Author Topic: Fallout 4  (Read 106789 times)

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Offline Kadeth

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Re: Fallout 4 - E3 Reveal
« Reply #390 on: November 03, 2015, 04:39:30 am »
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You can deal quite insane amounts of damage unarmed (items like claws and power fist count as unarmed too). However, getting close to an enemy without turning into a sieve is a little difficult when you are playing on very hard.

I wonder if you can pick up a trash can lid and go 1h + shield!

I can't remember if you can even block in Fallout? Hopefully there's some defense against guns when playing melee. I wanna block bullets with an energy shield!
« Last Edit: November 03, 2015, 04:45:02 am by Kadeth »
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Offline Leesin

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Re: Fallout 4 - E3 Reveal
« Reply #391 on: November 03, 2015, 08:29:55 am »
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Completed it mate
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Offline Xant

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Re: Fallout 4 - E3 Reveal
« Reply #392 on: November 04, 2015, 04:50:03 pm »
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Just pre-ordered on Steam with my MGS 5 refund money. I better be able to get rid of the dog, or there will be hell to pay.
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Offline Clockworkkiller

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Re: Fallout 4 - E3 Reveal
« Reply #393 on: November 04, 2015, 05:02:43 pm »
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Just pre-ordered on Steam with my MGS 5 refund money. I better be able to get rid of the dog, or there will be hell to pay.

you can go it alone with no companions, theres even a perk that gives you bonuses if you do
You are a horrible human being clockwork.

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Offline SeQuel

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Re: Fallout 4 - E3 Reveal
« Reply #394 on: November 04, 2015, 07:37:18 pm »
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I'll be following my Fallout New Vegas build as a Melee/Ninja user. Judging by the perks I'll be one shotting everything with my x10 damage.

Offline Xant

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Re: Fallout 4 - E3 Reveal
« Reply #395 on: November 05, 2015, 09:49:35 am »
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Any info on what the conversation system is like?

I hate when games (D&D based stuff etc) make you decide between being able to talk in complete sentences and being able to aim a gun/swing a sword/whatever (hurr u r strong u cant be charismatic or intelligent). Those should be separate: the game should make you decide between combat stuff, but conversation/intelligence things should be similar but separate decisions. Mass Effect did this well, for example, with the renegade/paragon options. Or not "well", but at least better.
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Offline [ptx]

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Re: Fallout 4 - E3 Reveal
« Reply #396 on: November 05, 2015, 09:52:27 am »
+1
You need to have less than 4 intelligence to attain true success in conversations.

Offline Vibe

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Re: Fallout 4 - E3 Reveal
« Reply #397 on: November 05, 2015, 09:54:56 am »
+7
Any info on what the conversation system is like?

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Offline Rhekimos

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Re: Fallout 4 - E3 Reveal
« Reply #398 on: November 05, 2015, 09:58:01 am »
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You need to have less than 4 intelligence to attain true success in conversations.
« Last Edit: November 05, 2015, 10:07:37 am by Rhekimos »

Offline Xant

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Re: Fallout 4 - E3 Reveal
« Reply #399 on: November 05, 2015, 10:10:57 am »
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I actually think it'd make a lot of sense to have it be like

Strength
Dexterity
Constitution

Charisma
Intelligence
Wisdom

Or something. And you get separate points to assign to each. So you can be strong and charismatic, or agile and intelligent, or jack-of-all-trades, but it doesn't make you pick between combat and non-combat.
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Offline Bjord

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Re: Fallout 4 - E3 Reveal
« Reply #400 on: November 05, 2015, 11:16:10 am »
+1
I actually think it'd make a lot of sense to have it be like

Strength
Dexterity
Constitution

Charisma
Intelligence
Wisdom

Or something. And you get separate points to assign to each. So you can be strong and charismatic, or agile and intelligent, or jack-of-all-trades, but it doesn't make you pick between combat and non-combat.

Uh.
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Offline Xant

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Re: Fallout 4 - E3 Reveal
« Reply #401 on: November 05, 2015, 11:29:47 am »
+1
Meaning lies as much
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Offline Leshma

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Re: Fallout 4 - E3 Reveal
« Reply #402 on: November 05, 2015, 04:51:33 pm »
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Fuck the dialogue in FO3, glad they removed dat shit.

Offline LordBerenger

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Re: Fallout 4 - E3 Reveal
« Reply #403 on: November 05, 2015, 08:26:43 pm »
+2
Dialogue was good in FNV tho
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Offline Angantyr

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Re: Fallout 4 - E3 Reveal
« Reply #404 on: November 05, 2015, 08:47:18 pm »
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It was. I'm worried about F4's, though.