Author Topic: PC Gamer Weekender + Q&A With Armağan  (Read 23671 times)

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Offline Moncho

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #15 on: March 06, 2016, 05:00:41 pm »
0
Just started. Seems for now to be the pretty much the same as in the videos from yesterday, but with a Pict(ish) setting (Battanian faction)
« Last Edit: March 06, 2016, 05:12:17 pm by Moncho »

Offline saccizord

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #16 on: March 06, 2016, 05:40:14 pm »
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The battle formations are looking great, enjoyed it a lot,  but I was hoping that they would show some multiplayer action or at least some info

Edit: And I can't wait to mess around with the character creation menu
« Last Edit: March 06, 2016, 05:45:44 pm by saccizord »
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Offline Dede

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #17 on: March 06, 2016, 05:57:31 pm »
+3

Offline Leshma

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #18 on: March 06, 2016, 06:36:01 pm »
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Animations vastly improved as I expected. Not just swings but characters taking damage as well. Doesn't look like cartoon swords simulator anymore. Unfortunately, Melee still looks like that. I'm very interested to see what they added to campaign, hopefully it's not mix of generic actions like before.

Offline The_Bloody_Nine

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #19 on: March 06, 2016, 08:48:03 pm »
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Funny how well improved the map is, but they still use the same coloured text fonts so it looks exactly like warband at first glance.

Mugfaces will be fucking great!

Offline kwhy

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #20 on: March 06, 2016, 10:07:37 pm »
+1
Funny how well improved the map is, but they still use the same coloured text fonts so it looks exactly like warband at first glance.

Mugfaces will be fucking great!

I noticed the *weight* slider in the video on customization, but the max weight didn't make him real fat :(  kind of a bit overweight.  I want to have a fat obese character plz.  Facial animations are gonna be interesting.

Graphics so far look better and lots of improvements but I was a little disappointed they haven't added a more advanced visual damage system with the new engine.  I was hoping to see some arms/legs/heads fly off like Chivalry.   For a game with swords, axes, spears, ect there needs to be a lot more gib action.  As much as I love Warband more I still find playing Chivarly (been a while) and even War of the Roses (even longer) was extra cool when you got those random decaps or arms/legs chopped off.

I'm still curious to see the *replay* system that I've seen in some videos and if that works for multiplayer along with customization of weapons.

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Offline Teeth

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #21 on: March 06, 2016, 10:19:16 pm »
+3
I was hoping to see some arms/legs/heads fly off like Chivalry
God no, that shit is so dumb.

Offline kwhy

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #22 on: March 06, 2016, 11:07:50 pm »
+1
God no, that shit is so dumb.

it could be done tastefully...

take it from these experts

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Offline Asheram

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #23 on: March 07, 2016, 01:06:57 am »
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Why are they using the same stupid reticle for ranged? It would seem like they could have used some of the modded reticles, maybe they will have an option to use different reticles. This is the one I use now hope someone makes it for Bannerlord.
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Offline Turk_Otto_Knight

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« Reply #24 on: March 07, 2016, 03:32:33 pm »
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Offline Guray

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #25 on: March 09, 2016, 01:16:01 am »
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Offline Gurnisson

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #26 on: March 09, 2016, 12:44:45 pm »
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Only improvement is the mugface generator
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline The_Bloody_Nine

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #27 on: March 09, 2016, 01:23:15 pm »
+1
Only improvement is the mugface generator

I think they improved really a lot and on every front, but like I said in the other thread I rather hoped for some general new ideas or changes than this patching on every detail. Especially their early statement that they would build everything new from scratch is a bad joke. Yeah, maybe they coded the engine completely new, but is plain evident that they also did a whole lot of copypaste, literally.

Offline Gurnisson

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #28 on: March 09, 2016, 02:15:26 pm »
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Yeah, I wasn't being serious with my last comment, but I'm honestly a bit disappointed from what I've seen.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Weren

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Re: PC Gamer Weekender + Q&A With Armağan
« Reply #29 on: March 09, 2016, 05:06:59 pm »
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Suprisingly many things are the same if not little enhanced. There are a fair amount of of new stuff as well, though so I am satisfied.
Can't wait to see what they did to siege since siege battles were the most boring thing ever in native warband.
« Last Edit: March 09, 2016, 05:10:18 pm by Weren »
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