Author Topic: Melee: Battlegrounds is dead! Long Live....  (Read 65752 times)

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Offline Golem

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #165 on: May 08, 2016, 12:32:42 pm »
0
So when's the publisher announcing the game?

Cologne
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Offline Bryggan

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #166 on: May 08, 2016, 03:54:19 pm »
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Everyone will be able to build a hut in a forest if he wants to.

Will anyone be able to burn said hut to the ground if he wants to?

I mean feudalism was just an ancient protection racket.

Offline Xant

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #167 on: May 08, 2016, 04:03:45 pm »
+2
Will anyone be able to burn said hut to the ground if he wants to?

I mean feudalism was just an ancient protection racket.
Implying modern governments aren't.
Meaning lies as much
in the mind of the reader
as in the Haiku.

Offline Golem

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #168 on: May 08, 2016, 04:16:20 pm »
0
Will anyone be able to burn said hut to the ground if he wants to?

I mean feudalism was just an ancient protection racket.

I'd expect as much, but what do you really gain from that? A few bounty huters on your neck, that's for sure.
This is about being straight out retarded. Children see in slow motion like owls.

Offline Bryggan

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #169 on: May 08, 2016, 04:19:33 pm »
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Protection fees maybe?  That is the whole point of a protection racket.

Offline F i n

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #170 on: May 08, 2016, 11:12:07 pm »
+3
Will anyone be able to burn said hut to the ground if he wants to?

I mean feudalism was just an ancient protection racket.

I mean obviously you would have to take care of your place. In what way exactly is up to you.


Regarding the worries of abandonned places everywhere - i remember us discussing decay at one point. So if no one is taking care of buildings, the will eventually rot away. Or be used by other players to get building material.
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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #171 on: May 08, 2016, 11:13:30 pm »
+2

Offline F i n

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #172 on: May 08, 2016, 11:15:54 pm »
+2
Will I be able to organize sqatting place for hobos in abandoned house or only destroy?

Setup a camp in abandonned places! Why not?
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Offline Golem

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #173 on: May 08, 2016, 11:29:39 pm »
+2
Setup a camp in abandonned places! Why not?

Will there be caves in the game, to make refuge in, when someone destroys your house or an enemy faction captures a city and you're forced to flee? Will there be any wild life, like bears, wolves and their prey?
This is about being straight out retarded. Children see in slow motion like owls.

Offline Leshma

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #174 on: May 09, 2016, 01:07:47 am »
+1
Protection fees maybe?  That is the whole point of a protection racket.

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Offline Gurgumul

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #175 on: May 09, 2016, 01:59:28 am »
+1
The game has been changed so many times, and there's no clear list of its features, so I don't know what to think of it anymore. At first I thought it would be standalone cRPG 2.0, with everything improved and much more playable. Now it reminds me of yet another open world survival sandbox game, like Rust or Minecraft.

Offline chadz

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #176 on: May 09, 2016, 03:46:44 am »
+4
It's a lot of the first, nothing of the second, and a whole lot of something very new

Offline Gaz.Spencer

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #177 on: May 09, 2016, 06:18:29 am »
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I imagine it to be PW 4 (M&B mod) on a massive scale, with everything improved obviously.

Offline Golem

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #178 on: May 09, 2016, 11:22:44 am »
+3
I imagine it as an MMO M&B campaign with people playing all the little NPCs, like Bandits, Small merchants etc. With the ability to free build, a complex, yet streamlined crafting system, impeccable combat mechanics that only Morhau can rival. But...
I still don't get it. How do you guys manage conflict? Is it all real-time and when you log off, you have to rely on your family NPCs to keep watch?
Also, I expect that Admins in oKaM, might be a bit more organic, right? Say, possessing the title of lord and basically have all the players working for them. Atleast, at the launch of the game, before clans are ready to take over this system. With chadz being either a king of one of the kingdoms or a deity, that gives grace on opportunity. I mean, you guys said, you're making the game you want to play, but I doubt you're going to start off as peasants.
Either way, I hope you sell atleast 1 milion copies, gl
This is about being straight out retarded. Children see in slow motion like owls.

Offline chadz

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Re: Melee: Battlegrounds is dead! Long Live....
« Reply #179 on: May 09, 2016, 01:00:10 pm »
+27
if we sell one million copies I'll get the okam logo tattood on my ass.
Two million, cmp is in as well.
« Last Edit: May 09, 2016, 01:18:08 pm by chadz »