Author Topic: cRPG = Native  (Read 1792 times)

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Offline Protemus

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cRPG = Native
« on: October 20, 2014, 11:32:23 am »
-9
With the latest patch cRPG turned to Native WITH fancy armors and useless range, if we're talking about combat speed it's the same as in Native, to fast and gives me headache ( Why I left Native in first place, that and macro abusers)

So I would like you to pretty please return SLOW-PACED COMBAT, I have a feeling you just copy-pasted the one from Native and called it a "revival" patch.

Everything else about the patch I didn't mention I LIKE, so don't start the shitstorm about me hating because everything else is awesome, except the fast-paced combat.
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Offline Teeth

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Re: cRPG = Native
« Reply #1 on: October 20, 2014, 11:33:59 am »
+11
It's tough having to actually participate in combat to do good, isn't it?

Offline Bjord

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Re: cRPG = Native
« Reply #2 on: October 20, 2014, 11:34:23 am »
+3
Excuse me but ranged in Native is like Counter Strike. Are you sure we're talking about the same Native?
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Offline Vibe

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Re: cRPG = Native
« Reply #3 on: October 20, 2014, 11:39:18 am »
+2
what r u, casul?'

Offline Protemus

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Re: cRPG = Native
« Reply #4 on: October 20, 2014, 11:43:32 am »
-1
Excuse me but ranged in Native is like Counter Strike. Are you sure we're talking about the same Native?

That's what I said, cRPG turned Native with fancy armors and useless range, which means that cRPG has useless range while Native has CS:GO

Learn to read Bjord
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Offline Tzar

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Re: cRPG = Native
« Reply #5 on: October 20, 2014, 11:45:06 am »
+1
With the latest patch cRPG turned to Native WITH fancy armors and useless range, if we're talking about combat speed it's the same as in Native, to fast and gives me headache ( Why I left Native in first place, that and macro abusers)

So I would like you to pretty please return SLOW-PACED COMBAT, I have a feeling you just copy-pasted the one from Native and called it a "revival" patch.

Everything else about the patch I didn't mention I LIKE, so don't start the shitstorm about me hating because everything else is awesome, except the fast-paced combat.

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I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline F i n

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Re: cRPG = Native
« Reply #6 on: October 20, 2014, 11:49:53 am »
+1
With the latest patch cRPG turned to Native WITH fancy armors and useless range, if we're talking about combat speed it's the same as in Native, to fast and gives me headache ( Why I left Native in first place, that and macro abusers)

So I would like you to pretty please return SLOW-PACED COMBAT, I have a feeling you just copy-pasted the one from Native and called it a "revival" patch.

Everything else about the patch I didn't mention I LIKE, so don't start the shitstorm about me hating because everything else is awesome, except the fast-paced combat.

You had it coming.
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Offline WarLord

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Re: cRPG = Native
« Reply #7 on: October 20, 2014, 11:54:30 am »
0
What?

cRPG still feels pretty slow ...

Offline Tzar

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Re: cRPG = Native
« Reply #8 on: October 20, 2014, 11:57:29 am »
0
What?

cRPG still feels pretty slow ...

What he said.. If anything, cRPG really needs more fast paced combat... Native still beats cRPG melee combat by 10x times

I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Thovex

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Re: cRPG = Native
« Reply #9 on: October 20, 2014, 11:57:59 am »
+1
Wait what is this a complaint about cRPG being too fast? Please no don't make it even slower, make it faster!
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Offline Protemus

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Re: cRPG = Native
« Reply #10 on: October 20, 2014, 11:58:02 am »
0
Welp, I guess I'll just go to Chivalry, Chivalry for example has slow combat, one I which prefer, cRPG was similar back before patch even tho I wasn't interested in melee because I like HA
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Offline Tzar

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Re: cRPG = Native
« Reply #11 on: October 20, 2014, 11:58:51 am »
+2
Welp, I guess I'll just go to Chivalry, Chivalry for example has slow combat, one I which prefer, cRPG was similar back before patch even tho I wasn't interested in melee because I like HA

Bai.... no1 likes you anyways  :wink:
I've never played a server where people split up as much or as often as on EU1.  No wonder range is having a field day.

Offline Thovex

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Re: cRPG = Native
« Reply #12 on: October 20, 2014, 12:02:30 pm »
0
Have fun in snail simulator :P
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Offline WarLord

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Re: cRPG = Native
« Reply #13 on: October 20, 2014, 12:03:18 pm »
0
Welp, I guess I'll just go to Chivalry, Chivalry for example has slow combat, one I which prefer, cRPG was similar back before patch even tho I wasn't interested in melee because I like HA

And most important, chivalry has totally shitty combat  :mrgreen:

Offline Molly

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Re: cRPG = Native
« Reply #14 on: October 20, 2014, 12:04:52 pm »
0
And most important, chivalry has totally shitty combat  :mrgreen:
That was War of the Roses. Chivalry isn't thaaaat bad... It's like arcade M&B for the quick fun.
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