Yeah, definite big thanks to chadz and the crew for everything in regards to C-RPG, I definitely enjoyed playing OKAM as well, though I admit I haven't played it in a while and am unsure as to where it is and what is happening with it. In essence it's failure came from one of the biggest mistakes made by every company with every game, it was released to the public too early. In my opinion, it should have been released to the C-RPG community alone by doing that you get some extra funding whilst also keeping it with a community that at the most will act like dicks because they ARE dicks.
The public release whilst earning you some revenue, ultimately was the downfall as there were too many misinformed people who didn't know enough about the game or where to go to get the relevant information, leading to some misinformed individuals believing you had ran away with their money etc etc.
I certainly wish the best for chadz and the crew and hope that if OKAM is still being developed becomes a big proper game, and I'll certainly play it once it does, but I can't deny, it was definitely a big and bumpy road, too bumpy for a really successful first release. However, it doesn't matter if one thing fails, what matters is if you learn from it and move forward, most companies don't but I know chadz and the group have the intelligence to do so.
ladoddle signing out