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Ban Zlots?

Ban Zlots
Keep Zlots
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Author Topic: AIDS within the crpg Community  (Read 9171 times)

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Offline karasu

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Re: AIDS within the crpg Community
« Reply #15 on: April 01, 2016, 03:46:35 pm »
0
Pebble Pusher was a non-try hard with the same "build" without acting like a twat (as it appears to be this case), it isn't a requisite for these builds.

Offline njames89

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Re: AIDS within the crpg Community
« Reply #16 on: April 01, 2016, 04:07:30 pm »
+3
Never seem him causing problems but this may be happrning after my grandpa bedtime of 7pm.

Offline Yeldur

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Re: AIDS within the crpg Community
« Reply #17 on: April 01, 2016, 04:16:14 pm »
-1
zlots is playing the one true build of rock thrower therefore the only option to vote is keep.

i have no idea who he is but rock thrower is all I need to know.
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Offline Casul

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Re: AIDS within the crpg Community
« Reply #18 on: April 01, 2016, 04:23:03 pm »
+4
Eh? You guys misspelled krems then :l

We dont delay mostly, and if then some tryhard sucker.

There is actually a 50% chance that a krems gets tk'd by another Krems before the rounds even really starts, and most of the rest die by falling from roofs/cliffs or drown/suffocate in walls by glitching. The hardest trolls who survive the first tests actually have a chance to eat arrows or taste great lance wood, the rest dies in combat or how we call it: "hug attempts" ty
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Offline mcdeath

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Re: AIDS within the crpg Community
« Reply #19 on: April 01, 2016, 04:28:28 pm »
+1
Or a simple mediocre archer can end that suffering quite rapidly.

Not enough NA badmins active at that time?

The NA badmins generally protect the guy because people complain about him and then he cries in chat about how unfair it is. It's pretty pathetic
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Offline Butan

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Re: AIDS within the crpg Community
« Reply #20 on: April 01, 2016, 04:51:47 pm »
0
I dont think rock throwing builds is necessarly linked to delaying rounds (like other chaps mentionned), one should not confuse both "issues".

The problem is delayers, and the "master of the flag" is there to prevent most problems.
You really have to be a master troller if you manage to hold the flag + delay the server. Most of the time the delayer wins only because the non-delayers are baited out of the flag by pure hatred.

Offline njames89

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Re: AIDS within the crpg Community
« Reply #21 on: April 01, 2016, 04:54:27 pm »
+1
Admin protocol when mcdeath complains about someone is to give them a gold star and one ataboy

Offline GOBBLINKINGREATLEADER

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Re: AIDS within the crpg Community
« Reply #22 on: April 01, 2016, 04:55:18 pm »
+6
the title of this thread is inherently false because the crpg community IS AIDS. you can't have AIDS within AIDS.

Offline Butan

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Re: AIDS within the crpg Community
« Reply #23 on: April 01, 2016, 05:01:38 pm »
+1
the title of this thread is inherently false because the crpg community IS AIDS. you can't have AIDS within AIDS.

If there is one that could, that would be you.

#burnt

Offline Gmnotutoo

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Re: AIDS within the crpg Community
« Reply #24 on: April 01, 2016, 05:03:34 pm »
0
the title of this thread is inherently false because the crpg community IS AIDS. you can't have AIDS within AIDS.

I saw a movie once that had that. I think it was called AIDSception.
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Offline Yeldur

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Re: AIDS within the crpg Community
« Reply #25 on: April 01, 2016, 05:34:53 pm »
+1
Also, just to shut the thread down:

"Let me tell you when we actually talk about "Delaying":
One only delays when the flags are bugged, means the round can only end by death of the other team. If anybody flees and avoiding confrontation or hides, then be sure admins (if available) will handle that.
Of course the average player might not be smart enough to go for flags and instead rages on "delayers".
" -Tamra
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Offline Asheram

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Re: AIDS within the crpg Community
« Reply #26 on: April 01, 2016, 05:39:37 pm »
+3


Chumley right before posting this threadvisitors can't see pics , please register or login
« Last Edit: April 01, 2016, 07:27:51 pm by Asheram »
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Offline Malaclypse

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Re: AIDS within the crpg Community
« Reply #27 on: April 01, 2016, 07:47:02 pm »
+1
So just cap the flag then. 2h heroes who need to show off by killing everyone are even more cancerous. I wish we had Zolts in EU, he seems like a non-tryhard, which is extremely rare in the cRPG community.

I don't know if you've noticed, but a lot of the time flags bug out, get to the top and nothing happens. In those situations when someone is "playing their class" like this, not only do we have to wait for everyone left to run to flags, flags to go up, but then we're back to square one of having to kill the absurdly fast guy. My 10 strength (just to use a weapon)/30 agility shielder has trouble catching him.
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Offline Utrakil

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Re: AIDS within the crpg Community
« Reply #28 on: April 01, 2016, 08:29:57 pm »
0
kickpoll?
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Offline Asheram

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Re: AIDS within the crpg Community
« Reply #29 on: April 01, 2016, 08:41:24 pm »
+3
I don't know if you've noticed, but a lot of the time flags bug out, get to the top and nothing happens. In those situations when someone is "playing their class" like this, not only do we have to wait for everyone left to run to flags, flags to go up, but then we're back to square one of having to kill the absurdly fast guy. My 10 strength (just to use a weapon)/30 agility shielder has trouble catching him.
lol it's funny how no one mentions cav that does the same thing, hellalot  cav wont even get off their horse to start the flag or break off who they are fighting to try to stop enemy that has flags raising. They could stop their fight easiest to get there as they don't have to worry about getting chased down by the guy they are fighting like foot soldiers do. And how about the where's Waldo xbowmen and archers?
It's funny how people are trying to pin it all on rock throwers, I have seen agility melee archerkiller builds do the same as well.
« Last Edit: April 01, 2016, 08:50:00 pm by Asheram »
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