Author Topic: Patch Preview!  (Read 25740 times)

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Offline Zeus_

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Re: Patch Preview!
« Reply #90 on: June 18, 2015, 08:51:53 pm »
0

DTV
-Vivi is back!
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-Lowered bots athletics and weapon points

But what about the virgin wave?

Offline njames89

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Re: Patch Preview!
« Reply #91 on: June 18, 2015, 08:56:35 pm »
+1
CAN JET FUEL REALLY MELT STEEL BEAMS?
WILL WPF SYSTEM IN CRPG EVER GO BACK?

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« Last Edit: June 18, 2015, 09:18:22 pm by njames89 »

Offline Leshma

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Re: Patch Preview!
« Reply #92 on: June 18, 2015, 09:00:20 pm »
+3
Would also like to see wpf rework, with wpf cap and lot of wpf given to low WM. Would like to see that done to every skill, exponential falloff to keep crazy builds in check.

Frankly, I'm tired of trollish builds. With this low population at any given time third players run around with troll gear/build and to make things worse, they aren't that easy to dispatch.

Miss times when STR/PS was source of damage, not wpf and speed bonus. Miss times when you could kill archers with one swing. Also miss time when armor rating affected glances. Right now you can wear max armor and 3/42 troll with Staff will hit every time and deal a lot of damage. Same goes for other silly weapon such as sticks (way more effective against armored guys than my sword.)

Offline ANGLO_SAXON

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Re: Patch Preview!
« Reply #93 on: June 18, 2015, 09:07:05 pm »
+1
I hate being high level.

Offline Utrakil

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Re: Patch Preview!
« Reply #94 on: June 18, 2015, 09:11:55 pm »
+1
Now that means we're back to level 31 retirements, right?
no!
it's going back to patch of destiny which brought us the high level.
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Offline Grumbs

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Re: Patch Preview!
« Reply #95 on: June 18, 2015, 09:16:38 pm »
+3
Re
hmm. uve...hmm, taken this the wrong way...agian...thats okay, allow me to reiterate.

I'd like a rebalanced Destiny patch but will settle for a game thats not broken like now (team balance/too much ranged).

Main things to tweak imo:
  • lower STF level: why retire when you can make such a high level guy
  • Retweak levels so they are a bit lower in general. The gameplay is too spammy/dancy and makes the game glitchy/rubber bandy. Also makes it harder for people that aren't on an STF / max level or are a newbie. I prefer tactical gameplay, not overly mechanical - it makes thoughtful playstyles take a back seat and raises the bar too high for the common player
  • Tweak the free respecs - I think it is too easy to respec atm and results in fewer people playing because they don't have a goal (retiring)
If you have ranged troubles use this:

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Offline StonedSteel

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Re: Patch Preview!
« Reply #96 on: June 19, 2015, 01:33:52 am »
0
no!
it's going back to patch of destiny which brought us the high level.

^ + "Now that means we're back to level 31 retirements, right?" Havelle = ROFL

see i knew i wasnt the only person out there that didnt know for sure...and now, im even less sure...again, YES we will find out all of the answers come patch time...
but if its not tooooooooooo much to ask, does anyone know for sure any of the fallowing:

change to wpf
change to lvls
change any animations.

JAMES im not complaining...i have plans, we all do. my plans would go much smoother if i could have a few simple questions answered from someone who knows. we got a preview, it made me curious. others are curious. hmm, i think im going to ask some questions, seems like a reasonable way to cure my curiosity yes?
I REMEMBER PLAYING IN RAIN
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I NO LONGER RECOGNIZE

Offline Jona

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Re: Patch Preview!
« Reply #97 on: June 19, 2015, 01:43:49 am »
+2
^ + "Now that means we're back to level 31 retirements, right?" Havelle = ROFL

see i knew i wasnt the only person out there that didnt know for sure...and now, im even less sure...again, YES we will find out all of the answers come patch time...
but if its not tooooooooooo much to ask, does anyone know for sure any of the fallowing:

change to wpf
change to lvls
change any animations.

JAMES im not complaining...i have plans, we all do. my plans would go much smoother if i could have a few simple questions answered from someone who knows. we got a preview, it made me curious. others are curious. hmm, i think im going to ask some questions, seems like a reasonable way to cure my curiosity yes?

