Author Topic: Player numbers  (Read 4684 times)

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Offline zoecoco1992

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Re: Player numbers
« Reply #45 on: November 29, 2014, 08:11:25 am »
+1
I will not join a room which has less than 30 players a side (or 60 players in server, not include the bot mode)
So right now I only play in stratBattle but one day I would quit again( forever) because even stratBattle is lacking players
I would rather play prophesy of pendor or 1257's thousand men batttle because at least its a war not some kind of street fight
Let life be beautiful like summer flowers and death like autumn leaves

Offline Torost

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Re: Player numbers
« Reply #46 on: November 29, 2014, 02:41:11 pm »
0
If they just patch the game already, so I can play my mounted thrower I would be playing.
As it is , it is no use...

Maybe infantryplayers play abit more with the new patch, but lost alot of ranged/cav players in the process.

Offline hellou

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Re: Player numbers
« Reply #47 on: November 29, 2014, 05:26:59 pm »
-2
Want people play, give them new challenge. Dont give people same Wienerschnitzel for years every day and then wonder why they dont visit your restaurant anymore.

1. Make attack speed faster than turn around speed (weniger Behindertenkombat)
2. People around you (and walls) should not disable swings but instead of this even get hurt (take care of theirselves)
3. Buff shielders, this class is just no fun, low damage bad shields, low reach...
4. Remove siege maps from conquest server let maybe only the native siege desert map
5. Fix problems with conquest maps, f. ex. people break gates at flags they cant conquer at that time because the gates are undefended.
6. Make upkeep for heavy endgame armor less but impact on movement more like it was before Fasader has stolen the looms.
Back to the roots!
« Last Edit: November 29, 2014, 05:33:20 pm by hellou »

Offline zoecoco1992

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Re: Player numbers
« Reply #48 on: November 29, 2014, 05:30:43 pm »
0
If they just patch the game already, so I can play my mounted thrower I would be playing.
As it is , it is no use...

Maybe infantryplayers play abit more with the new patch, but lost a lot of ranged/cav players in the process.

I agree with you about losing ranged players because 10, 20 players total you can't play range or it will be a quick lose or a quick win.
But cav players still there last night I saw a team with 3 cav slaughter 10 inf's team ( with several archers)...
Let life be beautiful like summer flowers and death like autumn leaves

Offline San

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Re: Player numbers
« Reply #49 on: November 29, 2014, 05:31:54 pm »
0
Next patch is just taking forever, lol.

Offline Krex

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Re: Player numbers
« Reply #50 on: November 29, 2014, 05:59:43 pm »
+2

4. Remove siege maps from conquest server let maybe only the native siege desert map

Its the siegeserver,not the conquest server.ffs.
Quote from: Tomeusz link=topic=45416.msg717346#msg717346
horse just standing on 2 feets and does "yhohohohoh".

Offline Kafein

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Re: Player numbers
« Reply #51 on: November 29, 2014, 07:08:00 pm »
0
It's an old game, you wouldn't try to revive pong, you wouldn't download a car; necromancy is a crime.

As far as I know, necromancy isn't actually a crime, but cemetery desecration is.

Offline lombardsoup

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Re: Player numbers
« Reply #52 on: November 30, 2014, 12:46:57 am »
0
Was fun while it lasted

Offline Leshma

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Re: Player numbers
« Reply #53 on: November 30, 2014, 01:05:15 am »
-1
Was buggy, rage inducing and hella gay while it lasted :lol: