Author Topic: Total War Hammer  (Read 73839 times)

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Offline Golem

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Re: Total War Hammer
« Reply #15 on: June 13, 2015, 03:58:05 pm »
+1
Why is Warhammer always RTS? I want an open world RPG like the Witcher maaan..
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Offline [ptx]

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Re: Total War Hammer
« Reply #16 on: June 29, 2015, 08:10:21 pm »
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Offline Lizard_man

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Re: Total War Hammer
« Reply #17 on: June 30, 2015, 12:03:22 am »
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Don't get your hopes up, we might end up with another Rome!
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Offline Lt_Anders

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Re: Total War Hammer
« Reply #18 on: June 30, 2015, 12:30:37 am »
+1
heh. 4 playble races: Humans, Dwarves, Vampires, Orcs.(as of right now)
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Offline Leesin

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Re: Total War Hammer
« Reply #19 on: June 30, 2015, 07:28:24 am »
+1
Yeah I was surprised by that when I read it the other day but I imagine with 4 starting races there will probably be multiple Factions under each race to choose from and it's obvious they are going to be DLCing the shit out of this with new races.

Offline Tor!

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Re: Total War Hammer
« Reply #20 on: June 30, 2015, 07:25:10 pm »
+1
4 factions is pretty shiet. Good thing dwarves are in atleast
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Offline gallonigher

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Re: Total War Hammer
« Reply #21 on: June 30, 2015, 07:59:30 pm »
+1
Part of the reason I love the TW series is for the history.  Where is the history here?  This is too much fantasy for my liking.  If they were going to go the warhammer route, they should've done 40k.  Sci-fi beats fantasy any day of the week for me.

Offline Leesin

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Re: Total War Hammer
« Reply #22 on: June 30, 2015, 11:44:03 pm »
+1
Part of the reason I love the TW series is for the history.  Where is the history here?  This is too much fantasy for my liking.  If they were going to go the warhammer route, they should've done 40k.  Sci-fi beats fantasy any day of the week for me.

Well Warhammer Fantasy is of course, Fantasy, but it has its own history, why should they not make Warhammer just because some people dislike Fantasy History. It's obvious why they also went Fantasy, because it fits their engine and most recent games a lot more than the ranged heavy 40k, which IMO would be shit as a TW game. Also there hasn't been a decent Warhammer Fantasy PC game in a very very long time, 40k is all over the place, there is a big market there who will buy this game in an instant.

Warhammer Fantasy + 40k and other Games Workshop stuff has a place in my heart as I loved making, painting models and playing the games as a young teen and there is so much depth to the histories and lore of both, it's massively creative, a lot of passion and time has gone into these universes and while it might not be your cup of tea, a lot of people including myself are pumped to see Warhammer meeting Total War. The only game I want other than this out of Total War is a  Medieval 3 which apparently may not ever happen so I'd rather see a Warhammer than anything else.

Offline Xant

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Re: Total War Hammer
« Reply #23 on: July 17, 2015, 07:59:07 am »
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40k would be next to impossible to do as a TW game.
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Offline darmaster

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Re: Total War Hammer
« Reply #24 on: July 18, 2015, 04:10:45 pm »
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looks like shit :l
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Offline gallonigher

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Re: Total War Hammer
« Reply #25 on: July 18, 2015, 07:55:57 pm »
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40k would be next to impossible to do as a TW game.

They made it work with Empire and Napoleon; two games that had a wide variety of melee and ranged units, same as 40k.  Just imagine the high-powered and slow firing muskets being replaced with low-powered, fast firing bolters.  There's plenty of vehicles types that could fill the niche for cavalry and they already have hero units from shogun which could easily be used for Dreadnoughts or Hive Tyrants ect.  They could do it if they tried and I'm sure it would appeal to a larger audience too.  Correct me if I'm wrong but 40k is a lot more popular than Warhammer Fantasy.  I've always thought Warhammer was too much like LotR but 40k is a different, cooler animal, altogether.

Offline Xant

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Re: Total War Hammer
« Reply #26 on: July 19, 2015, 01:14:35 am »
+1
They made it work with Empire and Napoleon; two games that had a wide variety of melee and ranged units, same as 40k.  Just imagine the high-powered and slow firing muskets being replaced with low-powered, fast firing bolters.  There's plenty of vehicles types that could fill the niche for cavalry and they already have hero units from shogun which could easily be used for Dreadnoughts or Hive Tyrants ect.  They could do it if they tried and I'm sure it would appeal to a larger audience too.  Correct me if I'm wrong but 40k is a lot more popular than Warhammer Fantasy.  I've always thought Warhammer was too much like LotR but 40k is a different, cooler animal, altogether.
The musket era isn't any closer to 40K than Medieval 2 is. Apples and oranges. TW fits the musket era perfectly, with big, dumb formations that just stand there firing slowly and inaccurately. It would make no sense in 40K.
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Offline darmaster

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Re: Total War Hammer
« Reply #27 on: July 19, 2015, 01:47:01 am »
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They seriously delayed medieval 3 for this. And consequently empire 2, for this. Srsly
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Offline Mr_Oujamaflip

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Re: Total War Hammer
« Reply #28 on: July 20, 2015, 02:01:33 pm »
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Apparently they're never going to make a 3rd title in a series darmaster, so no Medieval 3 for you.

Offline [ptx]

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Re: Total War Hammer
« Reply #29 on: July 20, 2015, 02:43:22 pm »
+3
I absolutely love WH40k, but it really wouldn't work as a TW game. WH Fantasy should be epic, tho.