Lol S-key
I know these threads are not used a lot for anything other than complaints or small talk, but I'm interested to ask you a serious admin question because you seem like a fine gentleman and is new enough to not be fossilized about how to deal with the community.
Banana Scale
Minor Infraction
1st Offense: Warning
2nd Offense: 24 Hour ban
Every following offense doubles the ban time of the previous one
Major Infraction
1st Offense: 24 Hour Ban
2nd Offense: 72 Hour ban
Every following offense doubles the ban time of the previous one
I put on bold the significant parts.
Dont you think there should be a ban cap per severity of offense, like in real life? My biggest issue with how bans are handled cRPG-wide is often because of the silliness of the ban times some "known individuals" get without taking into account anything else than ban history.
Of course we arent police, we dont do detective work on why does people did this or that, so ban history is a useful tool, but my opinion is that except permaban worthy stuff, all or at least some ban durations should be capped so that even when a dude got 15 bans already, if he makes one wrong move he doesnt get off for months at a time at the silliest thing.
Simply because when a ban looks retarded it sometimes is, and some "known individuals" are still beneficial to the community in terms of activity. There is also the odd case of people actually changing their ways, but since their history doesnt let up, as soon as they slip they get a huge one, and thats shit for karma.
Also I wonder how would you deal with individuals getting, for example, only "major infractions" (in your book), amouting to say 30 days ban and double for the next one; if that person does a minor infraction next, its accounted separately to all the major infractions he made?