Aw shiet it's another episode of VKMR. What does VKMR stand for, you ask? It's an abbreviation for Vibe's Korean MMO Repository. Yeah, having posted a bunch of Korean MMOs on this forum already, this is now a thing. It's just so you people know what you're getting yourself into when you click the link. Expect ridiculously asiatic content, women barely clothed fighting giant tentacle monsters in high heels with huge ass swords spurting out pink dildos kind of asian.
This time, presenting a chinese sandboxy wuxia/kung-fu action MMORPG:
MOONLIGHT BLADE ONLINE
Moonlight Blade Online is a semi-sandbox open world PvP
wuxia themed MMORPG, with lots of new and unique features making it quite a different game from your typical western world immersing mmorpg or korean grinding/action fighting mmo/mmorpgs.
Game is f2p without ip restrictions, cash shop now only sells vanity items(dev and publisher also promised to not go p2w), game just finished CBT and is now in OBT, game most probbly will also come to the west, currently theres no english patch.
Features:
- Real-scale huge open world with full weather, day-night circle. Also check out this
screenshot album, and this
landscape screenshot album,
- Action combat
- Open world PvP and Bounty and penalty system for crimes, a custom sums of bounty can be offered by players to kill another player for revenge or Profession(bounty hunter/assassin); arrested players need to serve jail time to repent their crimes;(players of the profession Constables can visit prisons pardon or change penalties of other players);
- guild wars and large scale faction wars;
- Much like the Horde/Alliance in WOW and Huntian/WulinAlliance in Blade&Soul, but instead of 2 players in this game will have to choose from 4 of the factions to represent in the ever-ongoing PvP faction wars over control of areas, extra NPCs and other various benefits and resources. Several leaders of different player created guilds under the same faction will have the chance to become the "second-hands" of that faction and direct the faction wars. However other leaders of other player created guilds under the same faction can "challenge" the second-hands for a chance to replace him/her through a process of grouped PvP competition, at the cost of faction resources(which is essential and a determining factor in the faction wars).
- custom faction/guild halls
- player housing.
- PvP elo rating and matchmaking system, full spectator system(3rd or player point of view).
- Profession System(composer, writer, hunter, bounty hunter/assassin, wanderer, escort, contable, (there are 3 more professions but currently still locked, Trader, Scout, Townies; you can basically consider this the crafting system you see in other mmos but more dynamic and sanboxy). all with unique ways of play and meaningful impact on character development: for example, the assassin kills players(or NPCs as a daily quest) with bounty on them for gold that is offered by another player, profession skills for assassins include one that will locate the rough whereabouts of your target, a viewing skill that turns your screen monocolor except your target thats glowing red, a backstab skill that gives an advantage in the following fight, etc. For the escort profession, check out
these screenshots of carriage escort and
hunting in action, and mechanic explanation, ; the traveler/wanderer travels the land hunts and excavates treasure using profession-specific skill and items for pinpointing the location. etc
Classes:
- Taibai: one handed super fast swordsman
- Zhenwu: slow swordsman, kinda fights from a distance/with shadows
- Tangmen: puppet masters, you fight with your puppet
- TianXiang: fight with your umbrellas (lol), I think this is more of a support class
- ShenWei: spear/longbow class
- GainBang: beggars, fights with fists
My own impressions from chinese beta so far (level 17 out of 60 I think?):
- the game feels like a mix of
Age of Wushu and Dynasty Warriors
- the graphics are nice, attack animations especially are incredible
- combat is actiony and fun, feels nice even with lag
- there's actually very little grind so far, you complete main quests extremely fast, since almost all of your attacks hit multiple enemies
- you can duel certain npcs (normal and hard mode) to get permanent stat boosts, which is cool
- The game isn't really fantasy apart from the wuxia. You don't fight monsters, you fight people. I found that nice, considering there's so many fantasy/scifi mmos.
- PvE is a bit too easy so far
So how the fuck do I try this out?First off, this is in chinese open beta, with no english patch. You'll have to rely on pictures of translated interface, but it's manageable. There's no problem with quests because you can just click on target/NPC names and it'll take you there. The ping from Europe is about 300-400ms, probably not optimal for PvP, but still very playable. There is no IP block, so VPNs are not required.
Registration Page:
Link (this one is in english, good guy QQ. WRITE DOWN YOUR FUCKING QQ ID, that's your login name. I didn't write it down on my first acc because I thought email is your login ;_;)
Download Page:
http://wuxia.qq.com/download.shtml (I used the yellow/orange button, download takes a while because it's china)
Game Site:
http://wuxia.qq.com/After you install the game, you need to age verify your QQ account, it's pretty simple,
here's a guide.
You will need to change your locale to China and install chinese keyboard to run the game.
Install chinese keyboard: Control Panel > Region and Language > Keyboards and Languages > Change keyboards... > Add
Change locale: Control Panel > Region and Language > Administrative > Change system locale (need to restart PC for this, thanks microsoft)
Choose China(Traditional, PRC).
Now you should be able to run the game launcher. Once you log in, choose
this server, that's where most of the english speaking players are.
If you manage to get in, there's a bunch of translated guides and interface here:
http://killonsight.info/forums/viewforum.php?f=202If you need any help with the game or interface, just ask me here.