Author Topic: Strat 6: Wars and Alliances NA  (Read 34633 times)

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Offline Sparvico

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Re: Strat 6: Wars and Alliances NA
« Reply #105 on: March 02, 2016, 09:46:38 pm »
+1
Sparvico, should probably add House of Godfrey to the House of the Dead.  They are completely inactive with no one even around to hire for their battles.

Also Gobblins are up to 71 members since they gained 8 people from Acre and some fiefs though may want to wait a little bit since 3-4 more Acre still yet to join I think.

I'm giving godfrey till the end of the week to show any signs of life and then they go the way of the dodo. As to member and fief count, it gets updated for everyone at the end of the week (specifically Sunday at 10pm PST) for the sake of my sanity. It's easier to add a little red line than it is to track down every factions exact member count.
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Offline Tiger

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Re: Strat 6: Wars and Alliances NA
« Reply #106 on: March 03, 2016, 12:28:01 am »
+1
I'm giving godfrey till the end of the week to show any signs of life and then they go the way of the dodo. As to member and fief count, it gets updated for everyone at the end of the week (specifically Sunday at 10pm PST) for the sake of my sanity. It's easier to add a little red line than it is to track down every factions exact member count.

I've already spoken to them, you may probably just sign the death certificate now.  :rolleyes:
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Offline Screaming Idiot

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Re: Strat 6: Wars and Alliances NA
« Reply #107 on: March 03, 2016, 12:52:35 am »
+3
And before you go off on the mega faction tangent again, there is obviously a limit on how big a faction can get.  If a faction is so big that people who want to fight but can't make it on to the roster, they're going to start getting mad and look for other opportunities.  So, for example, when the battles start getting good this Strat, and Acre's second class citizen status keeps them off rosters, they're going to realize that being with Gobblins is not quite as lofty as they thought.

Spoken like a true Republican Democrat Libertarian Independent um... T-trumplican?

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Offline Totally Not McDeath

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Re: Strat 6: Wars and Alliances NA
« Reply #108 on: March 03, 2016, 01:01:11 am »
0
Spoken like a true Republican Democrat Libertarian Independent um... T-trumplican?

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Offline xxkaliboyx

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Re: Strat 6: Wars and Alliances NA
« Reply #109 on: March 03, 2016, 01:35:22 am »
+1
Time to recruit the Chinamen
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Offline GOBBLINKINGREATLEADER

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Re: Strat 6: Wars and Alliances NA
« Reply #110 on: March 03, 2016, 02:05:21 am »
+6
honestly the godfrey situation makes me sad, i literally put bus on my friendslist and tried to encourage and coach him and literally told im i would give him a grace period to start the game and merc for him and stuff when they went to take their first castle, then taleworlds fucked them and one more potential new group of players evaporated just like that

shit fucking game

Offline Keshian

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Re: Strat 6: Wars and Alliances NA
« Reply #111 on: March 03, 2016, 02:17:01 am »
+3
Time to recruit the Chinamen

Ken456 already merced for me on one of his accounts this strat!
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Offline GOBBLINKINGREATLEADER

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Re: Strat 6: Wars and Alliances NA
« Reply #112 on: March 03, 2016, 02:18:26 am »
+8
my secret strength in strat 4 was a chinaman. malgalad. i dont know how that man did it but he equipped like a 2000 man army with full plate and gear from trading, and had millions left over to give me. all from legitimate trading. asiatic people are just objectively better at being nerds than us.

Offline Jona

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Re: Strat 6: Wars and Alliances NA
« Reply #113 on: March 03, 2016, 02:22:39 am »
+5
Don't forget Malgalad (rip) also had 1000 or so fully +3ed bride dresses, crowns of flowers, and bride shoes. Where he even found that, no one knows. But he was so very proud of it.
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Offline GOBBLINKINGREATLEADER

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Re: Strat 6: Wars and Alliances NA
« Reply #114 on: March 03, 2016, 02:24:02 am »
+4
and to this day i dont even have the slightest idea why he chose to join my faction and stick around the entire strat giving me money and shit and mercing for me all the time from chinaland while not even speaking the same language as me. like why.

Offline Sparvico

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Re: Strat 6: Wars and Alliances NA
« Reply #115 on: March 03, 2016, 05:35:54 am »
+4
and to this day i dont even have the slightest idea why he chose to join my faction and stick around the entire strat giving me money and shit and mercing for me all the time from chinaland while not even speaking the same language as me. like why.

You were the chosen one.
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Offline Keshian

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Re: Strat 6: Wars and Alliances NA
« Reply #116 on: March 03, 2016, 06:06:35 am »
0
You were the chosen one.

That.  Or that FCC attacked him when he was stealing S&D up in the northeast, and you guys were fighting FCC.
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Offline Oreo

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Re: Strat 6: Wars and Alliances NA
« Reply #117 on: March 03, 2016, 06:19:45 am »
+2
my secret strength in strat 4 was a chinaman. malgalad. i dont know how that man did it but he equipped like a 2000 man army with full plate and gear from trading, and had millions left over to give me. all from legitimate trading. asiatic people are just objectively better at being nerds than us.

wow what a trade simulator

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Offline Sparvico

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Re: Strat 6: Wars and Alliances NA
« Reply #118 on: March 05, 2016, 09:02:56 am »
+4
Feeler update before the main one on Sunday.

It is not clear to me if Khorne and Merc consider themselves in open war, or if the Calradian Confederacy has counter declared on Khorne. Anyone in the know from the factions please update me.

In other news the House of Godfrey went to be with our Lord today and as such has been moved to the Hall of the Dead. Additionally us Gobbos really shot ourselves in the foot with the Acre debacle, the war with HoC, and by wanting to take one goddamn village in the steppe. Perhaps the autism of GOBBLINKINGGREATLEADER is becoming unfocused, or perhaps this is all part of his GLORIOUSMASTERPLAN.
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Offline Sparvico

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Re: Strat 6: Wars and Alliances NA
« Reply #119 on: March 07, 2016, 02:46:52 am »
+4
Updated member/fief count. Interestingly every faction except Gobblins and Despotatoes gained members this week. Could mod be not-dead-quite-yet-for-real?
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