lso much for entrusting leshma to school a kid who thinks that anyone who beats him must be abusing some sort of glitch or unbalanced feature and who believes the only real "skill" in warband is chamberblocking attacks
Most of the advanced game mechanics in Warband are revolving around breaking animation system, which would clasify them as a glitch. Unless you truly believe those Turkling gameplay programmers really meant to include all those tricks?
The fact that most good things about Warband combat are glitch is what makes it so fun. Because those mechanics aren't documented nor presented to player through tutorial, new players have to observe and copy other players or ask them for guidance. Rite of passage makes it so sweet.
If you don't believe me, ask Logen. He shares this view and his job was working on animations for OKAM. Those animations may be poor, but he still knows more about game animation more than all of us combined.
Chamberblocking is best thing about Warband's melee combat imho, just like parrying is best thing about Dark Souls combat. Worst thing about Warband is retarded feinting which is prime example of broken animation system.