Author Topic: Age of Decadence - Post Apocalyptic Roman Empire RPG  (Read 4231 times)

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Offline Voncrow

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #30 on: October 18, 2015, 07:46:34 pm »
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Just got to the second town, I am roleplaying a conniving jew merchant. The game is quite fun if you avoid the combat system, which I found incredibly difficult and random.

The combat is really punishing, you'll either be fighting mobs who will lynch your ass or against a fighter much more skilled than you. To survive you have to build your character around two skills and certain attributes. And even then you have to play using tactics that reinforce your build under the current situation. Some times your best chance at winning is zerg rushing the weak ones in a mob and sometimes it's better to fall back and try to find a choke point. My dagger character has many times barely survived because I ran away in a circle around the entire map slowly killing off the enemy that separated themselves trying to catch me. Other times I rushed into the middle to to get as many counters and strike off them as soon as possible to cut them down. Sometimes to win a fight your best chance is literally to use equipment. Buy bombs and Molotov's to use against the opponents you can't take down. But yeah you can usually afford to have one primary skill, 2 secondary and maybe a fourth novice skill if you want to risk it. That being said you need to build your character right from the start and be careful. Unless you built a guy exclusively to kill stuff, you want to avoid some fights. I know I've been fights I've only won by reloading and getting really good rolls. But back on topic of combat, each battle is best avoided unless you really want to fight, and then you have to really consider your choices and play tactically.

Also you can build to be a jack of all trades, you just have to meta game a little to know exactly what skill levels you need in what categories and kind of avoid most combat. But that's extreme amounts of metagame we're talking about and kind of ruins the purpose.
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Offline Tibe

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #31 on: October 19, 2015, 09:10:53 am »
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Played this a bit now. Etiquette, trade and lockpick seem like the most unneeded skills. Impersonation somehow does the same thing as persuation, but somehow is a lot more required and checked imo than persuation. When you start a game persuation seems like the decent choice, but nah.

Offline Voncrow

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #32 on: October 19, 2015, 04:37:53 pm »
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Trade is really only used in the trader line. Persuasion can get you out of a lot of nearly impossible fights and give you some wicked cred if use right. As far as I know, persuasion is probably the most important cs for combat characters. But civil characters usually need to focus on other cs for their storyline.
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Offline Siiem

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #33 on: October 19, 2015, 08:22:09 pm »
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Trade is really only used in the trader line. Persuasion can get you out of a lot of nearly impossible fights and give you some wicked cred if use right. As far as I know, persuasion is probably the most important cs for combat characters. But civil characters usually need to focus on other cs for their storyline.

Trader/Pers is not THAT uncommon of a combo. Then again, if your charisma is low you get quite large penalties on talking.

Offline Angantyr

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #34 on: October 20, 2015, 03:31:40 pm »
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You can't be jack of all trades in old Fallout or any other classic cRPG. Jack of all trades crap came with Elder Scrolls series where you can level everything to the max. Whole idea of RPG is to pick a role and stick with it, not to be one size fits everything type of character. Having limited points to assign to abilities and skills is one of cornerstones of RPG genre.
I agree Bethesda games are generally ridiculous in this respect but you can make crazy all-round characters in Fallout 2 aswell. Only put skill points in skills you can't buy skill books for and you can max every skill. Then with Gifted, some implants, powered armor (not even necessary use leather jacket or combat armor for appearance), and free ability points from quests you will also be able to have a very, very high average ability score. And the level cap is 99.

Offline Dezilagel

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #35 on: October 20, 2015, 08:00:20 pm »
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After failing a bunch of times I talked my way through the game. Kinda.

Spoilers!

(click to show/hide)

The game is cool anyway, but the engine seems to be made out of wet tissue stitched together with prayer and hope (innumerable crashes) and the questlines were very easily broken (a lot of stuff during my playthrough made no sense at all as a consequence). I don't know, maybe I was playing it wrong. It feels like there's a great game here, but for me it was mostly a really weird experience. Great lore/world though.
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Offline Vovka

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #36 on: October 20, 2015, 09:03:03 pm »
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finished the first chapter of all possible characters, with all possible outcomes (or not) ... It is very interesting when the stories are intertwined and you realize what you were gullible idiot)
gonna hack character skills.... and set it all to 10....
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Offline Voncrow

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #37 on: October 21, 2015, 01:17:32 am »
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finished the first chapter of all possible characters, with all possible outcomes (or not) ... It is very interesting when the stories are intertwined and you realize what you were gullible idiot)
gonna hack character skills.... and set it all to 10....

Funny part is you'll probably still die most the time.
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Offline Vovka

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #38 on: October 21, 2015, 11:44:46 am »
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not exactly what I wanted, apparently it happens when you try to edit save)))

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Offline Gnjus

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #39 on: October 21, 2015, 01:10:31 pm »
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not exactly what I wanted, apparently it happens when you try to edit save)))

(click to show/hide)

Your skill level in this game is the same as in crpg.
Do you honestly think you have any sort of moral authority, Reyiz? Go genocide some more armenians and deny it ever happened, please, and stay in the middle east.
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Offline Vovka

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #40 on: October 21, 2015, 02:51:53 pm »
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Your skill level in this game is the same as in crpg.
These two games are not skillbased, so I can live with it  :o
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Offline enigmatic_stranger

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #41 on: October 21, 2015, 05:53:21 pm »
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Fuck that scimitar bullshit spam arena champion. It's like I can't get crpg out of my life even if I want to.

Offline Duster

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #42 on: October 22, 2015, 01:49:13 am »
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Fuck that scimitar bullshit spam arena champion. It's like I can't get crpg out of my life even if I want to.

The 2 DOTs that take all of your health.... just why...
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Offline Tibe

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #43 on: October 22, 2015, 08:35:20 am »
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Fuck that scimitar bullshit spam arena champion. It's like I can't get crpg out of my life even if I want to.

Even with a cheating character with maxed out everything I still died like 8 times.

Offline Vovka

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Re: Age of Decadence - Post Apocalyptic Roman Empire RPG
« Reply #44 on: October 22, 2015, 01:40:13 pm »
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Even with a cheating character with maxed out everything I still died like 8 times.
only if u are not the chosen one

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most of the hits i block with a buckler 
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