Any chance of a mechanic that will kind of resemble a dodge, like a jump to the side in order to position yourself better when fighting multiple enemies? Current cRPG uses athletics and pure movement speed for all kinds of positioning, i'd like to see a game that has very similar combat movespeeds (where armor/weapon weight would be the only factor in movespeeds), but having a high amount of a stat that would resemble athletics in crpg, makes you able to dodge more often, and sprint faster when running straight.
Being a darksouls freak, i love dodging mechanics, rolls and all that jazz, it just adds a really nice layer of defensive play.