Author Topic: Morrowind nostalgia thread/TES Argonia  (Read 25821 times)

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Offline Angantyr

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #60 on: June 21, 2016, 02:10:50 am »
+3
Don't have problems finding my way around, if you get an NPC to explain you directions it will be saved in the journal. I honestly think the journal works fine when you get used to it, just don't clutter it with quests but do things in relative order.

Been doing another playthrough lately. I'm just around where I've have had to convince all the arrogant isolationist Telvanni Wizard Lords to proclaim me Horator and they are just brilliant characters everyone of them. From the sneering Neloth to the 5000 year old Divayth Fyr who've made four perfect 'daughters' out of his own cells in his magical laboratory, which he then uses as 'consorts', and has a dungeon full of corprus diseased zombies as his hobby project, to the powerful necromancer Wizard Mistress who've prolonged her life so long she has grown absolutely mad, surrounding herself with kwama eggs and naked, manacled male Khajit and a Telvanni Mushroom Tower full of retainers that dare not do anything but indulge her every mad whim.




« Last Edit: June 21, 2016, 02:14:40 am by Angantyr »

Offline Taser

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #61 on: June 21, 2016, 02:14:48 am »
+2
I didn't know about this game until I saw it on sale at best buy (aw shit). Got it as a birthday gift for a friend of mine. He loved it and while he played it, so did I.

He actually did all the shrines on the map that came with the game before even starting the main quest. He was a cool guy and definitely showed me stuff in it I miss.

Maybe I should boot it back up one of these days. Talk to umbra again. See the ash storms. Fight a damn cliff racer.
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Offline Xant

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #62 on: June 21, 2016, 12:17:15 pm »
+2
It's hilarious to compare Morrowind with Oblivion. Went from one of the most unique, interesting settings to the blandest imaginable setting.

It'd be amazing to have a modernized Morrowind, but after seeing Fallout 4, I don't think we can expect anything of that quality again from Bethesda.
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Offline IR_Kuoin

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #63 on: June 21, 2016, 12:30:39 pm »
+1
Morrowind was the first and only RPG that I really felt immersed in, actually cared about the lore and wanted to read the books in that game. Also had a lot of cool missions and expansions were great. Solstheim quest line for one. 

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Offline Oberyn

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #64 on: June 21, 2016, 12:52:14 pm »
0
It's hilarious to compare Morrowind with Oblivion. Went from one of the most unique, interesting settings to the blandest imaginable setting.

It'd be amazing to have a modernized Morrowind, but after seeing Fallout 4, I don't think we can expect anything of that quality again from Bethesda.

I occasionally checked on the progress of big mods like Morroblivion and Skyrrowind or whatever they're calling em these days, attempts to port Morrowind into respectively Oblivion and Skyrim engines, but I don't think either of those were ever finished.
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Offline Angantyr

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #65 on: June 21, 2016, 01:18:27 pm »
+2
Skywind is still getting regular updates and it's pretty impressive, but as the video I posted earlier also argued in length, a great part of what makes Morrowind such an amazing RPG is the engine, a lot of the mechanics will not survive into the remake. I personally prefer even the graphics of the old one, Morrowind has probably the best aesthetics of any game out there and that greatness in visual design not captured since the era of the classic RPGs. It starts out seemingly bland with Seyda Neen and Balmora, but then you come to Sadrith Mora, Ashlands (personal favourite), Molag Amur or Ald Ruhn, or see some of the incredible dungeon designs (many needing levitation spells to explore). It also has the best looking armors and clothing and best equipped NPCs of any RPG, in my opinion.
« Last Edit: June 21, 2016, 02:35:10 pm by Angantyr »

Offline Angantyr

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #66 on: June 21, 2016, 02:31:48 pm »
+2
Some flora and fauna from my last two playthroughs. The small insect on the first pictures is the scrib, it has a wonderful call where it taps its little tail in quick succession on the ground with rhytmic intervals.











Offline Voncrow

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #67 on: June 21, 2016, 03:27:11 pm »
0
In my most recent play through that I finished I once again made a op mage character. The mistake I made was ignoring alchemy and grabbing enchanting instead. Note to self just grab alchemy and use the master enchanters for their prices. After all if you know how to economic in morrowind you'll never really be tight on cash. I really enjoyed playing through the Telvanni questline again as it is always good. I finally beat the main quest, I always ignored in previous play throughs and never really got past the third trial in it.

