Author Topic: Dev Blog #3 Recent Work  (Read 18260 times)

0 Members and 1 Guest are viewing this topic.

Offline Golem

  • Earl
  • ******
  • Renown: 466
  • Infamy: 206
  • cRPG Player Sir Black Pawn A Gentleman and a Scholar
    • View Profile
  • Game nicks: rektlessHEMPrincess
Re: Dev Blog #3 Recent Work
« Reply #45 on: December 20, 2015, 03:32:09 pm »
0
Do you know answering machines?
I feel like you may be hyping it too much, I don't want to be dissapoint.
Looking forward to trading girls and ripping off unsuspecting customers, though.  :lol:
This is about being straight out retarded. Children see in slow motion like owls.

Offline Byrdi

  • Earl
  • ******
  • Renown: 489
  • Infamy: 59
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
    • View Profile
  • Game nicks: Byrdi, Swiss Chocolate, and lots of other alts
  • IRC nick: Byrdi
Re: Dev Blog #3 Recent Work
« Reply #46 on: December 20, 2015, 03:54:19 pm »
0
For people from the community that supported us initially, before early access. Both alpha, though.

Does this mean that it is only "early investors" who get to play the next alpha?
Or are you talking about the old alphabeta that we had months/year ago?

I personally would rather see all the fans have the opportunity to play the alpha than just us early investors.
I hate the thought of there being an A and B community :(

Anyway, I am really looking forward to the next alpha.
It was actually quite enjoyable the last time I played alphabeta and I hope you didn't scrap the whole combat system because there were a few cool features :D

Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 1894
  • Infamy: 638
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: Dev Blog #3 Recent Work
« Reply #47 on: December 20, 2015, 04:04:08 pm »
-1
Since they are obviously planning to enter early access program on Steam, how do you imagine them to allow everybody play an alpha when they have plans to ask money for it?

Offline Byrdi

  • Earl
  • ******
  • Renown: 489
  • Infamy: 59
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
    • View Profile
  • Game nicks: Byrdi, Swiss Chocolate, and lots of other alts
  • IRC nick: Byrdi
Re: Dev Blog #3 Recent Work
« Reply #48 on: December 20, 2015, 04:08:57 pm »
0
Since they are obviously planning to enter early access program on Steam, how do you imagine them to allow everybody play an alpha when they have plans to ask money for it?

Sure. If they are on steam from the get go, then there wont be a problem.
The cRPG players who want to play the game can just buy it then.

I was just under the impression that they would do another round of community alpha before going on early access.

Offline Kalp

  • Marshall
  • ********
  • Renown: 750
  • Infamy: 253
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
  • Form ranks, you maggots!
    • View Profile
    • Kahhhaaargaar!!! Uuurrr!!!
  • Faction: Grey Order
  • Game nicks: Kalp_the_Grey
  • IRC nick: Kalp
Re: Dev Blog #3 Recent Work
« Reply #49 on: December 20, 2015, 09:02:02 pm »
+1
Igor has just arrived

(click to show/hide)

Quote
The base clothing is coloured neutrally so that color variations can be added to the game for character customization. For Early Access there will be a limited amount of colours that can be picked from, but we would like to implement a tool in the future that will allow players to pick their own colours, giving full personalisation to our most detail-orientated players.
visitors can't see pics , please register or login
visitors can't see pics , please register or login
The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline [ptx]

  • King
  • **********
  • Renown: 1871
  • Infamy: 422
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • such OP. so bundle of sticks. wow.
    • View Profile
Re: Dev Blog #3 Recent Work
« Reply #50 on: December 20, 2015, 09:19:42 pm »
+2
I remember you mentioning that the persistent world campaigns will last ~3 months or so. Will the maps differ between these rounds? Will we have a static, hand-crafted map or a generated random map on each round?

Offline Schoi

  • Duke
  • *******
  • Renown: 578
  • Infamy: 114
  • cRPG Player
    • View Profile
  • Faction: small weiner
  • Game nicks: Skoi, Schoi, jus_the_tip_bby_feel_rlygud
Re: Dev Blog #3 Recent Work
« Reply #51 on: December 20, 2015, 11:09:16 pm »
0
I don't understand, how does everyone working on this game make money? Do they have side jobs or something?
Best quote
visitors can't see pics , please register or login


Well fact is, NA players are mostly casual normies not knowing mechanics & who would have no chance against competitive EU players on the same ping.

