Author Topic: VKMR: Moonlight Blade Online  (Read 3509 times)

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Offline Vibe

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VKMR: Moonlight Blade Online
« on: July 03, 2015, 09:27:13 am »
+4
Aw shiet it's another episode of VKMR. What does VKMR stand for, you ask? It's an abbreviation for Vibe's Korean MMO Repository. Yeah, having posted a bunch of Korean MMOs on this forum already, this is now a thing. It's just so you people know what you're getting yourself into when you click the link. Expect ridiculously asiatic content, women barely clothed fighting giant tentacle monsters in high heels with huge ass swords spurting out pink dildos kind of asian.

This time, presenting a chinese sandboxy wuxia/kung-fu action MMORPG:

MOONLIGHT BLADE ONLINE


Moonlight Blade Online is a semi-sandbox open world PvP wuxia themed MMORPG, with lots of new and unique features making it quite a different game from your typical western world immersing mmorpg or korean grinding/action fighting mmo/mmorpgs.
Game is f2p without ip restrictions, cash shop now only sells vanity items(dev and publisher also promised to not go p2w), game just finished CBT and is now in OBT, game most probbly will also come to the west, currently theres no english patch.

Features:
- Real-scale huge open world with full weather, day-night circle. Also check out this screenshot album, and this landscape screenshot album,
- Action combat
- Open world PvP and Bounty and penalty system for crimes, a custom sums of bounty can be offered by players to kill another player for revenge or Profession(bounty hunter/assassin); arrested players need to serve jail time to repent their crimes;(players of the profession Constables can visit prisons pardon or change penalties of other players);
- guild wars and large scale faction wars;
- Much like the Horde/Alliance in WOW and Huntian/WulinAlliance in Blade&Soul, but instead of 2 players in this game will have to choose from 4 of the factions to represent in the ever-ongoing PvP faction wars over control of areas, extra NPCs and other various benefits and resources. Several leaders of different player created guilds under the same faction will have the chance to become the "second-hands" of that faction and direct the faction wars. However other leaders of other player created guilds under the same faction can "challenge" the second-hands for a chance to replace him/her through a process of grouped PvP competition, at the cost of faction resources(which is essential and a determining factor in the faction wars).
- custom faction/guild halls
- player housing.
- PvP elo rating and matchmaking system, full spectator system(3rd or player point of view).
- Profession System(composer, writer, hunter, bounty hunter/assassin, wanderer, escort, contable, (there are 3 more professions but currently still locked, Trader, Scout, Townies; you can basically consider this the crafting system you see in other mmos but more dynamic and sanboxy). all with unique ways of play and meaningful impact on character development: for example, the assassin kills players(or NPCs as a daily quest) with bounty on them for gold that is offered by another player, profession skills for assassins include one that will locate the rough whereabouts of your target, a viewing skill that turns your screen monocolor except your target thats glowing red, a backstab skill that gives an advantage in the following fight, etc. For the escort profession, check out these screenshots of carriage escort and hunting in action, and mechanic explanation, ; the traveler/wanderer travels the land hunts and excavates treasure using profession-specific skill and items for pinpointing the location. etc

Classes:
- Taibai: one handed super fast swordsman
- Zhenwu: slow swordsman, kinda fights from a distance/with shadows
- Tangmen: puppet masters, you fight with your puppet
- TianXiang: fight with your umbrellas (lol), I think this is more of a support class
- ShenWei: spear/longbow class
- GainBang: beggars, fights with fists


My own impressions from chinese beta so far (level 17 out of 60 I think?):
- the game feels like a mix of Age of Wushu and Dynasty Warriors
- the graphics are nice, attack animations especially are incredible
- combat is actiony and fun, feels nice even with lag
- there's actually very little grind so far, you complete main quests extremely fast, since almost all of your attacks hit multiple enemies
- you can duel certain npcs (normal and hard mode) to get permanent stat boosts, which is cool
- The game isn't really fantasy apart from the wuxia. You don't fight monsters, you fight people. I found that nice, considering there's so many fantasy/scifi mmos.
- PvE is a bit too easy so far

So how the fuck do I try this out?
First off, this is in chinese open beta, with no english patch. You'll have to rely on pictures of translated interface, but it's manageable. There's no problem with quests because you can just click on target/NPC names and it'll take you there. The ping from Europe is about 300-400ms, probably not optimal for PvP, but still very playable. There is no IP block, so VPNs are not required.

Registration Page: Link (this one is in english, good guy QQ. WRITE DOWN YOUR FUCKING QQ ID, that's your login name. I didn't write it down on my first acc because I thought email is your login ;_;)
Download Page: http://wuxia.qq.com/download.shtml (I used the yellow/orange button, download takes a while because it's china)
Game Site: http://wuxia.qq.com/

After you install the game, you need to age verify your QQ account, it's pretty simple, here's a guide.

You will need to change your locale to China and install chinese keyboard to run the game.
Install chinese keyboard: Control Panel > Region and Language >  Keyboards and Languages > Change keyboards... > Add
Change locale: Control Panel > Region and Language >  Administrative > Change system locale (need to restart PC for this, thanks microsoft)
Choose China(Traditional, PRC).

Now you should be able to run the game launcher. Once you log in, choose this server, that's where most of the english speaking players are.
If you manage to get in, there's a bunch of translated guides and interface here: http://killonsight.info/forums/viewforum.php?f=202

If you need any help with the game or interface, just ask me here.
« Last Edit: July 03, 2015, 09:53:17 am by Vibe »

Offline Vibe

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Re: VKMR: Moonlight Blade Online
« Reply #1 on: July 03, 2015, 10:10:08 am »
0
:o whuuuuuu, puppet master!!!!!!!!!!!! I love it!

