re: 0.5.2.1: Belated Update
« Reply #38 on: January 15, 2018, 10:56:55 pm »
0
It wasn't elite enough, duh.

Also, it upsets me to see that blackbow has made some enemies here. I agree that he comes too agressive with his posts, but give the guy a break. He hasn't been able to play his preferred style (mine too) for more than 4 (?) years because of "balance" reasons. One could argue that it's more like a culmination of whining and terrible decisions. But what does "one" know right?

As an archer, I appreciate the changes on the melee weapon options. But the biggest problem archery has today is still there.
Having said that; I know these things take time and I appreciate your efforts.
Not sure if you're implying archers are underpowered but I can thoroughly disagree with you, though, you are right, they're not balanced correctly. Agicher needs to return and STRcher needs a slight nerf, the melee weapon buff needs to be reversed too imo.
visitors can't see pics , please register or login

he,  the god admin.  drink the tea, not ascared to  fight in th  batefield,

Offline Beleg

  • Game Admin
  • *****
  • Renown: 300
  • Infamy: 28
  • cRPG Player
    • View Profile
  • Faction: Kapıkulu
  • Game nicks: Beleg
Re: 0.5.2.1: Belated Update
« Reply #39 on: January 16, 2018, 12:41:33 am »
0
Not sure if you're implying archers are underpowered but I can thoroughly disagree with you, though, you are right, they're not balanced correctly. Agicher needs to return and STRcher needs a slight nerf, the melee weapon buff needs to be reversed too imo.
Yeah I'm not saying archery needs overall buff. Make agi-build viable again.
Oh and its Gnjusoğlu Saracoğlu, you illiterate goat-shagging baklava-eater.

Offline kasMVC

  • Duke
  • *******
  • Renown: 608
  • Infamy: 163
  • cRPG Player
    • View Profile
Re: 0.5.2.1: Belated Update
« Reply #40 on: January 16, 2018, 06:24:42 am »
0
Hello i am having herror now does this mean ill never be able to play again??


hello dis di error

error failed to get body bo_castle_f_battlement_d_crpg_destroyed
a crash log with detailed info was saved to:
Logs/crpg)beta_log16.01.2018_00.23.01_crash.txt

please help i no want go sleep :(((

Offline Asheram

  • King
  • **********
  • Renown: 1107
  • Infamy: 124
  • cRPG Player
  • stuck in a never ending time loop
    • View Profile
Re: 0.5.2.1: Belated Update
« Reply #41 on: January 16, 2018, 06:26:01 am »
0
I am also getting error from last patch and cant connect.
Mortal Combat!ARYS "@Asheram you arent even what you stole from me bud"
PENDULUM
For everything that could have been At least we took the ride There's no relief in bitterness Might as well let it die

Offline Jaren

  • Earl
  • ******
  • Renown: 303
  • Infamy: 15
  • cRPG Player
    • View Profile
  • Faction: MB
Re: 0.5.2.1: Belated Update
« Reply #42 on: January 16, 2018, 06:28:33 am »
+1
Thanks Professor, I appreciate your efforts.
visitors can't see pics , please register or login

Offline kasMVC

  • Duke
  • *******
  • Renown: 608
  • Infamy: 163
  • cRPG Player
    • View Profile
Re: 0.5.2.1: Belated Update
« Reply #43 on: January 16, 2018, 06:35:07 am »
0
WHERE THE FUCK ARE MY LOOMS??

Is this some sort of cruel joke?

Nvm they back now that was weird as fuck

Offline Asheram

  • King
  • **********
  • Renown: 1107
  • Infamy: 124
  • cRPG Player
  • stuck in a never ending time loop
    • View Profile
Re: 0.5.2.1: Belated Update
« Reply #44 on: January 16, 2018, 06:41:12 am »
0
Ok since the last patch I was getting error couldnt join some castle destroyed error. I tried doing repair on launcher nothing. Then I did a steam validate files check and it said 80 something files failed and would be reaquired. Now when I try to run launcher error comes up saying cant find a valid Warband installation. help
Mortal Combat!ARYS "@Asheram you arent even what you stole from me bud"
PENDULUM
For everything that could have been At least we took the ride There's no relief in bitterness Might as well let it die