Author Topic: Horse versus Man. Speed suggestion.  (Read 3812 times)

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Offline Bulzur

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Re: Horse versus Man. Speed suggestion.
« Reply #30 on: June 07, 2011, 05:13:31 pm »
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2 top vultures just checked in..

Omg..  We will never be able to balance cav, simply because the horse goes in an additional slot not available without a horse.
The sacrifice for riding a horse is as well far to little, in that it costs only a few points to get riding..

The only way to fix cav for good is to make them spend lots and lots of points in it, so they will be useless on foot.

What I mean is that you simply unlock the AGI requirement for Riding.
Then you send the riding requirement of horses through the roof. (like spend 10 points to get to ride a Destrier..)

We would then see more of STR horsemen with low wpf... Deadly on a horse, not so much on foot..

Yep, i want to  buy magic boots going in the same slot as horses, wich gives +7 athletics and cost 10k gold. Only need 6 agi for them btw.
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Offline Torben

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Re: Horse versus Man. Speed suggestion.
« Reply #31 on: June 07, 2011, 05:46:46 pm »
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meh,  specialized footmen will always be as deadly as we are on horse,  but nm im out
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Offline Cup1d

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Re: Horse versus Man. Speed suggestion.
« Reply #32 on: June 19, 2011, 01:08:33 pm »
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Ok. As I promise little more testing


Tested on EU_3.
Map - ruins

Naked character with 39 agility and 13 athletics
versus
Naked character with 39 agility, 13 riding and Standart courser.

Distance
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Man speed - 22 seconds
http://www.youtube.com/watch?v=UTu4xdyFme4

as you remember, in first test char with 3 athletics run this distance by 26 seconds.
therefore + 10 athletics make you faster by 18%. Or 1,8% by athletics point. Mighty speed boost.

Horse speed - 9 seconds
http://www.youtube.com/watch?v=IXfRWLjRwBU

In real life thoroughbred horse faster than athlete.
By 1,63

In game horse faster than man.
By 2,44


Please note:
1. Its nonheirloomed horse. Heirloomed horse will have even more gandicap.
« Last Edit: June 19, 2011, 01:11:33 pm by Cup1d »

Offline Damug

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Re: Horse versus Man. Speed suggestion.
« Reply #33 on: June 19, 2011, 02:26:36 pm »
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Yep, i want to  buy magic boots going in the same slot as horses, wich gives +7 athletics and cost 10k gold. Only need 6 agi for them btw.
Only if those boots can be shoot out from under your with 1 or 2 arrows.

Offline Overdriven

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Re: Horse versus Man. Speed suggestion.
« Reply #34 on: June 19, 2011, 04:03:09 pm »
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Lol...this thread makes little sense and makes me laugh. Just another nerf cav thread, with a very poor attempt at 'testing' in an attempt to back up a nerf.

Thomek...spend 10 points for a destrier? Lol funny. Making the requirment more makes no sense, because many cavalry have to have a certain degree of strength for weapons, armour and PS. If they are forced to put all their points in agi then all  heavy cavalry would be gone and only see more light, stealth cav or HA... :rolleyes:
« Last Edit: June 19, 2011, 04:06:07 pm by Overdriven »

Offline Keshian

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Re: Horse versus Man. Speed suggestion.
« Reply #35 on: June 19, 2011, 04:55:20 pm »
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I do appreciate seeing the difference though in that it does show that riding skill adds more to horse speed than athletics does to running speed (maybe base is higher but same percentage but it comes out to the same in the end)


for the rider the time of 12 seconds went down to 9 sec
while running went from 26 seconds only down to 22 seconds

the rider shaved off 25% of his time, but the runner (should say walker, since no one runs since January) only shaved off 15% off his time.  That is huge because on top of that you can't heirloom your running speed, but you can heirloom your jet plane (sorry courser)'s cruising speed, which also allows it to take 5 hits before dying despite being an unarmored horse and the fastest horse in the game.  Pre-January each athletics point gave a 10% bonus to speed, whatever happened to that???

Thank you for making the effort to test it out Cupid.
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Offline Lorenzo_of_Iberia

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Re: Horse versus Man. Speed suggestion.
« Reply #36 on: June 19, 2011, 05:07:45 pm »
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I call bullshit :P I wanna see a video of Cup1d in real life running alongside your average horse... then we can rant about realism and how it doesnt really apply :P
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Offline Overdriven

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Re: Horse versus Man. Speed suggestion.
« Reply #37 on: June 19, 2011, 06:57:41 pm »
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the rider shaved off 25% of his time, but the runner (should say walker, since no one runs since January) only shaved off 15% off his time.  That is huge because on top of that you can't heirloom your running speed, but you can heirloom your jet plane (sorry courser)'s cruising speed, which also allows it to take 5 hits before dying despite being an unarmored horse and the fastest horse in the game.  Pre-January each athletics point gave a 10% bonus to speed, whatever happened to that???

