Author Topic: Upcoming patch  (Read 35177 times)

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Offline Dupre

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Upcoming patch
« on: November 30, 2015, 09:51:06 pm »
-50
« Last Edit: January 06, 2016, 07:40:33 am by Rico »
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Offline Rando

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Re: Upcoming patch
« Reply #1 on: November 30, 2015, 09:54:24 pm »
+6
rock nerf 2015
Women cannot be autistic, because that implies otherwise well functioning brain to be impaired in some way. We know that women posses no such thing.

Offline Tristan_of_Erzoth

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Re: Upcoming patch
« Reply #2 on: November 30, 2015, 09:54:41 pm »
+8
A strat reset?

You are the man Dupre. I lub u :)
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Offline Dupre

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Re: Upcoming patch
« Reply #3 on: November 30, 2015, 09:58:14 pm »
+7
rock nerf 2015

There are some balance changes made by the current active balance team(Desire and Matt2507) but I'll leave those changes for the patch notes  :mrgreen:
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Offline Dr_Device

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Re: Upcoming patch
« Reply #4 on: November 30, 2015, 10:05:03 pm »
+8
Strategus
-Strat reset - confirmed with chadz

Made my balls tingle.

Offline Penitent

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Re: Upcoming patch
« Reply #5 on: November 30, 2015, 10:10:29 pm »
+3
Nice!  Two things:

1. ETA?  Like, a week?  A month?  3 months? I can read-- ok :)


2. Siege - not enough players for the new ideas, I think.  Just make the battle server play a siege map/ game mode once every 5 maps or something.


edit: also 3.  "-Possible item exchange button enabled for a limited time"
YISS
« Last Edit: November 30, 2015, 10:13:46 pm by Penitent »

Offline mcdeath

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Re: Upcoming patch
« Reply #6 on: November 30, 2015, 10:19:31 pm »
+2
You basically added the only thing I ever wanted in this game, the plated donkey. I would like to see other rideable things added to the game.

Bring back the donkey masks.

Revert strat back to strat 4 with the obviously needed tweaks that strat 5 got right and leave everything else behind (especially crime.)
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Offline Kalp

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Re: Upcoming patch
« Reply #7 on: November 30, 2015, 10:20:35 pm »
-4
Quote
Strategus
-Strat reset - confirmed with chadz
-Balance/adjustments to try and make it a little less time consuming and try to have more battles

Please no, let it die  :cry:
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The goal of Strategus battles shouldnt be to deprive your enemies of players, but to have full roster both sides and have the gear/tactics/strategy win the day rather than lack of merc support.

Offline Zergmar

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Re: Upcoming patch
« Reply #8 on: November 30, 2015, 10:21:41 pm »
+12
Bring back the thing which displayed the damage done after a landed hit.

Offline Panos_

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Re: Upcoming patch
« Reply #9 on: November 30, 2015, 10:43:46 pm »
+2
http://forum.melee.org/suggestions-corner/make-the-old-round-shield-require-0-slots-please/


We need a 0 heraldic slot please, not for protection, but for the looks.


Thanks.


This is not much to ask, but for people like me who love roleplaying, and not minmaxing kuyak my old friendplaying, it will mean a lot if we have a decent 0 slot 0 shield skill shield.

The old round shield looks like it was made out of garbage by an autistic monkey .

Besides Dupre, you owe me one because last time you made me your scapegoat, time to cash in my favour, eh?  :mrgreen:
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Offline BlackxBird

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Re: Upcoming patch
« Reply #10 on: November 30, 2015, 10:48:53 pm »
+5
Siege
Siege mode is open for discussion. Right now I have some ideas but would like to see what everyone thinks. Below are just ideas and none of them are planned on being added in just yet.
-Ladders added in
-Lower construction material for siege equipment
-Breakable walls like in Strat
-Longer rounds
-New maps made specifically for these changes
Ultimately I'm trying to adjust siege to be a mix of a strategus battle and the GK servers on native(obviously no classes will ever be added). Need some feedback and some new ideas.

PLEASE NO
I know those things would make siege actually a bit better, but at the moment it would completely destroy every single time it is populated.
So at first, most siege maps are made so the enemy has to take like 2-3 parts and ends up at fighting at the flag. With ladders it will be just like take a ladder, fuck the map and go attack the flag. Would be extremely simple and not really amusing.
If u add catapults and siege towers, there will be trolls. SHITTONS OF TROLLS. They won't be just not contributing to the team effort, they will do their best to fuck up everything. There are some maps where u need some walls n'stuff. If they are shot down, the round would be simply over. And all those ones who build and shoot with catapults for example are not fighting, and we have anyways way too less players!
Longer rounds would probably destroy the balance for most maps, because they are made for a speciffic time and changing them would give the attacker and immense advantage!

BUT: If u make new maps for it, it would be okay, but allways remember to make them for the dumbest expectable player! I promise u everything will be abused.
And actually siege has only one problem, it's the missing population.. If we had like 40 vs 40 every evening everything would be fine  :cry: :cry:

Gotta think about things that could be added! I will probably write something tomorrow!
« Last Edit: November 30, 2015, 11:09:24 pm by BlackxBird »

Offline njames89

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Re: Upcoming patch
« Reply #11 on: November 30, 2015, 10:53:38 pm »
+10
Thanks Dupre! Doing a great job as always!

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Offline chesterotab

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Re: Upcoming patch
« Reply #12 on: November 30, 2015, 11:15:09 pm »
0
http://forum.melee.org/suggestions-corner/make-the-old-round-shield-require-0-slots-please/



This is not much to ask, but for people like me who love roleplaying, and not minmaxing kuyak my old friendplaying, it will mean a lot if we have a decent 0 slot 0 shield skill shield.

The old round shield looks like it was made out of garbage by an autistic monkey .

Besides Dupre, you owe me one because last time you made me your scapegoat, time to cash in my favour, eh?  :mrgreen:

by keeping your shield skill at 0 you are min maxing, you just lack the nuts to put on a kuyak and war mask. If you cared about roleplaying you would drop your stats to get shield skill and look fly as hell.

Amazing looking patch though, every posted change is just incredible(especially killing conquest maps). Looking to be a 10/10 patch of the year. Thanks for all your work.

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Offline Panos_

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Re: Upcoming patch
« Reply #13 on: November 30, 2015, 11:26:39 pm »
+1
by keeping your shield skill at 0 you are min maxing, you just lack the nuts to put on a kuyak and war mask. If you cared about roleplaying you would drop your stats to get shield skill and look fly as hell.

5 years in this mod, never mix/maxed, never owned, never wore a kuyak.

My true problem is the slot usage, not the shield skill.

I just asked for the new 0 slot heraldic shield to require 0 slot in order to remove the hideous old round shield.
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Offline Moncho

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Re: Upcoming patch
« Reply #14 on: November 30, 2015, 11:27:02 pm »
+2