Author Topic: Reduce ranged damage to horses  (Read 5376 times)

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Offline Rebelyell

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Re: Reduce ranged damage to horses
« Reply #45 on: December 18, 2015, 04:48:22 pm »
+5
I just done test with Steve.
He is able to kill plated charger with 2 headshots or 5 body shots.
Arabian will die in 1 headshot and 2 body shots.
Much good much balance, on one good thing about that fat horse is that it will not go out of sync when i bump someone.

Fun fact: I can sustain the same amount of damange in to the body(in my fatplate set) as plated charger.
On other hand any archer that play with nometa build will do almost no dmg, dam even change of arrows will change everything.

As I dont care about nerfing archers I think that heavy cav need some love.

« Last Edit: December 18, 2015, 04:54:43 pm by Rebelyell »
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Offline Gravoth_iii

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Re: Reduce ranged damage to horses
« Reply #46 on: December 19, 2015, 01:56:45 pm »
+1
I just done test with Steve.
He is able to kill plated charger with 2 headshots or 5 body shots.
Arabian will die in 1 headshot and 2 body shots.
Much good much balance, on one good thing about that fat horse is that it will not go out of sync when i bump someone.

Fun fact: I can sustain the same amount of damange in to the body(in my fatplate set) as plated charger.
On other hand any archer that play with nometa build will do almost no dmg, dam even change of arrows will change everything.

As I dont care about nerfing archers I think that heavy cav need some love.

Testing, what, you let him shoot your horse while standing still? Yeah because thats a realistic scenario for cavalry.
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Offline Rebelyell

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Re: Reduce ranged damage to horses
« Reply #47 on: December 19, 2015, 05:48:27 pm »
+1
4 arrows will leave plated charger with helth under 1 bar. Speedbonus will kill charger with 4 arrows.
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Offline Godfredus

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Re: Reduce ranged damage to horses
« Reply #48 on: December 21, 2015, 07:05:42 am »
0
I got my Champion Destrier killed with 1(!) throwing lance yesterday (not a headshot), while he was walking slowly. I just say.
Though, maybe I didn't see incoming arrows due to lag. But I heard no other hits than the throwing lance hit.

Offline Mr_Oujamaflip

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Re: Reduce ranged damage to horses
« Reply #49 on: December 21, 2015, 02:23:00 pm »
0
Only problem I have with ranged is that they change weapons too quick. Not enough punishment for getting ambushed or whatever.

Offline Yeldur

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Re: Reduce ranged damage to horses
« Reply #50 on: December 21, 2015, 09:50:05 pm »
0
As much as I despise cav (Lancers and HA only, but HA are irrelevant as they're useless, thank fuck)
I do agree.
Horses die almost instantly to well, anything lol. From playing cav on Ladoea even on a plated charger my horse was dying so fast it's ridiculous, the health either needs to be buffed or the archers/throwers need to be nerfed.
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Offline Ujin

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Re: Reduce ranged damage to horses
« Reply #51 on: December 23, 2015, 04:06:51 pm »
+2

If the horseman is actually trying to survive and not charging at the archer in a straight line to try and prove that ranged is OP, then it'll take more successful hits.
That's the whole point of this thread. Nobody, not even heavy cav can attack a group of aware ranged successfully and it makes playing on some maps very unpleasant for everyone involved, except for the ranged players. And how does speed bonus work both ways if one person is pewpewing and the other can't get to the pewpewer ?

Offline Rebelyell

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Re: Reduce ranged damage to horses
« Reply #52 on: December 23, 2015, 11:17:01 pm »
0
Maybe but maybe plated charger can survive 5 arrows with negative speed bonus. It is not kind of horse that can rely on agi because it is slowe and big easy target. Piierce arrows just shit on that mighty 50isch armor. I am on phone so I ...  u know what. Gfy. All I hear here is some elaborations from ass with little facts behind it. I can go like you. In my opinion heavy cav is shit. You

You get 2 extra arrows of survivability in trade for anything else.
Best deal ever. /rant
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Offline Godfredus

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Re: Reduce ranged damage to horses
« Reply #53 on: December 24, 2015, 04:24:28 am »
0
That's the whole point of this thread. Nobody, not even heavy cav can attack a group of aware ranged successfully and it makes playing on some maps very unpleasant for everyone involved, except for the ranged players. And how does speed bonus work both ways if one person is pewpewing and the other can't get to the pewpewer ?
Even attacking only one bow pewpewer is more dangerous for heavy sword&shield cav, than for foot shielder. I die to single archer more when charging him from front on a horse, than when charging him from front as infantry. It's ridiculous, considering that cavalry supposed to be the biggest natural threat for ranged.

Offline Gandalf77

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Re: Reduce ranged damage to horses
« Reply #54 on: December 24, 2015, 10:47:50 am »
0
That's the whole point of this thread. Nobody, not even heavy cav can attack a group of aware ranged successfully and it makes playing on some maps very unpleasant for everyone involved, except for the ranged players. And how does speed bonus work both ways if one person is pewpewing and the other can't get to the pewpewer ?

and ofc when you get to that pewpewer you hit him in face and he survive becouse no speedbonus for cav ....

Offline Gravoth_iii

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Re: Reduce ranged damage to horses
« Reply #55 on: December 28, 2015, 04:35:49 pm »
0
and ofc when you get to that pewpewer you hit him in face and he survive becouse no speedbonus for cav ....

So you forget about him, and win the round because he probably got finished off by another archer. You dont always have to oneshot them, allthought it happens often. Returning for the kill is generally suicide though.
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Offline Mr_Oujamaflip

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Re: Reduce ranged damage to horses
« Reply #56 on: January 02, 2016, 02:22:52 pm »
0
I have a better suggestion: Make damage on cavalry less weird.

Recently I've been experiencing horses just not dying, had a courser take several hits from a +3 nodachi without being too bothered, I've survived a couch from behind with 80% health left and I've seen horses dropping in 1 crossbow hit to the head.

It's all speed bonus' fault. Make the damage more consistent then it will be easier to balance the class.

Offline BlackxBird

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Re: Reduce ranged damage to horses
« Reply #57 on: January 02, 2016, 04:48:40 pm »
0
Nah, thats ok how it is, dont change speed bonus or hitboxes of the horses. That would totally kill the class. No idea who u are ouajamaflip but the things u just said are normal and should be how they are

Offline Mr_Oujamaflip

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Re: Reduce ranged damage to horses
« Reply #58 on: January 02, 2016, 05:36:52 pm »
0
No u blackbird.

No.

U.

Offline BlackxBird

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Re: Reduce ranged damage to horses
« Reply #59 on: January 02, 2016, 05:39:29 pm »
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no idea who u are, but this is simply ok. Guess you're just new to cav and don't understand how it is working.. Trust someone who played it about 3000 hours