Poll

Ban Zlots?

Ban Zlots
Keep Zlots
Mute Chumley on forums

Author Topic: AIDS within the crpg Community  (Read 9237 times)

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Offline Chumley

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AIDS within the crpg Community
« on: April 01, 2016, 08:35:24 am »
+7
Zlots annoys people enough to make them break the rules.  He pretends to be oblivious to everything and acts likes a damsel in distress.  He is the reason the entire Halitrious faction stopped playing.  In my opinion the server population would be 20% higher if Zlots never played this game.  With Zlots banned, some people might return and increase the server population.  Hopefully this poll will shed some light to the admins and get some action to be taken.
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Offline Simon.

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Re: AIDS within the crpg Community
« Reply #1 on: April 01, 2016, 08:36:31 am »
0
stop targeting him like the rest of the community nothing wrong with him!!1!!!one!1!!

Offline mcdeath

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Re: AIDS within the crpg Community
« Reply #2 on: April 01, 2016, 08:43:06 am »
+6
I don't think you guys understand how hard it is to be zlotz. You should try being him for a day because he has it so hard.

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Offline Gmnotutoo

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Re: AIDS within the crpg Community
« Reply #3 on: April 01, 2016, 08:53:58 am »
+5
50,000 gold to who ever posts a screenshot in this thread of them tking Zlotz.
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Offline mcdeath

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Re: AIDS within the crpg Community
« Reply #4 on: April 01, 2016, 09:00:37 am »
+3
50,000 gold to who ever posts a screenshot in this thread of them tking Zlotz.

Nice try idiot, putting up a bounty is a banable offense. I'll do it for free.
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Offline Gmnotutoo

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Re: AIDS within the crpg Community
« Reply #5 on: April 01, 2016, 09:16:46 am »
0
Nice try idiot, putting up a bounty is a banable offense. I'll do it for free.

I've got a relatively clean record to work with.
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Offline Sparvico

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Re: AIDS within the crpg Community
« Reply #6 on: April 01, 2016, 09:43:19 am »
0
Cancer. The lot of you.

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Offline karasu

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Re: AIDS within the crpg Community
« Reply #7 on: April 01, 2016, 11:00:57 am »
+4
"He's the cancer cRPG deserves, but not the one it needs right now. So we'll hunt him. Because he can take it. Because he's not our hero. He's a silent cancer, a watchful disease. A dark troll." - Mr. Sir

Offline Tristan_of_Erzoth

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Re: AIDS within the crpg Community
« Reply #8 on: April 01, 2016, 12:00:02 pm »
+4
There's no reason to ban Zlotz. It wont change anything, there'll still be the other rock throwing range delayers. Just change rocks to deal 1 cut damage and then they will be useless except against naked people.
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Offline karasu

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Re: AIDS within the crpg Community
« Reply #9 on: April 01, 2016, 12:05:02 pm »
+4
Why the hate on him by the way, elaborate so we all have a clue what's going on.  :D

Offline Malaclypse

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Re: AIDS within the crpg Community
« Reply #10 on: April 01, 2016, 12:47:33 pm »
+5
Basically he likes to come on late night when server pop is low on his stone throwing character, and most of what he does is run away quite quickly- which, you know, is well and good when you're not the last one left, but people tend to get pissed off about a dude making them wait so he can 9 times out of 10 (more, likely) run around ineffectually and then die or lose as the flags get capped. This is a consistent thing that happens lol. He's not FrugFrug, he's generally not going to stand a chance at killing whoever is left as a stone thrower, it'd be nice if he had like, any consideration for the other actual human beings in the server who would just like to play the game, the mod's already on life support as it is.

Still, maybe more people should be playing super high agility builds so they can catch him, eh? Strength puuties these days.
« Last Edit: April 01, 2016, 01:11:22 pm by Malaclypse »
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Offline vipere

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Re: AIDS within the crpg Community
« Reply #11 on: April 01, 2016, 12:50:47 pm »
+3
I thought no one was actually playing on NA servers

Offline karasu

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Re: AIDS within the crpg Community
« Reply #12 on: April 01, 2016, 01:10:27 pm »
0
Basically he likes to come on late night when server pop is low on his stone throwing character, and most of what he does is run away quite quickly- which, you know, is well and good when you're not the last one left, but people tend to get pissed off about a dude making them wait so he can 9 times out of 10 (more, likely) run around ineffectually and then die or lose as the flags get capped. This is a consistent thing that happens lol. He's not FrugFrug, he's generally not going to stand a chance at killing whoever is left as a stone thrower, it'd be nice if had like, any consideration for the other actual human beings in the server who would just like to play the game, the mod's already on life support as it is.

Still, maybe more people should be playing super high agility builds so they can catch him, eh? Strength puuties these days.

Or a simple mediocre archer can end that suffering quite rapidly.

Not enough NA badmins active at that time?

Offline darmaster

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Re: AIDS within the crpg Community
« Reply #13 on: April 01, 2016, 01:11:57 pm »
+3
Basically he likes to come on late night when server pop is low on his stone throwing character, and most of what he does is run away quite quickly- which, you know, is well and good when you're not the last one left, but people tend to get pissed off about a dude making them wait so he can 9 times out of 10 (more, likely) run around ineffectually and then die or lose as the flags get capped. This is a consistent thing that happens lol. He's not FrugFrug, he's generally not going to stand a chance at killing whoever is left as a stone thrower, it'd be nice if had like, any consideration for the other actual human beings in the server who would just like to play the game, the mod's already on life support as it is.

Still, maybe more people should be playing super high agility builds so they can catch him, eh? Strength puuties these days.

Eh? You guys misspelled krems then :l
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Offline Gurgumul

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Re: AIDS within the crpg Community
« Reply #14 on: April 01, 2016, 03:31:57 pm »
-3
Basically he likes to come on late night when server pop is low on his stone throwing character, and most of what he does is run away quite quickly- which, you know, is well and good when you're not the last one left, but people tend to get pissed off about a dude making them wait so he can 9 times out of 10 (more, likely) run around ineffectually and then die or lose as the flags get capped. This is a consistent thing that happens lol. He's not FrugFrug, he's generally not going to stand a chance at killing whoever is left as a stone thrower, it'd be nice if he had like, any consideration for the other actual human beings in the server who would just like to play the game, the mod's already on life support as it is.

Still, maybe more people should be playing super high agility builds so they can catch him, eh? Strength puuties these days.
So just cap the flag then. 2h heroes who need to show off by killing everyone are even more cancerous. I wish we had Zolts in EU, he seems like a non-tryhard, which is extremely rare in the cRPG community.