Author Topic: [Blizzard] Overwatch  (Read 61513 times)

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Offline Osiris

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Re: [Blizzard] Overwatch
« Reply #375 on: June 30, 2016, 06:23:55 pm »
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ahh so thats why we crushed hard and got like nothing for it :( then lost and dropped half a rank  :lol:
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Offline Gravoth_iii

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Re: [Blizzard] Overwatch
« Reply #376 on: June 30, 2016, 06:29:48 pm »
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Is the reward you get at the end of the match what you consider competitive fun, or is it the actual match itself?

Combination of trying to win, and being rewarded for it. Effort that pays off. Lose the reward unfairly and the effort feels wasted.
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Offline Vibe

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Re: [Blizzard] Overwatch
« Reply #377 on: June 30, 2016, 06:35:28 pm »
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Combination of trying to win, and being rewarded for it. Effort that pays off. Lose the reward unfairly and the effort feels wasted.

It feels kinda silly that this even needs to be explained. That's pretty much the only difference between competitive and normal play... visible rewards that you get for winning, actual measures of your skill. If you're just playing for fun there's no reason why you would pick competitive over quick play.

Offline Jarlek

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Re: [Blizzard] Overwatch
« Reply #378 on: June 30, 2016, 10:57:31 pm »
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It feels kinda silly that this even needs to be explained. That's pretty much the only difference between competitive and normal play... visible rewards that you get for winning, actual measures of your skill. If you're just playing for fun there's no reason why you would pick competitive over quick play.
For me competitive fun is playing about playing against skilled oponents. Stomping baddies in public matches is casual fun, fighting close matches in competitive is competitive fun.

Yes, you get close matches in public games, but there it's a rare thing, while in competitive matches it's most of the time. Playing 5v5 CS comp or organized 32v32 battlefield matches is nothing the same as public cs servers or battlefield 64 man servers. I assume its the same for overwatch.

Whatever rank or skins or badges or whatever they give as a "reward" for playing competitive is irrelevant to me. I don't care about digital shinies. Do you really care more about the skins you get for playing comp than the actual comp matches themselves?

Combination of trying to win, and being rewarded for it. Effort that pays off. Lose the reward unfairly and the effort feels wasted.
If there was no reward system, would you not play competitive because it didn't reward you or would you still play because competitive is fun?
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Vibe

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Re: [Blizzard] Overwatch
« Reply #379 on: June 30, 2016, 11:14:48 pm »
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For me competitive fun is playing about playing against skilled oponents. Stomping baddies in public matches is casual fun, fighting close matches in competitive is competitive fun.

Yes, you get close matches in public games, but there it's a rare thing, while in competitive matches it's most of the time. Playing 5v5 CS comp or organized 32v32 battlefield matches is nothing the same as public cs servers or battlefield 64 man servers. I assume its the same for overwatch.

Whatever rank or skins or badges or whatever they give as a "reward" for playing competitive is irrelevant to me. I don't care about digital shinies. Do you really care more about the skins you get for playing comp than the actual comp matches themselves?
If there was no reward system, would you not play competitive because it didn't reward you or would you still play because competitive is fun?

You're assuming wrong for Overwatch. You're talking as if there's a difference in skill of players when you're playing in competitive or when you're playing quick match. There isn't. It's the same ranking system, it's just that one is hidden and the other is not. Whatever perception you have that competitive games have higher skilled players is simply false - it's the same people. I don't care about those golden skins at all, they're actually quite awful. I do care about the comp match itself AND the reward/rank that comes with it, which I can use to track my skill improvement and compare to others. That's what ranked is about. Since you don't care about any of the "goodies" that come with ranked, why would you even bother playing it? Solely because of your false misconception that ranked has higher skilled people?

PS: CS public servers or random player-ran servers in other games cannot even be compared to this, as they're not connected to any central ranking/balancing system such as the one Blizzard has for OW with their quick match and competitive option. There it's no wonder to stomp since there's no skill-based balancing, it's kinda like joining a random Warband native siege server. In Overwatch if you're destroying in "pubs" (aka quick match) you're gonna get matched against other pub-destroyers sooner or later.
« Last Edit: June 30, 2016, 11:22:37 pm by Vibe »

Offline Jarlek

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Re: [Blizzard] Overwatch
« Reply #380 on: June 30, 2016, 11:27:01 pm »
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Vibe. Seems you didn't get that I was talking about comp/ranked modes in general. Not just specifically for overwatch.