I don't know of anything for sure, but from the way people have been talking:

Wpf is currently the same, MAYBE a small tweak this patch, if not then MAYBE something next patch.
Levels will be the same, I'm afraid.
Animation changes are in the works, some might be implemented next patch. Although the 2h stab has been tweaked/buffed this patch.

Originally the next patch was supposed to be an "immediate" follow-up to this current upcoming patch to fix any newly introduced bugs, should there be any. However I am not sure if that would still be the case or not, I'm kinda as much in the dark as everyone else, it's just I speak with the guys working on it more often than the average guy, probably.
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Offline StonedSteel

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Re: Patch Preview!
« Reply #98 on: June 19, 2015, 01:46:12 am »
0
welp, i know all i need to know

ty Yona
I REMEMBER PLAYING IN RAIN
THROUGH THE NIGHTFALL WITH FOG
THAT CLOGGED UP OUR EYES
BUT IM MORE HORRIFIED OF A MOD
I NO LONGER RECOGNIZE

Offline Nehvar

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Re: Patch Preview!
« Reply #99 on: June 19, 2015, 02:49:20 am »
+1
Ladders should be enabled on all game modes. We should be able to heirloom ladders. Each level will increase deployment speed and ladder HP. +1 = sturdy, +2 = reinforced, +3 = laddermaster's

Lets make this happen.

Ladderpulter's @ +3 imo
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Offline Rando

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Re: Patch Preview!
« Reply #100 on: June 19, 2015, 04:11:47 am »
-2
Would also like to see wpf rework, with wpf cap and lot of wpf given to low WM. Would like to see that done to every skill, exponential falloff to keep crazy builds in check.

Frankly, I'm tired of trollish builds. With this low population at any given time third players run around with troll gear/build and to make things worse, they aren't that easy to dispatch.

Miss times when STR/PS was source of damage, not wpf and speed bonus. Miss times when you could kill archers with one swing. Also miss time when armor rating affected glances. Right now you can wear max armor and 3/42 troll with Staff will hit every time and deal a lot of damage. Same goes for other silly weapon such as sticks (way more effective against armored guys than my sword.)

Agreed 100%, I can't stand how strength builds only advantage is hitpoints and not damage output. (As if it matters when you're gonna get 3-shot by an agi build with a bec regardless)

As an added note - what's up with the executioner's sword? I can't imagine it has a very strong stab by the looks of it.
« Last Edit: June 19, 2015, 05:19:19 am by RandoHg »
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Offline DonNicko

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Re: Patch Preview!
« Reply #101 on: June 19, 2015, 08:16:31 am »
+3
I wear max full plate, all +3. And when trolls with stones deal a damage to me, that disappoints me. I hope it can be fixed anyhow. Even wooden stick or practice dagger makes a damage. I can understand that this is not about reallity game. But this weapons are the cheapest in the game.

Offline AwesomeHail

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Re: Patch Preview!
« Reply #102 on: June 19, 2015, 09:43:32 am »
0
I wear max full plate, all +3. And when trolls with stones deal a damage to me, that disappoints me. I hope it can be fixed anyhow. Even wooden stick or practice dagger makes a damage. I can understand that this is not about reallity game. But this weapons are the cheapest in the game.

Maybe because those Kremsies have a little more PS or PT and loomed gear too?
Your binary primitive low capacity of thinking is not relevant.

Offline Torben

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Re: Patch Preview!
« Reply #103 on: June 19, 2015, 10:00:33 am »
+2
I wear max full plate, all +3. And when trolls with stones deal a damage to me, that disappoints me. I hope it can be fixed anyhow. Even wooden stick or practice dagger makes a damage. I can understand that this is not about reallity game. But this weapons are the cheapest in the game.

indeed.  plate should give more protection vs certain weapons and projectiles.
saying that as a non plate user
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Flame I am - that much I know!

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Offline DonNicko

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Re: Patch Preview!
« Reply #104 on: June 19, 2015, 10:53:52 am »
+1
Maybe because those Kremsies have a little more PS or PT and loomed gear too?
Ofcourse they have. But my armor is 78 head, 76 body, 72 legs. Upkeep for this armor is 4086 gold. Sometimes I loose 20000 gold in a 30 min. And their upkeep is near 0 gold. Seems a little bit unfair)