Author Topic: Shouldn't combat look more like this?  (Read 9498 times)

0 Members and 5 Guests are viewing this topic.

Offline Gaz.Spencer

  • Knight
  • ***
  • Renown: 46
  • Infamy: 18
  • cRPG Player
    • View Profile
  • Game nicks: Gaz3545, Gaz.Spencer, Von_Smittenden
Re: Shouldn't combat look more like this?
« Reply #30 on: January 03, 2016, 11:08:20 pm »
0
Lol I wasn't being sarcastic, players really should have comeplete choice for everything, even hand to hand combat variations.

Offline MacX85

  • Baron
  • ****
  • Renown: 141
  • Infamy: 14
    • View Profile
    • 3D Portfolio
  • Game nicks: Siegbert
Re: Shouldn't combat look more like this?
« Reply #31 on: January 03, 2016, 11:42:34 pm »
+1
He was saying that you didn't get the sarcasm ^^

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: Shouldn't combat look more like this?
« Reply #32 on: January 03, 2016, 11:54:44 pm »
+6
I still don't get why those guys bother with using the weapons. I'm sure it sucks to get hit with them, but grappling people to the floor is so much quicker. Most takedowns, and thus kills, seem to result from charges.

Offline Gaz.Spencer

  • Knight
  • ***
  • Renown: 46
  • Infamy: 18
  • cRPG Player
    • View Profile
  • Game nicks: Gaz3545, Gaz.Spencer, Von_Smittenden
Re: Shouldn't combat look more like this?
« Reply #33 on: January 05, 2016, 05:20:27 am »
0
I suppose you hit people mostly to disorientate or confuse them, especially if it's a hit to the head.

Offline Son Of Odin

  • King
  • **********
  • Renown: 1856
  • Infamy: 338
  • cRPG Player A Gentleman and a Scholar
  • Sky belongs to Asagods as long as the raven flies.
    • View Profile
  • Faction: Fallen Brigade
  • Game nicks: Fallen_Son_Of_Odin
Re: Shouldn't combat look more like this?
« Reply #34 on: January 05, 2016, 02:13:45 pm »
0
So how isn't that exactly like good old crpg? 'muricans breaking the immersion and kurwa- people winning with any means necessary :lol:
visitors can't see pics , please register or login

There is no sight in my third eye

Offline Gaz.Spencer

  • Knight
  • ***
  • Renown: 46
  • Infamy: 18
  • cRPG Player
    • View Profile
  • Game nicks: Gaz3545, Gaz.Spencer, Von_Smittenden
Re: Shouldn't combat look more like this?
« Reply #35 on: January 05, 2016, 07:54:02 pm »
0
I suppose it would be similar comparing Paintball with real combat. Very different in every way, except people playing paintball pretend they are "Real Soldiers"

Offline Hellsing

  • Count
  • *****
  • Renown: 209
  • Infamy: 47
  • cRPG Player Sir White Pawn
    • View Profile
Re: Shouldn't combat look more like this?
« Reply #36 on: January 05, 2016, 09:13:25 pm »
+1
I suppose it would be similar comparing Paintball with real combat. Very different in every way, except people playing paintball pretend they are "Real Soldiers"

Well at least you shoot with guns at a target, once the target is full with paintball splatter ("blood") he's dead...
This sticks to kind of the modern combat feeling, those who pretend they are "Real Soldiers" are bundle of trash like those who think they are "real kinghts".
What u posted is something I would piss on.
Those "players" trying to combine some medival gear with american football is total nonsense and melee: the game should defnitly go back to medival layout of combat style were you actually can rip someones bloody ugly face of his neck.

Not trying to do not harm the enemie at all costs like this crap.
When you try to relate to this date i prefer this style of combat still more than your shown stuff
(click to show/hide)
even though this still isnt actually real this is at least a bit more brutal and realistic.. even if they just try to unarm each other they dont just group up and throw one down to the ground lulz

(also none of them are true swordsman with teachings in this vid, they are fighting like peasents (like everyone who has not worn a sword for a long time) so this actually is kinda realistic since most ppl in med age dont had the pleasure to get trained for years in the art of war)
« Last Edit: January 05, 2016, 09:18:42 pm by Spanky_Ham »

Offline Gaz.Spencer

  • Knight
  • ***
  • Renown: 46
  • Infamy: 18
  • cRPG Player
    • View Profile
  • Game nicks: Gaz3545, Gaz.Spencer, Von_Smittenden
Re: Shouldn't combat look more like this?
« Reply #37 on: January 05, 2016, 11:55:34 pm »
0
Well at least you shoot with guns at a target, once the target is full with paintball splatter ("blood") he's dead...
This sticks to kind of the modern combat feeling, those who pretend they are "Real Soldiers" are bundle of trash like those who think they are "real kinghts".
What u posted is something I would piss on.
Those "players" trying to combine some medival gear with american football is total nonsense and melee: the game should defnitly go back to medival layout of combat style were you actually can rip someones bloody ugly face of his neck.