Still haven't bought the game so didn't know the rank/matchmaking is fubar. Thought that was just the randomness of the quick play matchmaking system from the beta. Just googled it and realized they STILL don't have public/private servers. I honestly thought the "only matchmaking quick play and custom matches" was something for the beta only. Never occured to me that they would keep forced matchmaking for casual play.

You're assuming wrong for Overwatch. You're talking as if there's a difference in skill of players when you're playing in competitive or when you're playing quick match. There isn't.
This here seems to be why we are arguing. I just saw the "You don't get your rewards for playing comp so there is no reason to play comp" and assumed it was whining about not getting your digital shinies.

Solely because of your false misconception that ranked has higher skilled people?
Because ranked/comp matches DOES have higher skilled players. Again, I was talking about ranked/comp matches for games in general, not just overwatch. BF4 for example got no matchmaking systems whatsoever so public matches there is just too easy and thus boring. Going organized matches there is a straight up completely different thing. Again, this got nothing to do about overwatch since they use the same (lol) matchmaking for comp and casual.

Edit. ofc you added a PS. let me edit in a response:
The response:
PS: CS public servers or random player-ran servers in other games cannot even be compared to this, as they're not connected to any central ranking/balancing system such as the one Blizzard has for OW with their quick match and competitive option. There it's no wonder to stomp since there's no skill-based balancing, it's kinda like joining a random Warband native siege server. In Overwatch if you're destroying in "pubs" (aka quick match) you're gonna get matched against other pub-destroyers sooner or later.
As is said earlier in this post. Didn't know that overwatch didn't have any "normal" server to join/play on and it was all matchmaking. Makes the whole discussion about different things.

PS: how is the ranking system anyway? is it a static XP rank gain thingie or is it something similar to CSGOs ranking system (the silver, gold, guardian, global elite ranks, not the "level 24" ranks)
« Last Edit: June 30, 2016, 11:32:54 pm by Jarlek »
This game isn't about being skillful as much as its about saying things in general chat that enrage people who then go to murder you but in their rage they make dumb mistakes which gets them killed.
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Offline Vibe

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Re: [Blizzard] Overwatch
« Reply #381 on: July 01, 2016, 08:59:43 am »
+1
Vibe. Seems you didn't get that I was talking about comp/ranked modes in general. Not just specifically for overwatch.

Still haven't bought the game so didn't know the rank/matchmaking is fubar. Thought that was just the randomness of the quick play matchmaking system from the beta. Just googled it and realized they STILL don't have public/private servers. I honestly thought the "only matchmaking quick play and custom matches" was something for the beta only. Never occured to me that they would keep forced matchmaking for casual play.
This here seems to be why we are arguing. I just saw the "You don't get your rewards for playing comp so there is no reason to play comp" and assumed it was whining about not getting your digital shinies.
Because ranked/comp matches DOES have higher skilled players. Again, I was talking about ranked/comp matches for games in general, not just overwatch. BF4 for example got no matchmaking systems whatsoever so public matches there is just too easy and thus boring. Going organized matches there is a straight up completely different thing. Again, this got nothing to do about overwatch since they use the same (lol) matchmaking for comp and casual.

Edit. ofc you added a PS. let me edit in a response:
The response:As is said earlier in this post. Didn't know that overwatch didn't have any "normal" server to join/play on and it was all matchmaking. Makes the whole discussion about different things.

PS: how is the ranking system anyway? is it a static XP rank gain thingie or is it something similar to CSGOs ranking system (the silver, gold, guardian, global elite ranks, not the "level 24" ranks)

Ok so you were speaking generally but also assumed it's the same for Overwatch, now you know that it isn't. You do have 'private/public' servers in the form of custom games (that are outside the matchmaker), but they were also discussing putting in a real server browser and so on. But people are quite content with how the game is right now and I don't think it's a priority at all for Blizzard right now.

