Huh? No, most FPS games aren't "alpha" for 3+ years with almost zero content added.
Well, I'm just ironizing on the fact that nowaday, most shooters are shallow and casual as hell, and without any kind of meaningful content, and it is a fact. The devs make a couple of patches, release some DLCs to grab more cash, and create another opus of their recycled series.
And is Alpha/Beta/Early Access even a thing anymore ? The borderline between these has been erased, you can judge it by taking a few EA games (Star Wars Battlefront for example), and compare them to games that are actually fully released, or even in early access, and you can find out that there are nowadays less and less efforts into showing a finished game to the public, while pricing it fully as if it was a finished product, like in the past. Star Wars Battlefront EA has less content than games than its older counterparts, and looks like an overpriced beta, for 4 to 5 times (maybe more with DLCs) times the price of Battlefront 1 and 2. Or look at planetside 2 (F2P, still a valid example), it had huge potential, but shitty devs are going to be shitty, and keep adding cosmetics instead of adding new features and generally, anything that could've improved that game, it looks like it's still in beta considering the performances, the amount of maps and the fact that most buildings are just literally carbon copies of each other, and other issues. And when it comes to adding actual content, look at CSGO, and tell me what did the devs do to improve the game. Reducing RNG's role ? Nah. Balancing the weapons, nah. Adding more cases with shitty weapon finishes to waste your money on ? Hell yes.
All this leads me to some kind of disappointment and resignation when it comes to video games, the young audiences are being fed with bad, unfinished, overpriced/filled with microtransactions games, and the worst part of it is that they're asking for more of these. What a fucking shameful display.