I would maybe add :
- the health regen system = heals you from 1 to 100 HP after like 5 seconds of no damage, in maybe 2 seconds tops. Casual at its best.
- the vehicle/hero/special items spawn system = thanks to spawning randomly, anyone can play vehicles/heroes and its easy to restock your on ace cards. But since you can hardly predict where, pubbers just inc and grab it because its shiny and do random shit and die, with no real decision making or underlying strategy.
- the unlock system/lack of class system = completely unbalanced, you want people to be able to play different roles with different stuff, not play enough time so that they unlock the best gear and be the rebel/stormtrooper forever, making the game stagnant.
I've played the BETA and for me the game was tons of fun for hours long, only playing one gamemode. Not to add, fucking beautiful with high constant FPS on my 4yo PC. This game is the best graphic/optimisation game ever.
The spawns and grenade/sniper spam is really whats making the "end game" horrible, when you know the maps and your actual chance of success in most situations. You want to become master of the field thanks to your experience, but the game forces you to be just a guy in a star wars meat grinder. You will always get one shotted or grenaded from time to time, there's no real way you can survive and feel your character for more than a minute (when you do, its a thrill!).
If you're okay with arcade its a really great game though, especially if you love Star Wars.