Author Topic: February patch preview, input appreciated  (Read 29560 times)

0 Members and 2 Guests are viewing this topic.

Offline F i n

  • OKAM Developer
  • ***
  • Renown: 1148
  • Infamy: 155
  • cRPG Player Sir Black Knight
  • Hi
    • View Profile
  • Game nicks: Fin
  • IRC nick: Fin
Re: February patch preview, input appreciated
« Reply #375 on: February 20, 2015, 01:16:56 am »
+4
God damn give us a melee only server!

Or remove archery.

Or limit the ammount of Archers / Team - as in almost every shooter there's limits to being sniper.

"Life was easier as a borderline alcoholic." (chadz, 2016)

Offline Lichen

  • Count
  • *****
  • Renown: 184
  • Infamy: 79
  • cRPG Player
    • View Profile
Re: February patch preview, input appreciated
« Reply #376 on: February 20, 2015, 01:52:51 am »
0
edit..nevermind
« Last Edit: February 20, 2015, 01:57:01 am by Lichen »

Offline Jona

  • Balancer
  • *
  • Renown: 1372
  • Infamy: 376
  • cRPG Player Sir Black Bishop
  • OG Agi Whore
    • View Profile
  • Faction: Hounds of Chulainn
  • Game nicks: Jona, Siegafried
Re: February patch preview, input appreciated
« Reply #377 on: February 20, 2015, 06:21:19 am »
0
Can anything be done to make polls less obtrusive? I would recommend making them at least half the size if they are still gonna appear in the bottom of the screen, but preferably shrink them and throw them up top or something. Heck, we honestly don't need any sort of heads up other than the red chat in the log. More often than not a poll is either a rage/troll poll, and we don't need our game interrupted for that. If someone actually deserves the kick/ban, then the people in the server will expect a poll to be coming and will easily notice the bright red text show up on the kill/chat log.
visitors can't see pics , please register or login


"I'll have my lance aimed at Jona's knees and he'll jump up, run up my lance and kill me." -Dalfador

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: February patch preview, input appreciated
« Reply #378 on: February 20, 2015, 06:34:23 am »
+1
It's there, but it will be a pain to test it. Kicking/banning is easier.

Silly question: What do you think of making some 2h usable on horseback with the polearm swing animation even if it looks off? :P 2h that can't be used with shield receive a ~25% raw damage reduction anyways.
« Last Edit: February 20, 2015, 06:38:47 am by San »

Offline Novamere

  • Duke
  • *******
  • Renown: 599
  • Infamy: 273
  • cRPG Player
  • Feed me your tears!
    • View Profile
  • Game nicks: Knightmare_
Re: February patch preview, input appreciated
« Reply #379 on: February 20, 2015, 06:39:28 am »
+1
It's there, but it will be a pain to test it. Kicking/banning is easier.

Silly question: What do you think of making some 2h usable on horseback with the polearm swing animation even if it looks off? :P

Fix the fucking hafted blade on horse back first jesus christ! Ive played this mod since like beta and that shit still gets me everytime i see it. If 2Hs looked like that on horseback this game would be more ridiculous then it is now and thats hard.

Offline Man of Steel

  • Earl
  • ******
  • Renown: 368
  • Infamy: 138
  • cRPG Player Sir Black Pawn
    • View Profile
  • Faction: Mercenaries
  • Game nicks: Linux, Traitor
Re: February patch preview, input appreciated
« Reply #380 on: February 20, 2015, 06:53:02 am »
0
It's there, but it will be a pain to test it. Kicking/banning is easier.

Silly question: What do you think of making some 2h usable on horseback with the polearm swing animation even if it looks off? :P 2h that can't be used with shield receive a ~25% raw damage reduction anyways.
I like the Idea but it should not be abel for every 2h weapon, for example for the normal Great Sword and the normal Maul
For fuck sake Linux, fix your signature.

Offline AwesomeHail

  • Earl
  • ******
  • Renown: 477
  • Infamy: 49
  • cRPG Player Sir Black Bishop
  • Blaze it nerds
    • View Profile
  • Faction: Mercenaries.
  • Game nicks: Hail, lol, Kankerhoer etc
Re: February patch preview, input appreciated
« Reply #381 on: February 20, 2015, 11:24:48 am »
0
What?! NOT MAUL CAV?

it may look stupid and will be ineffective but boy it would be fun
and feel epic

and do some damage

yes
Your binary primitive low capacity of thinking is not relevant.