Not trying to do not harm the enemie at all costs like this crap.
When you try to relate to this date i prefer this style of combat still more than your shown stuff

(click to show/hide)
even though this still isnt actually real this is at least a bit more brutal and realistic.. even if they just try to unarm each other they dont just group up and throw one down to the ground lulz

(also none of them are true swordsman with teachings in this vid, they are fighting like peasents (like everyone who has not worn a sword for a long time) so this actually is kinda realistic since most ppl in med age dont had the pleasure to get trained for years in the art of war)

Well the main thing is fun, and I know that Melee is definitely gonna be fun. I personally don't like decapitation since it's usually done in a very unrealistic, almost comical fashion. In real life people's heads don't fall of quite so easily.

Offline Coward

  • Peasant
  • *
  • Renown: 2
  • Infamy: 20
  • cRPG Player
    • View Profile
Re: Shouldn't combat look more like this?
« Reply #38 on: January 08, 2016, 01:11:45 am »
0
Mount and blade is the only game on market, that comes the closest to how medieval warfare really was, I and mean other games are like way way back there in the darkness...

If you want this hard enough, make your own mod/game, have you consider this maybe? But It will be hard to implement all the moves like the other guy said, M'n'B is smooth and simple, very effective.
     
cRPG TV (Can You Spot Yourself In This Video?)
https://youtu.be/EvALbo0G-nA

Offline Cyber

  • Count
  • *****
  • Renown: 237
  • Infamy: 49
  • cRPG Player Sir White Pawn
    • View Profile
  • Game nicks: Cyber
Re: Shouldn't combat look more like this?
« Reply #39 on: January 08, 2016, 01:48:54 am »
0
If you would put punch of big rugby players or american footballers in those suits they would destroy pretty much everyone. I participated in similar stuff a bit myself, it's quite fun but definitely nothing like medieval combat and there is pretty much no technique involved, weapons are really not that useful unless you manage to score a strong hit to the head with a polearm or get a good hit on the leg.
« Last Edit: January 08, 2016, 01:56:57 am by Cyber »

Offline Golem

  • Earl
  • ******
  • Renown: 466
  • Infamy: 206
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
    • View Profile
  • Game nicks: rektlessHEMPrincess
Re: Shouldn't combat look more like this?
« Reply #40 on: January 08, 2016, 06:00:05 pm »
0
If you really need to compare medieval combat to anything modern other than machete fights in Africa, take Kendo.
This is about being straight out retarded. Children see in slow motion like owls.

Offline Utrakil

  • Marshall
  • ********
  • Renown: 885
  • Infamy: 182
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
  • Game nicks: Randwig; Gerwin; Marketenderin; Fletcher
Re: Shouldn't combat look more like this?
« Reply #41 on: January 08, 2016, 10:19:36 pm »
0
Why not compare it to historical fencing?
visitors can't see pics , please register or login

Offline Rebelyell

  • King
  • **********
  • Renown: 1267
  • Infamy: 398
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Templar_Bobby
  • IRC nick: boobby
Re: Shouldn't combat look more like this?
« Reply #42 on: January 09, 2016, 01:43:32 am »
0
Well that is opposite extremum, barely touch doesn't always mean wund especially with armors.
visitors can't see pics , please register or login

Hey, I just met you,
And this is crazy,
You just killed me
Nerf you maybe?

Offline Jacko

  • OKAM Developer
  • ***
  • Renown: 839
  • Infamy: 99
  • cRPG Player Sir White Knight
  • Mappers Guild
    • View Profile
  • Faction: Fffnanguard!
  • Game nicks: Jacko
Re: Shouldn't combat look more like this?
« Reply #43 on: January 09, 2016, 11:50:32 am »
+2
HEMA is certainly more useful to look at from an animation perspective, but you don't get any of that thuggish group combat you se in BOTN. Neither are ideal, but we look far more at HEMA than at BOTN.
Monkeys!