Author Topic: [Community discussion] What can be improved on Strategus  (Read 21408 times)

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Offline Butan

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Re: [Community discussion] What can be improved on Strategus
« Reply #60 on: April 22, 2016, 05:59:57 pm »
+3
On the topic of EU/NA nighttime, here is the current plan:


General plan:

1/ when you spawn you have to select your timezone reference: EU or NA.

2/ EU will use CET/CEST timezone (Central European Time), NA will use CDT/CST timezone (Central USA Time).

3/ EU and NA will have a set 14 hour nighttime between 3:00 and 17:00 (no battles can start between those hours)

A manual nighttime override will be available in the battle panel: if both the attacker and the defender vote for overriding nighttime within the hour following battle lock-up state, the battle will then proceed 24 hours later whatever the time is (week end, holidays, special events).


EU vs NA, NA vs EU plan:

1/ When a EU party attacks a NA party/fief, it will give two options to the EU attacking party:
- fair-play time = pushes the battle to minimum 00:00 for EU, minimum 17:00 for NA (battle will be held on EU ping)
- automatic time = uses automatic nighttime push (battle will be held on NA ping)

1/ When a NA party attacks a EU party/fief, it will give two options to the NA attacking party:
- fair-play time = pushes the battle to minimum 17:00 for EU, minimum 00:00 for NA (battle will be held on NA ping)
- automatic time = uses automatic nighttime push (battle will be held on EU ping)

Fair-play time will be selected by default in the battle panel whenever there is a battle concerning two different timezone referenced parties.
You can change the time used only from fair-play to automatic once.
You cant change your timezone after it is set, you can only ask an admin to do it for you as long as the request is justified (joining a NA/EU faction, moving out IRL).

The reasoning behind the ping used in case of NA-EU wars, is to reward fair-play and encourage to select a time where both communities can participate en masse.
If automatic time is used, it might give a roster advantage to attacker, but they will suffer a ping disadvantage.


Discuss, and point fingers at weak links. This might not be the perfect EU-NA co-existence formula, looking for community input.
« Last Edit: April 22, 2016, 06:07:25 pm by Butan »

Offline ARN_

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Re: [Community discussion] What can be improved on Strategus
« Reply #61 on: April 22, 2016, 07:27:08 pm »
0
On the topic of EU/NA nighttime, here is the current plan:


General plan:

1/ when you spawn you have to select your timezone reference: EU or NA.

2/ EU will use CET/CEST timezone (Central European Time), NA will use CDT/CST timezone (Central USA Time).

3/ EU and NA will have a set 14 hour nighttime between 3:00 and 17:00 (no battles can start between those hours)

A manual nighttime override will be available in the battle panel: if both the attacker and the defender vote for overriding nighttime within the hour following battle lock-up state, the battle will then proceed 24 hours later whatever the time is (week end, holidays, special events).


EU vs NA, NA vs EU plan:

1/ When a EU party attacks a NA party/fief, it will give two options to the EU attacking party:
- fair-play time = pushes the battle to minimum 00:00 for EU, minimum 17:00 for NA (battle will be held on EU ping)
- automatic time = uses automatic nighttime push (battle will be held on NA ping)

1/ When a NA party attacks a EU party/fief, it will give two options to the NA attacking party:
- fair-play time = pushes the battle to minimum 17:00 for EU, minimum 00:00 for NA (battle will be held on NA ping)
- automatic time = uses automatic nighttime push (battle will be held on EU ping)

Fair-play time will be selected by default in the battle panel whenever there is a battle concerning two different timezone referenced parties.
You can change the time used only from fair-play to automatic once.
You cant change your timezone after it is set, you can only ask an admin to do it for you as long as the request is justified (joining a NA/EU faction, moving out IRL).

The reasoning behind the ping used in case of NA-EU wars, is to reward fair-play and encourage to select a time where both communities can participate en masse.
If automatic time is used, it might give a roster advantage to attacker, but they will suffer a ping disadvantage.


Discuss, and point fingers at weak links. This might not be the perfect EU-NA co-existence formula, looking for community input.
This actually sounds great and might make me interested in strat again!
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Offline Vovka

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Re: [Community discussion] What can be improved on Strategus
« Reply #62 on: April 22, 2016, 08:22:25 pm »
0
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will only work for a randoms who make 1 attack 100 vs 100 without the need to block the reinforcements or re attack on the next day
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Offline Butan

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Re: [Community discussion] What can be improved on Strategus
« Reply #63 on: April 22, 2016, 08:29:21 pm »
0
will only work for a randoms who make 1 attack 100 vs 100 without the need to block the reinforcements or re attack on the next day

If huge changes to battle timers are set in place, reinforcements will be tweaked to work with those said changes.


Also, you quoted the entire post, I am not sure what you were refereeing to exactly.

Offline Vovka

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Re: [Community discussion] What can be improved on Strategus
« Reply #64 on: April 22, 2016, 08:49:05 pm »
0
If huge changes to battle timers are set in place, reinforcements will be tweaked to work with those said changes.


Also, you quoted the entire post, I am not sure what you were refereeing to exactly.
between night time NA and EU there is only a three hour window if i got it right (and for russia it from 3 am to 6 am ))
https://docs.google.com/spreadsheets/d/1UT0sZSzqBuoMRVQK4yO_ezhIltx2CvWJFJRc52YJB_w/edit?usp=sharing

- fair-play time = pushes the battle to minimum 17:00 for EU, minimum 00:00 for NA (battle will be held on NA ping)
and it seems to be an impossible condition
« Last Edit: April 22, 2016, 09:20:01 pm by Vovka »
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Re: [Community discussion] What can be improved on Strategus
« Reply #65 on: April 23, 2016, 12:27:18 am »
0
Butan, very well thought.  I think it would actually work pretty well.  Nice job.


