I think more people would be active in Strat if they could do something without needing a massive faction to get anything done.
I've attempted strat a few times since TKoV broke up and it hasn't been fun. I trade build up an army give them gear and then get attacked during odd hours and lose every thing to a 3v2 battle. that lasts a total of 10 spawns on each side. And <10 mins of battle time. I can't speak for every one else but I'm sure this happens to many others. There is no reason for me to participate in Strat unless I join a giant faction. There is no room for Solo bandits or merchants. You should consider those types of game play styles to be viable and worth supporting.
I definitely want that.
Lone wolfing should become more viable, atm I just have few ideas in term of gameplay. I'm looking for some, you people can gibe ideas too
Easier strat ticket generation, and lots of incentive for mercs to join even the smallest battles is going to help a bit.
One guy could YOLO some or at least not be easily ruined in stupid unbalanced battles.
I think putting artificial restrictions on battles is silly. Less then 100 solders is auto loss? Then what is the point of having a number of soldiers between 1 and 99? I don't know the numbers but isn't that a lot of Strat ticks to accumulate more then 99 troops from 1? I could have 1k troops and full plate vs a light armored group of 150 and lose a battle because I didn't have any one sign up to fight.
TLDR: I would strat more if I could play without a supporting faction. Don't make Battles auto loss.
You spawn with 100 troops and you cant transfer below 100 troops, so if you have less than 100 troops = you lost a battle at some point. You then need to rest and generate tickets before coming again or face annihilation. This is pretty fair.
If you want to play Strategus with ~50 shiny troops you're going to make a lot of people unhappy because of the bad synergy of unnatractive small as hell battles... In that sense its better to sacrifice 0-99 parties for the sake of everyone else. There is absolutely no way to make 0-99 battles attractive with the size of our community. The "available room" for battles is finite in term of player activity, these battles are mostly a waste of room.
Since you're not renown capped like in the single-player, you can easily field more than 100 troops so I dont see the problem. It will just force you to field armies that people want to play in.
To avoid getting spam wiped in the 0-99 range I can make people randomly teleport in fiefs for example.
Also if someone is on 0 strat tickets and cant recruit from 1 to 100, I can either give "free" troop regeneration up to 100 (which would be a bit cheaty but small impact) or people will just need to farm ticks a bit.
Anyway dont worry too much I have been playing this game long enough to feel most of the pain people have felt, I want to make it less painful but its not going to be easy and some adaptation will need to occur.