Thank you for making the effort to test it out Cupid.

They keep insisting athletics is hardcoded...

Offline Seawied

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Re: Horse versus Man. Speed suggestion.
« Reply #38 on: June 19, 2011, 10:54:17 pm »
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I call bullshit :P I wanna see a video of Cup1d in real life running alongside your average horse... then we can rant about realism and how it doesnt really apply :P

Cup1d's real life name is Jamie Baulch. I found him on youtube  :lol:
http://www.youtube.com/watch?v=CgFjFlO95-g

Horse and Baulch were neck and neck at 53 seconds. Horse crosses finish line 3 seconds later, man finishes 5 seconds later.
So with PT >10 stones become simple too effective
:lol:

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Re: Horse versus Man. Speed suggestion.
« Reply #39 on: June 19, 2011, 10:58:54 pm »
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Cup1d's real life name is Jamie Baulch. I found him on youtube  :lol:
http://www.youtube.com/watch?v=CgFjFlO95-g

Horse and Baulch were neck and neck at 53 seconds. Horse crosses finish line 3 seconds later, man finishes 5 seconds later.

That guy was a chump.   This guy actually beat the damn horse:

http://www.youtube.com/watch?v=VWGoSc28B1M&feature=related


P.S. What a guy with athletics 12 should do to a sumpter rider with riding 2.  The correct baseline for cRPG.
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Offline Seawied

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Re: Horse versus Man. Speed suggestion.
« Reply #40 on: June 19, 2011, 11:08:51 pm »
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 :lol:

I love Ocho Cinco! I tried to find that exact clip earlier. Good find
So with PT >10 stones become simple too effective
:lol:

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Re: Horse versus Man. Speed suggestion.
« Reply #41 on: June 20, 2011, 09:17:05 am »
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I want a motor cycle with a side cart and a machinegun so I can fly to the moon and poo pixey dust into the eyes of children.

The horses are fine, the horses archers however are a giant anoying pain in the ares. Boy does it grind my arse when they are the only player left and your team has 5 or 6 well armoured guys and they have no chance in hell of winning and they just keep kiting around anoying every on the server. I know that it is a player issue and people will find a way to troll no matter what, so says Troll's Law of internet dickary, but man I just wish that they couldn't shoot for shit with out 3lvls of horse archer. The dude on my server says he doesn't have one point in it and yet can hit people with every third shot he doesn't get a lot of kills but man its anoying, he helps his team out with dmg but man oh man its anoyying.
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Offline SkyrayFox

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Re: Horse versus Man. Speed suggestion.
« Reply #42 on: June 20, 2011, 10:22:38 am »
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That guy was a chump.   This guy actually beat the damn horse:

http://www.youtube.com/watch?v=VWGoSc28B1M&feature=related


P.S. What a guy with athletics 12 should do to a sumpter rider with riding 2.  The correct baseline for cRPG.

I like how the guy starts in the middle of the track and races only for like 50 meters. That's a fair race right there.

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Offline Penitent

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Re: Horse versus Man. Speed suggestion.
« Reply #43 on: June 20, 2011, 07:22:57 pm »
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The players in M&B are jogging..NOT SPRINTING.  The speeds seem fine.  There is no sprint in this game.  The Horses (at full gallop) are sprinting.  Horses can sprint for longer and more often than men can, so that is fine.

If sprinting was added, and well as stamina (for men and horses) we should make sure the human sprint speed is 1.6 times slower than the horse sprint speed.

Offline Cyclopsided

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Re: Horse versus Man. Speed suggestion.
« Reply #44 on: June 20, 2011, 09:44:41 pm »
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Oh god this thread is still around.

Ok. Horses are faster in short distance at full sprint. People don't even sprint in this game, if we had a sprint mechanic then we can discuss the speed difference. [and imo we should. people go so slow in this game...]

Humans have more stamina and can run FURTHER than a horse. We have more endurance and don't overheat like horses. Horses can not sprint for longer and more often than men can, i wanted to just clarify that. But we aren't as fast as a horse until we catch up after several miles. Humans can do ultra marathons, where horses would die trying.

I bet everyone in here is a heel striker too.  Watch this, for your own benefit. http://www.youtube.com/watch?v=7jrnj-7YKZE
« Last Edit: June 20, 2011, 09:54:41 pm by Marathon »
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