1. Fix gear dupe bug!
Still not fixed right now?
Dayum...
2. Double ladders health and team lock siege towers.
Atm all siege equipment is balanced just right in function with map defendability, it is just very frustrating to use and a very skilled job.
If you buff one kind, the rest need to be nerfed or even removed. And if you want easy to use + efficient siege equipment, then the maps themselves need to become more defensible or all castles/cities will be way too easy to capture (and noone is going to edit maps at that point).
Would be better to just let it as it is.
3. Reduce PP gains. It was buffed insanely which was fun for when strat was RIP to custom make armies but it would be a bit too ez to get full plate at this rate. I would prefer it go to somewhere between the old rate and the new one.
To be frank, I dont think we will ever regain popularity of old time even after this revival, so PP/prosperity/tickets gains need to stay for the next round that will probably be the very last of all time.
Noone is going to enjoy grinding tickets and waiting 6 months for plate, you have the problem backward IMO.
We need helluva troops and helluva plates fast!
Its not the grinding thats fun, its the logistics behind the battles and the battles themselves, because even if you have infinite money you still need people to go buy shit, collect it where needed, and send just the right amount of troops, gold and people to do it, and the tears that flows with it.