I added something called itp_penalty_with_shield to dagger weapons. I have no idea what it actually does in terms of % dmg/speed loss since so few items have the tag, so I hope it works properly.
Really? Is it actually needed? Daggers are annoying but they dont need to be nerfed. Again unecessary nerfs to make the mod lean more towards one style of play. It's fun to play dagger + shield but not so pleasant to be on the recieving end, allthough what generally happens is daggerbundle of sticks hits once or twice and then gets oneshot killed.
I mean come on now, i spawned late on round with a longspear, and i was getting charged in spawn by a one, he hit me like 6 times and then i oneshot him with one lucky hit. And this seems to be the majority of fights versus them.
Please dont nerf things on the basis that people think they are annoying, look at the actual stats and performance in game. They can do pretty ok, but they never really stand out over other builds. It's a ranged killer for fucksake, how can people not like that.