Author Topic: Fallout 4  (Read 106384 times)

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Offline Vibe

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Re: Fallout 4 - Release 10 nov
« Reply #525 on: November 10, 2015, 03:53:53 pm »
+2
Intro was nice, but I don't like the story behind Vault 111, pretty uninteresting. Also not the biggest fan of conversation system in F4... YES - NO - FUCK OFF - MAYBE

Offline Angantyr

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Re: Fallout 4 - Release 10 nov
« Reply #526 on: November 10, 2015, 04:14:54 pm »
0
I understand it was done as an obvious contrast, still made me cringe. Liked the part after the explosions, that we experienced going into the vaults etc, though it had already been spoiled pre-release.

Offline IR_Kuoin

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Re: Fallout 4 - Release 10 nov
« Reply #527 on: November 10, 2015, 04:16:55 pm »
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I have to say I am surprised how the gun combat and melee combat turned out. Can actually cut off limbs on enemies (only tried ghouls) while they are still alive.
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Offline Leshma

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Re: Fallout 4 - Release 10 nov
« Reply #528 on: November 10, 2015, 04:35:34 pm »
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I'm going to finish main story and forget about this game for awhile. Side quests are awful.

Offline Clockworkkiller

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Re: Fallout 4 - Release 10 nov
« Reply #529 on: November 10, 2015, 04:42:07 pm »
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Well the game took too long to unpack last night so I gotta wait till later in the evening to actually start playing
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Offline IR_Kuoin

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Re: Fallout 4 - Release 10 nov
« Reply #530 on: November 10, 2015, 04:59:11 pm »
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Man the dialogue options are horrible, picked the wrong option because I thought he would say something else and now I'm a douche and the guy won't deal with me anymore :(
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Offline Xant

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Re: Fallout 4 - Release 10 nov
« Reply #531 on: November 10, 2015, 05:00:13 pm »
+1
I like that enemies are more dynamic now and can do unique stuff, e.g., ghouls crawling from narrow windows.

But yes, the conversation system... come on, why? How the fuck am I supposed to know what "sarcastic" is going to be?

I hope someone mods it so that it's F3 style dialogue where you see the full text.
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Offline Leesin

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Re: Fallout 4 - Release 10 nov
« Reply #532 on: November 10, 2015, 05:03:50 pm »
0
Well the game took too long to unpack last night so I gotta wait till later in the evening to actually start playing

Wut? you got a potato? unpacked in under 10 minutes for me.

So yeah I played a bit more, it is definitely fun, the visuals are still nice after what I've seen but I have come across some badly textured faces and also some glitches during conversations, but yes again we know bugs will be fixed by some point and bad textures will be improved by modders over time. One other thing that bothered me is the gore, well the blood, it looked really shit and out of place when the enemies were blowing apart etc, like really fake compared to the texturing and graphics of everything else, running everything at max except for god rays so I am looking forward to modder to also fix the blood lol.

Offline Mr_Oujamaflip

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Re: Fallout 4 - Release 10 nov
« Reply #533 on: November 10, 2015, 05:37:32 pm »
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This site says the performance is quite bad:

http://www.gamersnexus.net/game-bench/2177-fallout-4-pc-video-card-fps-benchmark-all-resolutions

You say that but at 1080p it's looking fine. Most people haven't moved above 1080p so whoop de doo. Oh no it's not getting 60fps at 4k...

Offline Banok

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Re: Fallout 4 - Release 10 nov
« Reply #534 on: November 10, 2015, 05:39:54 pm »
0
My main problem with bethesda games is the difficulty is nonexistant or very easy to break, like skyrim stacking enchants to 1 shot anything.

How is fo4? will I have to wait for mods for basic stuff like not being able to pause game and spam healing items?

also is there any mode like no vats? or survival like NV had?

Offline Gravoth_iii

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Re: Fallout 4 - Release 10 nov
« Reply #535 on: November 10, 2015, 05:41:59 pm »
0
My main problem with bethesda games is the difficulty is nonexistant or very easy to break, like skyrim stacking enchants to 1 shot anything.

How is fo4? will I have to wait for mods for basic stuff like not being able to pause game and spam healing items?

also is there any mode like no vats? or survival like NV had?

I think theres survival, but from the looks of it its still a faceroll if you use guns.
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Offline Clockworkkiller

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Re: Fallout 4 - Release 10 nov
« Reply #536 on: November 10, 2015, 05:43:35 pm »
0
Wut? you got a potato? unpacked in under 10 minutes for me.

The fuck? How? I got a nice rig, no SSD tho.
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Offline Algarn

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Re: Fallout 4 - Release 10 nov
« Reply #537 on: November 10, 2015, 05:52:18 pm »
+1
I think theres survival, but from the looks of it its still a faceroll if you use guns.

How 2 survival diff on fallout 4 :

-3 luck to get more ammo in crates & more caps
- 3 charisma if you're a lonely guy, so you tank better and can carry more things by yourself
- 2 per to get the rifleman perk, use only single fire weps to conserve ammo, 5 per to get bonuses on explosives to deal with bosses. If you're a noob in firefights, go for scoped rifles & the sniper perk
-get as much endurance and int to heal, and tank better, get access to crates and safes, etc.
-STR so you can improve your armor & weapons
-power armor (pairs up with high INT char for fusion cores duration).
- don't play it like a retard, hide from groups of ennemies and try to pick them one by one
- use drugs

gratz, ur now pro survivor, who doesn't care about food, radiations, water, or diseases, or his own addictions to drugs.

I want a real survival mode, like adding less bonuses from drugs, needs for food, water and such, etc... that's too simple to survive as long as you play it smart.


Offline Angantyr

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Re: Fallout 4 - Release 10 nov
« Reply #538 on: November 10, 2015, 06:05:15 pm »
0
My main problem with bethesda games is the difficulty is nonexistant or very easy to break, like skyrim stacking enchants to 1 shot anything.

How is fo4? will I have to wait for mods for basic stuff like not being able to pause game and spam healing items?

also is there any mode like no vats? or survival like NV had?
Play with house rules? In my last two FNV playthroughs I played with no healing allowed, plus perma death in one of them. It was interesting and required an entirely different approach. But I also know that game through and through. An alternative for a game you know less well could be to only heal when sleeping in your own bed.

Offline SirCymro_Crusader

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Re: Fallout 4 - Release 10 nov
« Reply #539 on: November 10, 2015, 06:06:16 pm »
0
Most annoying bug for me is where the resolution changes in game (but stays the same) however my crosshair shifts over part of my screen but my gun stays in the same place