Offline Molly

  • King
  • **********
  • Renown: 1860
  • Infamy: 693
  • cRPG Player Sir Black Rook A Gentleman and a Scholar
    • View Profile
    • For the glorious Khorin...
  • Game nicks: Molly
Re: February patch preview, input appreciated
« Reply #382 on: February 20, 2015, 11:35:03 am »
+1
Doesn't native have it so that sideswings from a maul on horseback do crushthrough?
Realistically it would make sense... but then probably any blunt weapon from horseback at speed would be crushthrough :D
When west germany annexed east germany, nobody moved a finger too.

Offline Grumbs

  • طالبان
  • King
  • **********
  • Renown: 1170
  • Infamy: 617
  • cRPG Player Sir White Rook A Gentleman and a Scholar
    • View Profile
Re: February patch preview, input appreciated
« Reply #383 on: February 20, 2015, 11:42:09 am »
+1
Before the patch goes live is it possible to have a large patch test somewhere? Would suck to get this patch and have issues that can't be patched again for months
If you have ranged troubles use this:

visitors can't see pics , please register or login


Offline Leshma

  • Kickstarter Addict
  • King
  • **********
  • Renown: 1263
  • Infamy: 2402
  • cRPG Player Sir White Rook A Gentleman and a Scholar
  • VOTE 2024
    • View Profile
Re: February patch preview, input appreciated
« Reply #384 on: February 20, 2015, 02:04:26 pm »
-1
Realistically it would make sense... but then probably any blunt weapon from horseback at speed would be crushthrough :D

Glorious times of Morningstar with crushtrough. Dede used to rock it when I started playing the mod and was quite good with it.

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: February patch preview, input appreciated
« Reply #385 on: February 20, 2015, 02:25:40 pm »
+2
Maybe for later, but it did look hilarious when I tried with a greatsword. One of the hands don't properly rest on the pommel, but the animation isn't that great for polearms either. A few more polearms may become swingable on horseback though.

@Grumbs

For some reason, my test server no longer shows up on the crpg list. I am worried about autobalance, old knockdown roll tweaks, lag, and new items.

Offline Novamere

  • Duke
  • *******
  • Renown: 599
  • Infamy: 273
  • cRPG Player
  • Feed me your tears!
    • View Profile
  • Game nicks: Knightmare_
Re: February patch preview, input appreciated
« Reply #386 on: February 20, 2015, 04:50:46 pm »
0
For some reason, my test server no longer shows up on the crpg list.

I saw your test server up yesterday or 2 days ago.

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: February patch preview, input appreciated
« Reply #387 on: February 20, 2015, 05:03:40 pm »
+1
Oh, then it just doesn't appear on that list for me then. That's good to know.

Offline Novamere

  • Duke
  • *******
  • Renown: 599
  • Infamy: 273
  • cRPG Player
  • Feed me your tears!
    • View Profile
  • Game nicks: Knightmare_
Re: February patch preview, input appreciated
« Reply #388 on: February 20, 2015, 05:12:09 pm »
+1
Oh, then it just doesn't appear on that list for me then. That's good to know.

Maybe it has something to do with it not being Official!
visitors can't see pics , please register or login
 

Offline Rebelyell

  • King
  • **********
  • Renown: 1267
  • Infamy: 398
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Knights Templar
  • Game nicks: Templar_Bobby
  • IRC nick: boobby
Re: February patch preview, input appreciated
« Reply #389 on: February 20, 2015, 09:05:56 pm »
0
It's there, but it will be a pain to test it. Kicking/banning is easier.

Silly question: What do you think of making some 2h usable on horseback with the polearm swing animation even if it looks off? :P 2h that can't be used with shield receive a ~25% raw damage reduction anyways.
2h cav best cav!
But what do you mean by pole animation?
You talk about that horible swings of polarms or stabs only?
visitors can't see pics , please register or login

Hey, I just met you,
And this is crazy,
You just killed me
Nerf you maybe?