Why don't you item balancers just play as an archer for a week or so, then you'll have a better understanding about all the comments which comes from other archers.
I always QQ when someone rekt the old way and the new patch comes alive to nerf the archers. But then i get used to it. The problem is, those patches against the ranged never ending so we have to adapt continuously. Which is shit. Getting killed by an archer may cause you to QQ, but being an archer is not that easy as you think. Players are not standing still training dummies, you need to calculate distance deviation, predict player movements and keep your surroundings checked in a second to keep your accuracy unbroken.
Missile speed is high, i agree with that. But the damage is not. I'm a 24/21, and that build is the most common. You need to put at least 5 arrows to someone's chest in order to get a kill with %80 chance, and most of the time one headshot isn't enough for a kill. Probably you're getting last hitted by an archer, or running around with your %25hp and QQ'ing when an arrow cause your dead.
As a one who chooses the peasant life very long time ago, i know how getting 1 hit feels. And you are not suffering from that, stop acting like one.
Anyway, the only problem is the missile speed, which makes things easier than before. Just rework it to a reasonable amount. But as i said before, do that while spending some time in archery for better understanding. I only play as an archer when i got bored from melee. But i do that like for 5 years, so i know what archery is, even if i'm not the 365/24/7 one.
I'm OK with any outcome, just make it stable this time please. Ranged patch/month is shit.
For the melee part, i couldn't agree more. DO EET. My only feedback is for one handed. I remember the times when one handed weapons was useless toy weapons. I don't think you mean that by reverting, but don't revert to that please. Keep the balance between one handed and other classes, somehow.
QGT