Ranking system is basically MMR ranks from 1 to 100 (100 being the best). You win a game you gain progress towards your new MMR rank, you lose a game you lose progress. They did have named skill groups at first (ala csgo) but people prefered seeing actual MMR.
« Last Edit: July 01, 2016, 09:02:52 am by Vibe »

Offline Gravoth_iii

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Re: [Blizzard] Overwatch
« Reply #382 on: July 01, 2016, 02:18:13 pm »
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Offline Golem

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Re: [Blizzard] Overwatch
« Reply #383 on: July 01, 2016, 02:50:30 pm »
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Not there yet. Do people use voice chat more in competitive?
This is about being straight out retarded. Children see in slow motion like owls.

Offline Radament

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Re: [Blizzard] Overwatch
« Reply #384 on: July 01, 2016, 03:03:39 pm »
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fun fact i discovered yesterday doing 3+ party comps :
- if you tryhard like there's no tomorrow , you probably end up getting mad and lose.
- if you play swag yolo fuck the supports like a casual match , you can win with 2 toblerone , 2 mei and some fillers.
would have screened the chat :

Mad Kid : i swear if you pick torbjorn i quit
Mad Kid : no joke
Swag Kid picks Toblerone.
Mad Kid Disconnected.
Mad Kid Rejoined.
Mad Kid picks Toblerone (troll)
Me and another buddy pick Mei.
Team Blue Wonnered :D
Mad Kid : i don't even....
Swag Kid : ez
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Offline Vibe

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Re: [Blizzard] Overwatch
« Reply #385 on: July 01, 2016, 03:09:32 pm »
+2
Not there yet. Do people use voice chat more in competitive?

no

Offline Overdriven

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Re: [Blizzard] Overwatch
« Reply #386 on: July 01, 2016, 03:10:08 pm »
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I don't think I've had a single person use voice chat yet.

We usually have 3 of us in skype instead.

fun fact i discovered yesterday doing 3+ party comps :
- if you tryhard like there's no tomorrow , you probably end up getting mad and lose.
- if you play swag yolo fuck the supports like a casual match , you can win with 2 toblerone , 2 mei and some fillers.
would have screened the chat :

Mad Kid : i swear if you pick torbjorn i quit
Mad Kid : no joke
Swag Kid picks Toblerone.
Mad Kid Disconnected.
Mad Kid Rejoined.
Mad Kid picks Toblerone (troll)
Me and another buddy pick Mei.
Team Blue Wonnered :D
Mad Kid : i don't even....
Swag Kid : ez

We had 4 guys all pick Bastion. Just decided to join them so we ended up with 6 Bastions on defense. Surprisingly did quite well. But this isn't a game to get ragey over that's for sure.

Absoloutely loving Reinhardt at the moment. I've had a few plays of the game with him where I manage to get the perfect combo of ulti, ranged attack, charge and then just swing around crazily killing 3-4 of them. For escort missions he's a must.
« Last Edit: July 01, 2016, 03:14:11 pm by Overdriven »

Offline Radament

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Re: [Blizzard] Overwatch
« Reply #387 on: July 01, 2016, 09:03:05 pm »
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I don't think I've had a single person use voice chat yet.

We usually have 3 of us in skype instead.

We had 4 guys all pick Bastion. Just decided to join them so we ended up with 6 Bastions on defense. Surprisingly did quite well. But this isn't a game to get ragey over that's for sure.

Absoloutely loving Reinhardt at the moment. I've had a few plays of the game with him where I manage to get the perfect combo of ulti, ranged attack, charge and then just swing around crazily killing 3-4 of them. For escort missions he's a must.

we as 3+ party are trying to join chat when possible cause we can't always type in the mid of the fight to decide what heroes to pick as counter or the way to sync our ultimates but ye , sadly there's few ppl in voip..
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Offline Xesta

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Re: [Blizzard] Overwatch
« Reply #388 on: July 02, 2016, 03:05:35 am »
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I just fucking played random quick play and then I met autobus, wtf is this.
Xesta you dumb fuck it all started because of you.Everyone i know in this server hates u pimple faced fuck.Go find someone else to pull your nipples,spit your face and tell how stupid you are i'm done with you.I'LL KEBAP YOUR ASS ON MY SHISH I'LL TURN FACE HOLES INTO A SPERM SPLATTER TO GROW FETUS IN UR MOMS UTERUS

Offline Gravoth_iii

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Re: [Blizzard] Overwatch
« Reply #389 on: July 02, 2016, 04:52:42 am »
+1
I just fucking played random quick play and then I met autobus, wtf is this.

Yeah, we queued up and had Vibe on our team. Small world.
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