First of all, we had a lovely BBQ yesterday, pics here if you're interested:
https://www.dropbox.com/sh/pttglmtel2oto7h/AAC4YoCFO6GHC0_ajdsWckc-a?dl=0So, we are getting ready and nervous regarding our upcoming early access. We had to make a judgement call regarding what to start with, either full combat, or half combat half epic.
We decided to go with pure combat for now, especially after watching other games early access and what we liked and didn't like about their release.
One of our goals is to have everything in our first release highly polished, and all the epic stuff we have is a lot of Work in Progress and would have the possibility to create many unforeseen bugs. This is why early access will feature no persistent world stuff - or, in other words, it's the spiritual sequel of cRPG (the Battlegrounds) - there will be skills and there will be progression and round-based gamemodes.
We will also release a version with bots for our backers in the next week, so you can play around a bit more with the earlier version. We may or may not update your version in the next weeks with more features - the reality is that hosting gameevents takes a lot of time, and it is better for us not to do it every week so we can develop more per week.
However, we plan to have another gametest soon - either end of this month or beginning of next month. I will let you know more details about that soon, and also who can participate in it (not yet decided)
I will let you know more about what the "Battlegrounds" part includes in some time (short version: more or less everything except horses for now, they need more love)
The epic part will be released as soon as possible after early access.
Early Access When? somewhen between next week and Gamescom ;)