Haven't heard back though - any chance we can add crpg gold ticks and strat ticks for participation in strat battles?  We really really need something to get people motivated to participate in strategus again.  Reward system would do wonders.


Also, maybe a ranking system, where the more battles you participate in and do well in, the greater your rewards or the more troops you can move around with like a warlord?
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Offline Butan

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Re: [Community discussion] What can be improved on Strategus
« Reply #66 on: April 23, 2016, 12:39:51 am »
0
between night time NA and EU there is only a three hour window if i got it right (and for russia it from 3 am to 6 am ))
https://docs.google.com/spreadsheets/d/1UT0sZSzqBuoMRVQK4yO_ezhIltx2CvWJFJRc52YJB_w/edit?usp=sharing
and it seems to be an impossible condition


Indeed, there is only an enjoyable 3 hour windows to fight EU-NA battles!

Within the structure I developed:
From the central european point of view, NA nighttime would be from 10:00 to 00:00!
From the central americans point of view, EU nighttime would be from 20:00 to 10:00!

So there is not much room for good battles between timezones.
The game will encourage people to make the better choice so that it happens more.



Of course, people living in places away from central america and central european time will suffer from certain oddness... I am afraid we cannot make everyone happy though  :?
And the people of China still have 0 strategus server, else I would be inclined to try to make them a room too. Dupre is making me confident that we can tinker with servers a bit, but I do not know yet how far.



Haven't heard back though - any chance we can add crpg gold ticks and strat ticks for participation in strat battles?  We really really need something to get people motivated to participate in strategus again.  Reward system would do wonders.

Also, maybe a ranking system, where the more battles you participate in and do well in, the greater your rewards or the more troops you can move around with like a warlord?

I dont know the maths yet but rewards will be increased accross the board for sure. XP is a given, strat ticket is a given (in small measures), silver would be neat (still no idea how to implement) gold is less certain but will try.

The "reliability" and "performance" ranking will most probably be re-used to work in conjunction with other new parameters.
Totally new ranking options wasnt in my brainstorm list but now it is, thanks  :D
« Last Edit: April 23, 2016, 12:16:24 pm by Butan »

Offline Butan

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Re: [Community discussion] What can be improved on Strategus
« Reply #67 on: April 23, 2016, 12:59:57 am »
+1
bad
« Last Edit: April 23, 2016, 12:18:19 pm by Butan »

Offline Jambi

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Re: [Community discussion] What can be improved on Strategus
« Reply #68 on: April 23, 2016, 03:53:51 am »
0
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Nope i dont like the idea at all!
If more then 1 battle gets pushed on a day, your going to end up with crazy night-time hours anyways. This will happen, since NA and EU combined on 1 map wll make for more players and more diffrent clans fighting eachother.
And this can also easly be abused to make crazy times, by making silly fights, and pushing the timers on purpose with fair timer option.

And the people of China still have 0 strategus server, else I would be inclined to try to make them a room too.
Diffrence is, China never been part of strat, while russians have been a major factor in strat.  Cant just simply now make some new rules and options... and say:" well too bad for russia.
« Last Edit: April 23, 2016, 04:17:35 am by Jambi »
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Offline Vovka

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Re: [Community discussion] What can be improved on Strategus
« Reply #69 on: April 23, 2016, 04:22:47 am »
0
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NA(CDT) have -7 from EU (CEST) not +7 ? no?

First block of bars for NA or for EU?

https://docs.google.com/spreadsheets/d/1UT0sZSzqBuoMRVQK4yO_ezhIltx2CvWJFJRc52YJB_w/edit#gid=0
« Last Edit: April 23, 2016, 04:43:01 am by Vovka »
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Offline Jambi

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Re: [Community discussion] What can be improved on Strategus
« Reply #70 on: April 23, 2016, 04:26:51 am »
0
NA(CDT) have -7 from EU (CEST) no?

Yeps -7

CDT time now (Chicago) 22 April
21:26:16

CEST time now (Brussels) 23 April
04:26:16

summer time / daylight saving time
« Last Edit: April 23, 2016, 04:37:28 am by Jambi »
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Offline Vovka

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Re: [Community discussion] What can be improved on Strategus
« Reply #71 on: April 23, 2016, 05:06:09 am »
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so if i got it right where is no difference between "fair" and "auto" except that the attacker chooses Ping and the choice is obvious  :? So now as EU i will be forced play on NA ping cos of random fuckers XD
« Last Edit: April 23, 2016, 05:29:13 am by Vovka »
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Offline Keshian

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Re: [Community discussion] What can be improved on Strategus
« Reply #72 on: April 23, 2016, 05:11:54 am »
0
Butan, implement it.  We can always tweak the hours slightly after its up and going and we can get more feedback while in use.
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Re: [Community discussion] What can be improved on Strategus
« Reply #73 on: April 23, 2016, 05:21:32 am »
+1
Butan, implement it.  We can always tweak the hours slightly after its up and going and we can get more feedback while in use.

Eh. hehe cool story Keshian.  :lol:
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Re: [Community discussion] What can be improved on Strategus
« Reply #74 on: April 23, 2016, 05:35:32 am »
0
If you implement it now, with the idea that you can make changes later... you sure havent learned about this community yet, and biased how people will vote when things going their way.. regardless of how it might suck for others and how broken it is.
« Last Edit: April 23, 2016, 08:36:23 am by Jambi »
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