Morroblivion is playable right now and I put some time into it. It looked strange because it had the light Oblivion look in Morrowinds generally darker setting and I felt like the movement system was janky since I haven't played Oblivion in a while.
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Offline Angantyr

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #68 on: June 21, 2016, 03:36:32 pm »
+1
Morrowind is the only TES game where the main quest is actually the best storyline in the game.

Offline Zergmar

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #69 on: June 21, 2016, 04:45:02 pm »
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Any of you got the GOG version of Morrowind? Wondering what it's like, whether there are improved resolution choices, windows 10 support, etc.

Offline Angantyr

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #70 on: June 21, 2016, 04:57:01 pm »
+2
Just use the Morrowind Graphics Extender (http://www.nexusmods.com/morrowind/mods/5535/?), it's a small tool that lets you set resolution and a lot of other things. I play the game in 1440*900 and with FXAA to keep it as close to vanilla as possible but with a sharp picture.

Game also works fine on any of the newer version of Windows.

Offline Leshma

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #71 on: June 21, 2016, 06:03:35 pm »
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I occasionally checked on the progress of big mods like Morroblivion and Skyrrowind or whatever they're calling em these days, attempts to port Morrowind into respectively Oblivion and Skyrim engines, but I don't think either of those were ever finished.

Lack of levitation and rocket boots will hurt total conversions. OpenMW has potential but needs many skilled individuals to fully remaster Morrowind. Shame Skywind folks didn't join OpenMW, they are wasting their time with already outdated Skyrim engine.

Offline Kafein

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #72 on: June 22, 2016, 06:46:13 pm »
+2
Mass Effect style dialogues with Morrowind-esque gameplay and world would be the best game ever (plus better combat.)

I completely disagree, unless you don't mean what I think you mean when you mention dialogues. Mass Effect had decent dialogue options by modern (Fallout 4) standards, but they were vastly inferior to the freedom that Morrowind's dozens of actually different dialogue options offered you. Worse yet, it's basically an industry-wide regression. What happened? Fully voice-acted dialogues which severely increased the effort needed to make interesting conversations. Case in point, The Witcher 3 is probably the game with the most (in length) recorded dialogue ever, but it doesn't even come close to Morrowind in terms of dialogue options. The only successful game in recent memory which had dialogue at comparable levels of quality and content is Pillars of Eternity, and that one is only partially voice-acted.

As for gameplay, if you ignore combat it's true. Combat in Morrowind was trash tier though.

Offline Xant

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #73 on: June 22, 2016, 06:56:05 pm »
+1
I completely disagree, unless you don't mean what I think you mean when you mention dialogues. Mass Effect had decent dialogue options by modern (Fallout 4) standards, but they were vastly inferior to the freedom that Morrowind's dozens of actually different dialogue options offered you. Worse yet, it's basically an industry-wide regression. What happened? Fully voice-acted dialogues which severely increased the effort needed to make interesting conversations. Case in point, The Witcher 3 is probably the game with the most (in length) recorded dialogue ever, but it doesn't even come close to Morrowind in terms of dialogue options. The only successful game in recent memory which had dialogue at comparable levels of quality and content is Pillars of Eternity, and that one is only partially voice-acted.

As for gameplay, if you ignore combat it's true. Combat in Morrowind was trash tier though.
Morrowind dialogue was like surfing Wikipedia, each NPC being a computer terminal used to access it. Witcher 3 dialogue >>>>> Morrowind dialogue.
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Offline Leshma

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Re: Morrowind nostalgia thread/TES Argonia
« Reply #74 on: June 22, 2016, 07:41:28 pm »
0
Morrowind dialog system is nothing special. Just like everything Bethesda, too many cheap c&p feeling. But it is way better than what we got in Oblivion/Skyrim. Books are epic tho. In sequels book quality greatly deteriorated.

When it comes to truly great and well written dialogue, Bloodlines and Deus Ex come to mind. First Gothic was surprisingly good at that front, some conversations you had in old castle were truly great but as game progressed quality of the dialogue went downhill. Typical Piranha Bytes, same goes for Risen. They just can't maintain same level of quality throughout whole game.

Edit: Little example. This is essentially tutorial mission. If I recall right this should be optional dialogue, at that point you already accomplished your mission. Can you imagine developers these days doing this, recording optional dialogue of this quality, something many players will skip?


This is just tip of the iceberg... Bloodlines is even more impressive because you get different dialogue depending on your class and other factors. Some of those are hilarious, easily on same level as Postal 2 (only good thing about that game is dark humour).

« Last Edit: June 22, 2016, 07:59:52 pm by Leshma »