I imagine it as an MMO M&B campaign with people playing all the little NPCs, like Bandits, Small merchants etc. With the ability to free build, a complex, yet streamlined crafting system, impeccable combat mechanics that only Morhau can rival. But...
I still don't get it. How do you guys manage conflict? Is it all real-time and when you log off, you have to rely on your family NPCs to keep watch?
Also, I expect that Admins in oKaM, might be a bit more organic, right? Say, possessing the title of lord and basically have all the players working for them. Atleast, at the launch of the game, before clans are ready to take over this system. With chadz being either a king of one of the kingdoms or a deity, that gives grace on opportunity. I mean, you guys said, you're making the game you want to play, but I doubt you're going to start off as peasants.
Either way, I hope you sell atleast 1 milion copies, gl