Author Topic: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)  (Read 7849 times)

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Offline njames89

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #15 on: June 17, 2015, 10:05:04 pm »
+3
YES! YES! YES!

Offline Teeth

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #16 on: June 17, 2015, 10:09:43 pm »
+3
Please upvote or downvote the addition of this map:

Hun in the Sun

(click to show/hide)

Complete ranged fest, lacking adequate cover for other classes. Good riddance if you ask me, but hey, please vote. Dat statue doe.

YES! YES! YES!
Feel free to present your other suggestions from that thread you made, but I don't think they are worth the effort of finding screenshots.
« Last Edit: June 17, 2015, 10:12:54 pm by Teeth »

Offline Gurnisson

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #17 on: June 17, 2015, 11:06:27 pm »
+2
Chasm is the worst map I ever played. For the love of god, down-vote Teeth to shreds on that post.
I voted Gurnisson cause of his fucking bendy pike, I swear noone can roflcopter stab like he can.

Offline Tuetensuppe

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #18 on: June 17, 2015, 11:44:26 pm »
+2
coming_home
gladiator
tuetensuppes_arena
chadz_in_the_dessert

... they are all named wrong - i mean the actual map is not fitting to the "original" name... fips fucked it up some time ago ;)

i gave all fixed (hopefully) to Nashr. ...
also pls remove "gladiator" (dunno whats the name of it right now on map rotation - its an arena with a lot of stuff inside etc) - lot of people complained about it and i really would welcome if it gets removed from rotation, still if it is my own map :)

cheers
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Offline Jona

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #19 on: June 17, 2015, 11:45:55 pm »
+13
Can we remove the large cathedral map (templar_church, maybe)? It always devolves into an endless ring around the rosy.
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Offline Switchtense

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #20 on: June 18, 2015, 12:09:12 am »
+1
I know it'd be more work, but would it be possible to give NA1 a different rotation to EU1?

NA tends to have much more fun on maps the EU community generally consider 'unbalanced' or 'unplayable', like maps with weird bridges in general.

Mainly because EU is 90% tryhards while NA has only about 45% or so.

Quite surprisingly EU has a much higher retard-percentage as well.

But since we all know that all Americans are fat they count for two each, so it is about equal.
However, they only have 1 account each, so we see more EUs bitching about unbalanced maps and weapons.
For all the non-believers, look no further than this thread for proof that while strat battles are won/lost in NA3/EU3, strat wars are won and lost on the forums.
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Offline Legs

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #21 on: June 18, 2015, 12:22:10 am »
+2
There's this one battle map, I think it's titled "Daruvian's Cage Match" or something like that. One team spawns next to a super deep valley and the other team spawns next to an ocean, it's forest with some buildings and stuff. Anyway the map is MUCH TOO LARGE which devastates frame rate and makes it UNPLAYABLE.

PLEASE remove this map.
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Offline WITCHCRAFT

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #22 on: June 18, 2015, 12:24:49 am »
+3
Please upvote or downvote the addition of this map:

"Street Revolt"

(click to show/hide)

I removed this a long time a go because it was rather small. Also ranged could do easy headshots from all angles on the melee fights circling between the barricades, like a sort of Medieval tower defense. Also the map was unplayable for cav. With the current population these problems are much less problematic so I see no reason to not re-add it.

I have changed to this map manually in the past, and while some people don't like it the majority thought it was a lot of fun. It's perfect for lower server populations too.
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Offline mcdeath

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #23 on: June 18, 2015, 12:54:42 am »
+5
Give Na every map. Even if the map is absolutely ridiculous. I want to have fun not be some queer try hard.
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Offline Asheram

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #24 on: June 18, 2015, 01:21:25 am »
0
Please bring back old maps is the most useless type of feedback you can give, old maps have usually been removed for a reason, often by me personally, you need to be specific.

Do you mean Ice Age? This map has blue snow and buildings sunk into the floor and boats crossing some sort of moat.

Fake npc and donkeys is probably chadz in the desert, looks absolutely terrible, added for removal
(click to show/hide)
Yeah unfortunately I don't know any map names but Arena lol.
 
How about that map with the partialy open draw bridge you could jump over and the 2 small bridges either side of it.

And then there is a map that has shallow pond with a walking bridge in center.This was all in a courtyard that was centered of buildings some of which could be climbed.
Edit : derp I should of looked at all the maps you put up for vote before replying as this map is "Trouble in the neighborhood" +1

How about that map both teams spawn in the same spot on some rolling hills?
Edit nvm lol it is "Chasm" +1

And yes those are the two maps I had in mind thank you.
« Last Edit: June 18, 2015, 01:36:49 am by Asheram »
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Offline Tagora

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #25 on: June 18, 2015, 01:32:07 am »
+4
I switched the map once to one map that had Lava in the name or Volcano something and it was very popular.  There's lots of places for range and some cover for melee in it.  Basically there's a huge bridge in the middle between spawn A and B that spans the length of a large volcano thing.  There's ledges on the left and right sides of the map if you don't want to go on the bridge and a tunnel too.  And if you fall, you fall for like an entire minute into lava.  Like I said, it was pretty popular at the time but the novelty might get old after a few rounds.  Does anyone remember what map I'm talking about?
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Offline Asheram

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #26 on: June 18, 2015, 01:35:10 am »
+1
Aha xD Chasm, one of few times i enjoyed EU1 cos it felt like a Strat battle. A full-on shieldwall with players on either side being too pussy to make the first move... and all this without TS coordination!

Great map for nudge abuse.
Chasm map was awesome. :D

Damn why so many downvote Crop Rotation that was a fun map too.
« Last Edit: June 18, 2015, 01:38:29 am by Asheram »
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Offline Kidduis

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #27 on: June 18, 2015, 01:39:29 am »
0
Yay
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Offline mcdeath

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #28 on: June 18, 2015, 01:47:17 am »
+1
I switched the map once to one map that had Lava in the name or Volcano something and it was very popular.  There's lots of places for range and some cover for melee in it.  Basically there's a huge bridge in the middle between spawn A and B that spans the length of a large volcano thing.  There's ledges on the left and right sides of the map if you don't want to go on the bridge and a tunnel too.  And if you fall, you fall for like an entire minute into lava.  Like I said, it was pretty popular at the time but the novelty might get old after a few rounds.  Does anyone remember what map I'm talking about?

I know what map you are talking about. It was literally my favorite map as cav. To get away from people I would jump onto the bridge from the cliff or fall to my death.
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Offline Utrakil

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Re: Quick Pre-Patch Map Rotation Adjustment (Community Feedback Required)
« Reply #29 on: June 18, 2015, 04:08:49 am »
+12
please bring back " pub brawl" it perfectly fits the low population.
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