Author Topic: Darkfall: Rise of Agon  (Read 4184 times)

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Offline SeQuel

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Darkfall: Rise of Agon
« on: April 07, 2016, 12:29:37 am »
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Been waiting a while to post this incase nothing came of it, but this seems to be a legit reboot of Darkfall 1. AV sold the rights to the game and they have acquired it. They already have the servers up and the game is very much playable according to a friend of mine who helps with bug testing/world building. Alpha registration is up for anyone interested - people are guessing Alpha will be in the next 2~ weeks.

https://darkfallriseomy old friendon.com/

If you're looking for a bit more information or if it's actually going to become a thing check our their forums (most notably their announcements/community spotlight) https://forums.darkfallriseomy old friendon.com/

Whatchu guys think? I'm hoping for the best. They got a large advantage of knowing what NOT to do with Darkfall and it's also being made/developed people who were passionate for the Darkfall 1.

Offline Golem

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Re: Darkfall: Rise of Agon
« Reply #1 on: April 07, 2016, 12:56:34 am »
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Can't be worst than CrowFall
This is about being straight out retarded. Children see in slow motion like owls.

Offline Banok

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Re: Darkfall: Rise of Agon
« Reply #2 on: April 07, 2016, 01:20:36 am »
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well theres two of these new darkfall reboots now, cant really even remember which one is which since the names of so blandly similar. but I know one will be NA server and other is undecided, I mean I stopped playing because EU server died even in 2010. and playing darkfall with ping is just not going to be worth it.

like I said in other thread darkfall was a pretty bad game at the core, it was simply bags of fun because there was like 50k players on the same server killing and robbing the shit out of each other.

these reboots cannot recreate that, they bought licence for a extremely flawed and outdated game that isn't as good as people think they remember it being. anyway here is their video:


still hope I'm wrong and one of these reboots creates the unforgetable darkfall experience  :P its definitely not hard to do a better job than the original developers at balancing things, remember the r90 nuke cycles?

Offline Asheram

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Re: Darkfall: Rise of Agon
« Reply #3 on: April 07, 2016, 01:47:19 am »
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How does AV sell the rights to 2 companies lol. http://darkfallnewdawn.com/

I don't think DFND is going to go very far not when they are going to try and sell an old game for $45.
"Business model:
•Box price starting at 20€ for the 10 000 first customers.
•Box linearly price increases up to 40€ from 10 001 to 50 000th customer.
•Box comes with 1 month of susbcription during InDev and 1 month at launch.
•Subscription at 10€during the InDev period.
•Subscription bundles: ◦14.50 euros for 1 month.
◦39 euros for 3 months.
◦72 euros for 6 months.
◦99 euros for 9 months.

•No in game shop.
•Some account services planned later on.
•Tradeable subscription in game object. (PLEX/DUEL)"
« Last Edit: April 07, 2016, 01:56:28 am by Asheram »
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Offline Banok

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Re: Darkfall: Rise of Agon
« Reply #4 on: April 07, 2016, 02:29:15 am »
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yeah but (I got nostalgic and have been reading about both) new dawn is still more interesting to me.

rise of agon is basically just re-releasing the 2009 game pretty much as it was, bunny hopping and all. which appeals to small niche of fanboys, but the developers are clearly naive as they are working on new player experience, as if there will be any bloody new players.

whereas new dawn are actually trying to turn it into something different, the game darkfall should have been. they'll probably fail also - but still makes it potentially interesting. local banking, racial wars, skill caps etc.

sauce

Offline SeQuel

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Re: Darkfall: Rise of Agon
« Reply #5 on: April 07, 2016, 03:11:29 am »
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yeah but (I got nostalgic and have been reading about both) new dawn is still more interesting to me.

rise of agon is basically just re-releasing the 2009 game pretty much as it was, bunny hopping and all. which appeals to small niche of fanboys, but the developers are clearly naive as they are working on new player experience, as if there will be any bloody new players.

whereas new dawn are actually trying to turn it into something different, the game darkfall should have been. they'll probably fail also - but still makes it potentially interesting. local banking, racial wars, skill caps etc.

sauce

Actually thats not true. They do plan on fine tuning existing systems and adding content in the future. For example not making it such a grind and condensing useless skills into one and removing/revamping passive skills like Rigor.

As for the pricing - its as low as 20$ (higher tiers available) - https://forums.darkfallriseomy old friendon.com/threads/pricing-development-structure.1017/

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and their development stages

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like I said in other thread darkfall was a pretty bad game at the core, it was simply bags of fun because there was like 50k players on the same server killing and robbing the shit out of each other.

these reboots cannot recreate that, they bought licence for a extremely flawed and outdated game that isn't as good as people think they remember it being. anyway here is their video:

I agree the game is outdated but the combat is still nothing like anything else. I think you underestimate how many people will come back if this launches successfully. You have to remember why the playerbase on Darkfall was so low, and a large reason for that was the incompetence of AV. Darkfall had a HUGE playerbase at launch and after, but AV dropped the ball on just about everything.

Regardless, I hope it goes well. I'm excited and looking forward to it, perhaps I'm being a bit too optimistic   :lol:
« Last Edit: April 07, 2016, 03:17:09 am by SeQuel »

Offline Captain_Georges

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Re: Darkfall: Rise of Agon
« Reply #6 on: April 07, 2016, 03:22:08 pm »
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yes pls
cRPG needs guns

Offline Grytviken

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Re: Darkfall: Rise of Agon
« Reply #7 on: April 08, 2016, 03:44:44 am »
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I remember when they announced this game 15 years ago, it's still not finished?

Offline Paul

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Re: Darkfall: Rise of Agon
« Reply #8 on: April 08, 2016, 07:22:28 am »
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It launched around 2009 iirc. I played back then and it was pretty fun.

Offline SeQuel

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Re: Darkfall: Rise of Agon
« Reply #9 on: April 08, 2016, 06:52:42 pm »
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"We will be sending out the first 500 Alpha invites randomly throughout the day. The selected players will receive an email that contains a link to activate their Alpha Key"

https://forums.darkfallriseomy old friendon.com/threads/darkfall-rise-of-agon-official-launch-of-alpha.1587/#post-33135

Offline Gmnotutoo

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Re: Darkfall: Rise of Agon
« Reply #10 on: April 09, 2016, 07:40:41 pm »
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Mind if I get one to try it out?
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Offline SeQuel

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Re: Darkfall: Rise of Agon
« Reply #11 on: April 10, 2016, 02:34:12 am »
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I don't exactly got alpha keys to just hand out lol. I did get one, but their servers are down at the moment.


Offline Banok

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Re: Darkfall: Rise of Agon
« Reply #12 on: April 10, 2016, 04:52:17 am »
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cool trailer apart from the bunny hopping

time to resub to r/darkfall to keep a loose eye on things ;)
« Last Edit: April 10, 2016, 04:55:48 am by Banok »

Offline chaosegg

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Re: Darkfall: Rise of Agon
« Reply #13 on: August 02, 2016, 02:32:23 am »
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Got my eye on this as well. DF was good fun till I got to the clan war/macroscriptfest
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Offline Paul

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Re: Darkfall: Rise of Agon
« Reply #14 on: August 02, 2016, 05:06:59 pm »
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I'm playing DnD. I think it's free until mid of August.