Author Topic: CONFIRMED: Nudges in Bannerlord  (Read 7102 times)

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Offline Jarl_Onurb

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CONFIRMED: Nudges in Bannerlord
« on: December 22, 2017, 07:01:12 am »
+10
http://steamcommunity.com/games/261550/announcements/detail/1575563008207578265

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« Last Edit: December 22, 2017, 11:21:56 pm by Jarl_Onurb »

Offline Asheram

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #1 on: December 22, 2017, 07:16:08 am »
+1
we might get to test it in 2020
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Offline Vibe

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #2 on: December 22, 2017, 09:15:46 am »
+2
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Quote
The major change in bow reloading and shooting animations is that, we used to leave the arrow in the quiver until the player starts readying to shoot. Now the arrow is taken from the quiver as soon as the player is available to do so. This reduces the time required to ready and shoot an arrow, and gives a decent timing advantage to the bowmen.

my old friendcher buffs confirmed

Quote
In Bannerlord we have quite a few more variations than in Warband. Combatants can be in a left or right stance, which means there are two versions of each and every animation. On top of that, there are two variations of each animation, one for very light and fast, and one for heavy and slow weapons. Any particular weapon uses a blend of those two animations according to its weight. The dirty way of fighting also got additional variety in Bannerlord. Kick works the same as Warband, but it would also be possible to bash with either a shield or weapon in hand.”
« Last Edit: December 22, 2017, 09:26:27 am by Vibe »

Offline Leesin

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #3 on: December 22, 2017, 09:49:35 am »
0
LOL Vibe are they saying that archery is going to be even faster firing than Warbands native archery? the cancer is strong. That chained attack animation is fucking nice to look at though.

Offline Vibe

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #4 on: December 22, 2017, 11:12:10 am »
+9
tfw archery buffs

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Offline Ikarus

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #5 on: December 22, 2017, 12:07:13 pm »
+13
tfw archery buffs

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Offline Vibe

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #6 on: December 22, 2017, 12:36:05 pm »
+13
tfw archery buffs

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Offline Casul

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #7 on: December 22, 2017, 12:41:32 pm »
+3
We all know the devs appreciate cRPG a lot and actually confirmed that themself on twitter once iirc. No wonder they were going to copy some functions.
Maybe if Coronoa virus gets rid of 50 percent or more of the world population we can do without a pope and religion.

Offline Leshma

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #8 on: December 23, 2017, 03:37:12 pm »
+1
Paul was right all along. I bow my head in shame :(

Offline Thryn

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #9 on: December 23, 2017, 10:20:25 pm »
+5
to me my noble steed
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Offline Nehvar

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #10 on: December 24, 2017, 04:14:47 pm »
0
Look at those clown shoes...
WSE2 gives us the key to a wonderful world of butthurt...

Offline Algarn

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #11 on: December 24, 2017, 09:46:47 pm »
0
We all know the devs appreciate cRPG a lot and actually confirmed that themself on twitter once iirc. No wonder they were going to copy some functions.

Pics or didn't happen.

Offline Asheram

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #12 on: December 24, 2017, 10:21:48 pm »
0
So bannerlord is adding a stamina system to feints via a longer animation.
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Offline Paul

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #13 on: December 27, 2017, 11:37:53 pm »
0
Wer hat's erfunden?

Offline gallonigher

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Re: CONFIRMED: Nudges in Bannerlord
« Reply #14 on: December 28, 2017, 12:01:01 am »
0
The nudges are nice but I'm bummed that they removed the ability to kick :(