Author Topic: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)  (Read 7938 times)

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Offline Teeth

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Hello, apparently a patch is incoming for cRPG, but the guys making it have been too busy to do much about maps. Can't let an opportunity to get rid of some crap maps go to waste, so I decided to jump in. Too bad I don't actually play the game much these days so I really have no clue. I need you guys to tell me what the obvious crap maps are, and also which maps you would like to see make a come back. Patch is coming before the weekend so the clock is ticking. Please make suggestions and please upvote or downvote if you like or dislike a suggestion. I will put forth my own suggestions, but as I am a Battle player in my heart, they will mostly concern Battle maps. DTV and Siege input is much appreciated!

Also, I am completely willing to differentiate between NA and EU, if I can see a clear continental split between upvotes and downvotes, or if someone makes a convincing case that his server will like a map.

Here are the current map rotations for all servers for reference, any line containing #'s is invalid and thus not in the rotation. Sadly it appears the map names are fucked once again, which is very inconvenient. If you do not know the name of the map, try to get your hands on a screenshot or try to describe them as clearly as possible.



Battle
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Siege
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Defend the virgin
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Planned changes

Adding
- Native Arena
- Street Revolt ATS
- Bums of Swadia
- Forest2
- Desert Ruins
- Native Forest Hideout
- Volcano Valley NA only (as far as I can see 7 NA upvotes and 1 downvote)
- Burning Witch
- Village 52 Amashke
- Village 41 Dugan
- Village 103 Mijayet
- Village 108 Mit Nun
- Village 104 Tazjunat

Removing
- chadz in the desert (donkeys and sunken buildings)
- Gladiator
- Ice Age
- Village 29 Buillin
- Village 13 Nemeja
- Village 09 Buvran
- Village 99 Fishara

All Conquest maps? (First of all, should I? Secondly, did I miss some or are any of them playable with low pop?)
- Al Qobab (oversized desert conquest map)
- Isle of Cray (my baby :cry:)
- Bay of Shariz
- Shariz
- Helms Deep
- Hrafninn Conquest (this is a conquest adaption of Hrafninn Castle, pretty small for a conquest map)
- Wallenberg
- Fallen Abbey
« Last Edit: June 19, 2015, 08:50:55 am by Teeth »

Offline Asheram

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+3
Yes please bring back old maps and get rid of the green snow map and that map with the fake npc and donkeys
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Offline Teeth

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+13
Yes please bring back old maps and get rid of the green snow map and that map with the fake npc and donkeys
Please bring back old maps is the most useless type of feedback you can give, old maps have usually been removed for a reason, often by me personally, you need to be specific.

Do you mean Ice Age? This map has blue snow and buildings sunk into the floor and boats crossing some sort of moat.

Fake npc and donkeys is probably chadz in the desert, looks absolutely terrible, added for removal
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« Last Edit: June 17, 2015, 10:03:05 pm by Teeth »

Offline Teeth

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+21
Please upvote or downvote the addition of this map:

Native Forest Hideout. With lower population this could be a bit of fun. However, also features retardedly close spawns, ninja horses due to shallow water and very stronk ranged towers.
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Offline Teeth

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+58
Please upvote or downvote the addition of this map:

Bums of Swadia, has been in the rotation of EU 4 or Melee Only in the past. Small urban map with one square and some alleyways.
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Offline Teeth

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+37
Please upvote or downvote the addition of this map:

Forest2, has been on Melee Only, played nicely and should be good for general Battle servers now with lower population.
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Quadruple posting like it ain't nothing

Offline BlackxBird

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0
I allready told ya what I personallly want and it's probably somehow good for the community too :D u remember my post of the 5 maps in the suggestions part? And plz remove the big conquest maps. They aren't playable at all!

Offline mcdeath

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Offline Teeth

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+1
I allready told ya what I personallly want and it's probably somehow good for the community too :D u remember my post of the 5 maps in the suggestions part?
Ah yes, I knew there was some thread I discussed maps in recently, couldn't find it. I got it now. I am going to copy pasta all your screenshots, and the reasoning behind the removal of these maps which I wrote in that thread. Let us begin!

Apologies for all the posts, but the post voting is just too handy a system for this.

And plz remove the big conquest maps. They aren't playable at all!
Somebody is going to have to help me remember which ones are conquest maps.
« Last Edit: June 17, 2015, 10:04:20 pm by Teeth »

Offline Teeth

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+13
Please upvote or downvote the addition of this map:

"Battle: Trouble in the Neighbourhood".

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I removed this one because it is extremely unfocused and causes people to circle endlessly around the center. Which was okay when the map was covered by 80-100 players but now its just running and running without ever fighting someone.

Offline Teeth

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #10 on: June 17, 2015, 10:00:14 pm »
-18

Offline Teeth

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #11 on: June 17, 2015, 10:00:39 pm »
+36
Please upvote or downvote the addition of this map:

"Street Revolt"

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I removed this a long time a go because it was rather small. Also ranged could do easy headshots from all angles on the melee fights circling between the barricades, like a sort of Medieval tower defense. Also the map was unplayable for cav. With the current population these problems are much less problematic so I see no reason to not re-add it.

Offline Teeth

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #12 on: June 17, 2015, 10:01:07 pm »
+49
Please upvote or downvote the addition of this map:

"Desert Ruins"

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Has been removed when the main complaint I heard was that there were too many enclosed urban maps and people wanted old village maps and more open maps back. This one played fine, though there were some very stronk ranged spots, but this could be re-added

Offline Teeth

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #13 on: June 17, 2015, 10:01:41 pm »
-9
Please upvote or downvote the addition of this map:

"Chasm"
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This one is called Chasm. This one was a very clear population killer when it was in the rotation. There is no cover and no reasonable alternate routes. Ranged gets straight shots on everyone and when people get shot while jumping the gap, they drop out of the air instantly. You might think this is hilarious, but by the time I removed it the fun had clearly worn off for most people. I would absolutely recommend not re-adding, this one will demolish the player count, at least on EU.

Offline Teeth

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #14 on: June 17, 2015, 10:02:08 pm »
-15