Author Topic: cRPG for Bannerlord, any plans?  (Read 7680 times)

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Offline Golem

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cRPG for Bannerlord, any plans?
« on: June 24, 2017, 09:16:52 am »
+2
Are there any plans for a "cRPG 2.0" on Bannerlord? How many people are working on current cRPG, if anyone?

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Offline Sparvico

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Re: cRPG for Bannerlord, any plans?
« Reply #1 on: June 24, 2017, 09:18:47 am »
+3
Yup.
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Offline Yuang

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Re: cRPG for Bannerlord, any plans?
« Reply #2 on: June 24, 2017, 09:23:07 am »
+8
Yeah, Miracles will happen. But, first of all, Bannerlord must be published.
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Offline the real god emperor

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Re: cRPG for Bannerlord, any plans?
« Reply #3 on: June 24, 2017, 03:29:42 pm »
+1
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Offline Simon.

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Re: cRPG for Bannerlord, any plans?
« Reply #4 on: June 24, 2017, 04:03:10 pm »
+2
bannerlord would have to come out for that and obviously thats never gonna happen so glhf

Offline Peasant_Woman

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Re: cRPG for Bannerlord, any plans?
« Reply #5 on: June 24, 2017, 04:19:23 pm »
+2
I recall chadz himself said on this forum that the team would be interested in making a cRPG 2.0 for Bonerlord (cba to go looking for the post, it's there, have faith!)
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Offline Horns

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Re: cRPG for Bannerlord, any plans?
« Reply #6 on: June 24, 2017, 04:48:57 pm »
+9
I recall chadz himself said on this forum that the team would be interested in making a cRPG 2.0 for Bonerlord (cba to go looking for the post, it's there, have faith!)

Lol, was that before or after OKaM?

Offline Ikarus

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Re: cRPG for Bannerlord, any plans?
« Reply #7 on: June 24, 2017, 05:07:56 pm »
+3
I HIGHLY assume that this was before OKAM  :lol:
 
if we want a crpg 2.0 well have to do it ourselves I´m afraid. Not that we´ll have to make everything from scratch, but it surely will be quite a bunch of work
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Offline Porthos

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Re: cRPG for Bannerlord, any plans?
« Reply #8 on: June 24, 2017, 06:12:48 pm »
+7
With all due respect to Horns, Dupre, Pestdoktor (always loved ya, man <3) and others currently trying to revive the mod, we must remember that all this would not be possible without original team, I mean people such as chadz, Harald and especially cmp (a man who not only created WSE, but also did enormous work on decrypting the code of the original native Warband game). In the other thread I saw Paul explaining to Horns how the archery damage works... No offence, anyone, but in my opinion, if donkeys will not gather again, I expect there will be something like 8-10 cRPG-wannabie clones, and none of them will be close enough to what chadz and team created, so the community will be divided, and we'll never see them each other again :cry:
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Offline Ikarus

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Re: cRPG for Bannerlord, any plans?
« Reply #9 on: June 24, 2017, 07:48:09 pm »
+2
of course it won´t be exactly the same and some people are probably going to move to other mods aswell, but there will definitely be some kind of crpg-ish mod in Bonerlord

also, even between 8-10 mods there will probably be one which will rise above the others, after all, more competition means that those dev teams will have to put more work into their mod to make it stand out  8-)
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Offline Horns

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Re: cRPG for Bannerlord, any plans?
« Reply #10 on: June 24, 2017, 07:57:16 pm »
+13
With all due respect to Horns, Dupre, Pestdoktor (always loved ya, man <3) and others currently trying to revive the mod, we must remember that all this would not be possible without original team, I mean people such as chadz, Harald and especially cmp (a man who not only created WSE, but also did enormous work on decrypting the code of the original native Warband game). In the other thread I saw Paul explaining to Horns how the archery damage works... No offence, anyone, but in my opinion, if donkeys will not gather again, I expect there will be something like 8-10 cRPG-wannabie clones, and none of them will be close enough to what chadz and team created, so the community will be divided, and we'll never see them each other again :cry:
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Offline Porthos

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Re: cRPG for Bannerlord, any plans?
« Reply #11 on: June 24, 2017, 08:48:04 pm »
+1
Hey, I said - no offense :)
I appreciate your efforts, and your enthusiasm as well - I really mean it! What I wrote in a previous message was about experience, and we all need to start from somewhere. You're doing superb job so far, keep it up!
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Offline Thryn

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Re: cRPG for Bannerlord, any plans?
« Reply #12 on: June 24, 2017, 08:59:04 pm »
+3
I started as a developer 3 weeks ago on top of starting a new job working 40 hours a week writing software at Seagate. So far, I got the launcher working, got NA servers backup, helped add WSE2 to these servers,created a discord bot that can notify you of server population, and have started creating new admin tools so we can avoid banning people for doing things that deserve only an extended mute. But please, tell me about how I don't understand the overly complicated archery damage calculations that 99% of the player base doesn't even know about either. smh

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Re: cRPG for Bannerlord, any plans?
« Reply #13 on: June 24, 2017, 09:27:31 pm »
+7
I want "archery damage calculation" to become a meme and replace the "rocket science' one.

Offline Jona

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Re: cRPG for Bannerlord, any plans?
« Reply #14 on: June 25, 2017, 12:06:59 am »
+1
Whether or not the new devs are as skilled as the old doesn't matter much, because if bannerlord ever comes out, its supposed to be very mod-friendly. To what extent, who knows, but I don't remember that really being a selling point for warband as it is for their new project. Of course bannerlord has to actually be released before crpg 2 can ever be made anyways, which is probably less likely to happen than a crpg sequel mod being made.
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