John Steed/Kinsman Umbrella combat shiiiiiiit?! Hell yes!!!!!

:OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOo (also name is totally Gang Bang)

I gots to play this, but likely gotta wait for something English otherwise i'd find it frustrating and confusing to install or do anything.

*edit* in honesty, not seen a game before where there are at least 3 classes that I *have* to try out cos they sound so fun. Usually it's just one and that's my fave.

I think these are some pretty standard Wuxia classes, at least Age of Wushu had spearmen and beggars as well. Tangmen too, but they didn't have puppets. I'm playing a Beggar myself and it's nice. Here's a video of umbrella girl fighting a puppet master:


Offline Guray

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Re: VKMR: Moonlight Blade Online
« Reply #2 on: July 03, 2015, 11:30:02 am »
+1
I read it as Mount and Blade Online  :|
visitors can't see pics , please register or login


Offline Molly

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Re: VKMR: Moonlight Blade Online
« Reply #3 on: July 03, 2015, 01:27:16 pm »
+1
I'd play it. Umbrellas ftw!
When west germany annexed east germany, nobody moved a finger too.

Offline Vibe

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Re: VKMR: Moonlight Blade Online
« Reply #4 on: July 03, 2015, 03:13:00 pm »
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Sadly from the vids they mostly seem to be just thrown like shurikens/fans, didn't see much melee umbrella action :(

Also in that video the Puppet Master seemed WEAK!!!! But still wanna play

40 mins of a dude absolutely destroying with puppet master in pvp


The TianXiang (umbrella class) is mostly a ranged class though, as is puppet master. But there's a few melee skills when you slap your enemies with umbrella.

Offline Vibe

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Re: VKMR: Moonlight Blade Online
« Reply #5 on: July 03, 2015, 03:22:22 pm »
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Plz let us know when there's an English version!!!!

Probably not for a while though, so if you can stomach the chink and have some patience, you should give it a go :)



Offline Vibe

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Re: VKMR: Moonlight Blade Online
« Reply #6 on: July 03, 2015, 03:44:16 pm »
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The last game you suggested that I tried to install was in full-blown Russian, installing it was the easy part, trying to activate/play or uninstall it was where things got interesting. I never got past the first menu.

If I can get it installed and get it to work, and create a character then i'll be fine beyond that point.

Should work if you follow the guide I posted. That one is my own one, guides that you find online are incomplete and I had to google for extra shit I had to do to get it finally working. Worked for me and my friend. If you get stuck post here.

Offline Molly

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Re: VKMR: Moonlight Blade Online
« Reply #7 on: July 03, 2015, 04:02:42 pm »
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Not gonna install a new locale :/

I'll wait some more, there is hope for an international client (pretty please!)
When west germany annexed east germany, nobody moved a finger too.

Offline Vibe

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Re: VKMR: Moonlight Blade Online
« Reply #8 on: July 03, 2015, 05:08:17 pm »
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Not gonna install a new locale :/

I'll wait some more, there is hope for an international client (pretty please!)

The locale is already there, you just need to switch to it. Both keyboard and locale take like 2 clicks, no actual installs needed.

Offline Molly

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Re: VKMR: Moonlight Blade Online
« Reply #9 on: July 03, 2015, 05:50:34 pm »
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Abnormal activity from my IP and it wants me to confirm via code send by SMS... -.-
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Offline Vibe

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Re: VKMR: Moonlight Blade Online
« Reply #10 on: July 03, 2015, 06:04:34 pm »
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Abnormal activity from my IP and it wants me to confirm via code send by SMS... -.-

Yeah I've had that when I tried to register a second account. I got a friend to register through that english registration page then. Are you creating your first account?

Offline Molly

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Re: VKMR: Moonlight Blade Online
« Reply #11 on: July 03, 2015, 06:23:50 pm »
+1
Yea, trying to. Got that message right from the start...

Already downloading the game in the background for good measure.

Edit:
Got it working now. Let my router re-connect to a new IP and it worked.

Edit2:
Seems I've managed to confirm my age too.
Now only the download needs to finish :)

Umbrella lady, here I come.
« Last Edit: July 03, 2015, 06:37:10 pm by Molly »
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Offline Vibe

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Re: VKMR: Moonlight Blade Online
« Reply #12 on: July 03, 2015, 07:55:58 pm »
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What's the coop like? Easy/possible to group up Vibe? Or does that require an unholy understanding of Chinese characters?

Hm, there's no need for grouping up early on, but later you have several activities which require you to 5 (or more) man it, like instances/dungeons, caravan escorts, catching criminals, treasure finding, pvp. The easiest way to do it is to of course have english speaking friends playing, but there's also a guide with chinese phrases you can copy paste that will get you an invite to these activities.

Also chinese moonrunes are just too fucking many to learn for a game. I learned to read both cyrillic and hangul (Korean) online, but chinese is just too much. Even the Japanese letters are confusing as fuck.
« Last Edit: July 03, 2015, 07:59:15 pm by Vibe »

Offline Vibe

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Re: VKMR: Moonlight Blade Online
« Reply #13 on: July 03, 2015, 08:07:41 pm »
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I'm not expecting to 'need' to group up, just wondering how easy it was since it's fun to play in a group, although i like playing chill in singleplayer too

I guess you just invite someone to a party and then play together. Not sure if it works with quests though.

Offline Molly

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Re: VKMR: Moonlight Blade Online
« Reply #14 on: July 03, 2015, 08:13:15 pm »
+1
We need to figure out how to add friends to some list...

...that way we can see when someone else is online.
When west germany annexed east germany, nobody moved a finger too.