Offline Tristan_of_Erzoth

  • Game Admin
  • *****
  • Renown: 1000
  • Infamy: 217
  • cRPG Player
  • I dont know
    • View Profile
    • steam id
  • Faction: Calradian Confederacy
  • Game nicks: Tristan_of_Erzoth, Sorcerer_Tholamin, Big_Dick_McCallister
  • IRC nick: wtf is an IRC
Re: Dev Blog #3 Recent Work
« Reply #52 on: December 20, 2015, 11:17:21 pm »
+1
I don't understand, how does everyone working on this game make money? Do they have side jobs or something?
AFAIK they have some mysterious backer who is funding the game development for them. Probably EA
visitors can't see pics , please register or login

http://steamcommunity.com/id/evilmagic/

Offline MacX85

  • Baron
  • ****
  • Renown: 141
  • Infamy: 14
    • View Profile
    • 3D Portfolio
  • Game nicks: Siegbert
Re: Dev Blog #3 Recent Work
« Reply #53 on: December 20, 2015, 11:50:06 pm »
0
I don't understand, how does everyone working on this game make money? Do they have side jobs or something?

https://www.youtube.com/watch?v=z52DrQFi4c4

Offline Schoi

  • Duke
  • *******
  • Renown: 578
  • Infamy: 114
  • cRPG Player
    • View Profile
  • Faction: small weiner
  • Game nicks: Skoi, Schoi, jus_the_tip_bby_feel_rlygud
Re: Dev Blog #3 Recent Work
« Reply #54 on: December 21, 2015, 03:16:18 am »
0
https://www.youtube.com/watch?v=z52DrQFi4c4

Alright I watched the video again, one of them talks about how they received the financial support so that they can all move in together and have their own studio to work at and continue making the game. But I don't get it still, who gave them the financial aid?

AFAIK they have some mysterious backer who is funding the game development for them. Probably EA

It's Asheram GG
Best quote
visitors can't see pics , please register or login


Well fact is, NA players are mostly casual normies not knowing mechanics & who would have no chance against competitive EU players on the same ping.

Offline Byrdi

  • Earl
  • ******
  • Renown: 489
  • Infamy: 59
  • cRPG Player Sir Black Knight A Gentleman and a Scholar
    • View Profile
  • Game nicks: Byrdi, Swiss Chocolate, and lots of other alts
  • IRC nick: Byrdi
Re: Dev Blog #3 Recent Work
« Reply #55 on: December 21, 2015, 06:59:06 am »
0
Alright I watched the video again, one of them talks about how they received the financial support so that they can all move in together and have their own studio to work at and continue making the game. But I don't get it still, who gave them the financial aid?

They haven't said. It is all very secretive :D
But it doesn't matter since the publisher/investor gave the devs full control of the project and freedom to do what they want :D

Offline Kadeth

  • Marshall
  • ********
  • Renown: 845
  • Infamy: 81
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Calradian Confederacy
  • Game nicks: kadeth
Re: Dev Blog #3 Recent Work
« Reply #56 on: December 22, 2015, 12:06:50 am »
+2
Dutchy sold all his looms to chinese players and is now the main source of funds for MBG.

I'm looking forward to seeing the new gameplay changes   :D
visitors can't see pics , please register or login

Offline Ikarus

  • King
  • **********
  • Renown: 1470
  • Infamy: 121
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • Your favourite Schnitzel
    • View Profile
  • Faction: Vanguard
  • Game nicks: Ikarooz, CrossBowbimbo
Re: Dev Blog #3 Recent Work
« Reply #57 on: December 22, 2015, 02:36:23 am »
+3
That´s one fine update, really good work there

As a wannabe-3D-Artist, it´s especially interesting to read through the detailed descriptions of what everybody has been working on, although not knowing about PBR showed me that I´m still only on the first couple of steps on the looooong stairway of 3d modeling...

Enjoy your christmas holidays, you deserved it!

visitors can't see pics , please register or login
visitors can't see pics , please register or login


Offline Prox

  • Noble
  • **
  • Renown: 12
  • Infamy: 8
  • cRPG Player
    • View Profile
Re: Dev Blog #3 Recent Work
« Reply #58 on: December 22, 2015, 05:32:13 am »
0
Buttcap protects the rear end of shaft from splitting/damages, it also gives balance to spear for easier control of said spear. Aside from giving additional customisation option ofcourse.

They were also used as maces once the spear shaft broke. PLEASE implement that into the game.

Also, LiF is attempting to make a persistent world. It has speed tree and voxel based mining which have some sort of memory leak build up. Not sure if they fixed the memory leak but at one point the trees would regrow faster then anyone could destroy them and kill the server. I don't know if it's speed tree or just there engine that can't seem to handle the build up.

I'm currently very worried about your game turning out similar to Life is Feudal. They use torque 3D engine. That said there game has vastly approved over the last year.
« Last Edit: December 22, 2015, 05:41:19 am by Prox »

Offline Visconti

  • Count
  • *****
  • Renown: 278
  • Infamy: 52
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Velucan
  • Game nicks: Tristran_Steward_of_TKoV
Re: Dev Blog #3 Recent Work
« Reply #59 on: December 22, 2015, 06:54:55 am »
0
stances sound awesome! exactly what i was hoping
Politics is the art of looking for trouble, finding it everywhere, diagnosing it incorrectly and applying the wrong remedies