Author Topic: Dev Blog #3 Recent Work  (Read 18269 times)

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Offline marco1391

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Re: Dev Blog #3 Recent Work
« Reply #60 on: December 22, 2015, 03:45:46 pm »
0
I'm really digging the spear models, they look beautiful

if questions are allowed I was wondering: for the "instant battle" mode is a levelling system(maybe with less grind) similar to crpg with something like proficiencies or points to spend being developed where we can have an personal build specialized in something?

thanks for the update!

Offline Hellsing

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Re: Dev Blog #3 Recent Work
« Reply #61 on: December 22, 2015, 04:25:07 pm »
+1
https://www.instagram.com/p/-Yj30grnYC/?taken-by=tolonar


haha

chadz is like "Hey kids, wanna buy drugs??"  :lol:
My favorite is where Cmp *Jacko (sry) and Zimke are looking like having a nice long smoke in their hand, and it's not looking like a cigarette.. Also these shiny eyes :3 This instagramm stalking was gold ty matt
(click to show/hide)

Godd to see you guys come along greatly :) looking forward for new years news :) have some nice days off :)
« Last Edit: December 24, 2015, 03:49:30 pm by Spanky_Ham »

Offline The_Bloody_Nine

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Re: Dev Blog #3 Recent Work
« Reply #62 on: December 22, 2015, 04:28:41 pm »
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Some guys...

Offline vipere

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Re: Dev Blog #3 Recent Work
« Reply #63 on: December 22, 2015, 06:14:21 pm »
+1
missclicked, fixed

Offline Panos_

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Re: Dev Blog #3 Recent Work
« Reply #64 on: December 23, 2015, 08:49:17 am »
+1
My favorite is where Cmp and Zimke are looking like having a nice long smoke in their hand, and it's not looking like a cigarette.. Also these shiny eyes :3 This instagramm stalking was gold ty matt
(click to show/hide)

Godd to see you guys come along greatly :) looking forward for new years news :) have some nice days off :)


jesus christ, was it going on with chadz and all his V neck t-shirts  :lol:
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Offline Beauchamp

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Re: Dev Blog #3 Recent Work
« Reply #65 on: December 23, 2015, 09:43:53 am »
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the first real update in the history, congratz!
OOODDIIINVALHALLAAAAAAA on the 20th of April 2011: What I know is that... heh, eh ja how can I explain? ...deh feeling to believe in Odin is right, dat is what I say, ja?!

Offline Butan

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Re: Dev Blog #3 Recent Work
« Reply #66 on: December 23, 2015, 01:15:53 pm »
+3
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Offline Vibe

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Re: Dev Blog #3 Recent Work
« Reply #67 on: December 23, 2015, 01:58:57 pm »
+6
Oh just noticed this devblog. Well first off, welcome to the forums tolonar.

Secondly, awesome devblog. Reminds me of Rust devblogs where it's revealed what each developer is working on and they're really descriptive, just as this one. I hope you can keep these devblogs coming somewhat regularly.

Thirdly, I know the plebs can only appreciate bloodshed and fights, but us bourgeoisie people can appreciate Autobus' great work such as this fine piece of clothing:

(click to show/hide)

My oh my, gold coins in my pockets jingle as I start planting my trouser tent.

Offline Hellsing

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Re: Dev Blog #3 Recent Work
« Reply #68 on: December 23, 2015, 02:20:17 pm »
+1
All time favorite:
cmp has been making really nice-looking shaders with PBR values for the maps and in-game assets, and has also been improving and fixing up lots and lots of bugs for both the general engine and the tools he has built for importing assets into the game.
...he doesn’t want to talk about it much.
Cmp does tons of stuff but dosn't want to talk about it :D
Well don't mind, your time is kinda worthy at this state, we all know your kind of genius - without your work nothing would be progressing.

But still I would love to have a dev blog just about the progress of the engine/assets implentation at some point, since it's quite a huge and important topic for the whole game..

Offline MacX85

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Re: Dev Blog #3 Recent Work
« Reply #69 on: December 23, 2015, 04:36:17 pm »
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Thirdly, I know the plebs can only appreciate bloodshed and fights, but us bourgeoisie people can appreciate Autobus' great work such as this fine piece of clothing

Indeed. But I'll take a little bit of the credit as well (modeling)

Offline Macropus

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Re: Dev Blog #3 Recent Work
« Reply #70 on: December 24, 2015, 12:50:04 am »
+1
My favorite is where Cmp and Zimke are looking like having a nice long smoke in their hand, and it's not looking like a cigarette.. Also these shiny eyes :3 This instagramm stalking was gold ty matt
(click to show/hide)

Godd to see you guys come along greatly :) looking forward for new years news :) have some nice days off :)
That's not CMP though, it's Jacko.  :rolleyes:

Offline Hellsing

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Re: Dev Blog #3 Recent Work
« Reply #71 on: December 24, 2015, 03:51:00 pm »
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Still dosn't look like a cigarette..
But  :oops: ty I havn't know :o

Offline CrazyCracka420

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Re: Dev Blog #3 Recent Work
« Reply #72 on: December 24, 2015, 05:09:00 pm »
+2
I don't understand, how does everyone working on this game make money? Do they have side jobs or something?


They code from under the desk of some rich c-rpg players (I Like the hand holding of the devs under the table, it's a nice touch of solidarity)

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 - Stolen from Macropussy

Offline Tomas_Miles_again

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Re: Dev Blog #3 Recent Work
« Reply #73 on: December 31, 2015, 09:32:40 pm »
+1
Tbh I'd love to see some retrospective musings on implementing physically based rendering, despite the fact that most of it would go over my head.

Offline Nordwolf

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Re: Dev Blog #3 Recent Work
« Reply #74 on: January 18, 2016, 05:06:20 pm »
0
Hey guys are you planning to do monthly dev blogs, or release blogs every time enough content is acquired?

PS: I'd definitely prefer monthly blogs, even if it's just some small things.