When Chaos spawns / you get the whole introduction animation that they've emerged, one Chaos army(not main Chaos army but a tribe) spawns around the water next to the Greenskin area and take 1 turn to get on land. They got two full armies with strong troops, so they are a threat to pretty much every nation.
This fuck'd me over in so many ways because I wasn't expecting it and all my armies were like around 10 turns away. Decided to reload a prev save and stack armies near their spawnpoint until they arrived and wiped them out in two turns.
yeah I know, 4 stacks spawned there on my legendary dwarf campaign, but they are full of weak units. I sent 1 general with lightning strike and he wiped them all straight away.
Just wiped choas on my legendary empire campaign - I thought choas would be far stronger from what I saw in my dwarf/vamp campaigns, I remember seing 10 stacks in one province and they wiped all humans factions bar 1 or 2. I guess there is a large degree of randomness to it.
or maybe its just because I hunted down the choas armies where if they survive to the next wave they add up or something? I guess the raze growth too allows them to multiply if left unchecked.
But nothing makes units route as quickly as a good proper welcome with Flamethrowers!
didn't make 1 irondrake in my campaign, tried them in custom... that useless range and low lethality. all the high end dwarf units are terrible. I thought ironbreakers would be nice, they aren't really much on longbeards, they friendly fire and take twice as long to recruit. hammerers aren't good, they have high attack low defense but too slow to be flankers which just makes them frontline units that die lots. slayers... worst unit in the game. gryos, probably useful since you don't get cav but considering the tech you need... I made 2 for a quest.
quarrellers are better than thunderers because they shoot over your men, although thunderers on the flanks are worth it if micro'd well into line of sight positons. great weapons are imo never worth trading for shields, because even vs choas/vampires you want to shields to reduce friendly fire from your flanking missiles, and defense is just better on dwarf infantry.
Its just kinda sad that dwarves are just best sticking to early units for whole game, meanwhile empire's high end units are completely insane.