Hype is non-existent compared to Ubisoft published titles. Wasn't talking about multiplayer, was solely focusing on combat system. As for For Honor having multiplayer, that's cool if you like newage generic bullshit online games where screen is crowded with annoying UI where every second something pops up on screen. With objectives and pvpve online modes where few players fight against each with bunch of AI soldiers used to make things look less deserted than it actually is (Titanfall-like). Warband players just don't fit in that stereotype, we like our UI minimal and freedom in combat. Combat in For Honor might have directional attack (haven't noticed directional blocking) but those duals reminds me of mobile game Infinity Blade, more than Warband.
cRPG used to have 120vs120 player battles. For Honor is a joke compared to that.