I like how everyone ignored my first sentence
Hellsing perfectly answered your question.
No, it won´t become standalone because since now crpg is heavily based on mount and blade´s engine (and I bet not only on the engine itself) and well connected to the game. Ripping all those connection by implementing own mechanics while trying to imitate sorta most of the game code would be an
assfuck-load of work. Also, donkey crew is busy with M:BG anyways, so this is sorta going to be the "standalone" version of cRPG anyways, just a bit different and with improved graphics (and no copyright-problems).
cRPG will most likely run parallel to M:BG for a while and most likely, people are going to switch to either MaB2 or M:BG (or both). Only a handful of players then will play the mod at that time (and with handful I really mean, like 10-20 people, NA and EU) and depending on the success of MaB2 and M:BG, most of the servers will probably be shut down after a couple of months of being emtpy. And most likely, as Hellsing already mentioned, some people will then set up one or two dedicated servers anyways.