Author Topic: 0.4.0.0 - The patch of destiny  (Read 84417 times)

0 Members and 3 Guests are viewing this topic.

Offline Haze_The_Hobo

  • Baron
  • ****
  • Renown: 139
  • Infamy: 296
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: Pantheon
  • Game nicks: Pantheon_Haze_The_Hobo Haze_Ze_PewPew
Re: 0.4.0.0 - The patch of destiny
« Reply #435 on: November 02, 2014, 09:39:13 pm »
0
Can you please extend heirloom exchange? I was still in the process of testing new items and didn't get my exchange complete. Now that i was gonna process the exhange, time was out.. I bet this happened to few other players also, so please extend the heirloom exchange for week of two! Thanks..
visitors can't see pics , please register or login

Offline Stormcrow

  • Knight
  • ***
  • Renown: 61
  • Infamy: 58
  • cRPG Player
  • The spirit is willing, but the body is weak
    • View Profile
  • Game nicks: Stormcrow, Ragnarok
Re: 0.4.0.0 - The patch of destiny
« Reply #436 on: November 04, 2014, 07:43:28 pm »
0
there was a loom  exchange?
Gen 19 lvl34 archer

Offline Torben

  • King
  • **********
  • Renown: 2011
  • Infamy: 352
  • cRPG Player Sir White Bishop A Gentleman and a Scholar
  • still prepare to get sexed
    • View Profile
  • Faction: by my overly nerfed heavy lance.
Re: 0.4.0.0 - The patch of destiny
« Reply #437 on: November 04, 2014, 10:18:13 pm »
0
damnit missed the heirloom exchange as well.  any chance that can be changed?
Yes, I know from whence I came! Discontented as a flame, Upon myself I live and glow. All I grasp like lightning flashes, All I leave behind is ashes
Flame I am - that much I know!

visitors can't see pics , please register or login

Offline pepejul

  • Master-At-Arms
  • King
  • **********
  • Renown: 1611
  • Infamy: 495
  • cRPG Player Madam Black Queen
  • PEPE INSIDE
    • View Profile
    • http://alkislarlayasiyorum.com/icerik/60166/pepee-pepee-cok-uzuluyor
  • Faction: Pecores / Krems / hobo in the heart forever
  • Game nicks: something with PEPE inside
  • IRC nick: Pepejul
Re: 0.4.0.0 - The patch of destiny
« Reply #438 on: November 05, 2014, 11:56:17 am »
0
Same for me I totally shitted (shat ?) mine for crappy useless piece of shiet !  :mrgreen:
I LOVE YOU, ADMINS !

visitors can't see pics , please register or login

Offline slimpyman

  • Baron
  • ****
  • Renown: 100
  • Infamy: 48
  • cRPG Player A Gentleman and a Scholar
    • View Profile
Re: 0.4.0.0 - The patch of destiny
« Reply #439 on: November 06, 2014, 07:53:32 pm »
0
unable to load guisarme_a. it starts like that but the menu loads.  I try and load into the NA battle server and it crashes. i tried it last week when the "revival" patch was released and thought it was a bug.  anyway here.

Code: [Select]
[13:47:38] Build: cRPG Beta
[13:47:38] Mount&Blade Warband version: 01.09.82
[13:47:38] Havok version: 2013.1.0-r1
[13:47:38] FMOD Ex version: 4.44.18
[13:47:38] Command line: --beta
[13:47:38] Initializing timer...
[13:47:38] Collecting system info...
[13:47:38] Dumping system info...
[13:47:38] -- OS: Windows 7 Service Pack 1
[13:47:38]  - Version: 6.1.7601
[13:47:38]  - Arch: x64
[13:47:38] -- CPU: AMD Phenom(tm) II X4 840 Processor (AuthenticAMD)
[13:47:38]  - Count: 2 (HT)
[13:47:38] -- Memory: 16383 MB
[13:47:38]  - Available: 13621 MB
[13:47:38] -- GPU: NVIDIA GeForce GTX 760
[13:47:38]  - Memory: 2048 MB
[13:47:38]  - Driver Version: 9.18.13.3523
[13:47:38] Initializing language...
[13:47:38] WARNING: Duplicate language string ui_retreated_battle
[13:47:38] WARNING: Duplicate language string ui_midnight
[13:47:38] WARNING: Duplicate language string ui_chest
[13:47:38] WARNING: Duplicate language string ui_group_rename
[13:47:38] WARNING: Duplicate language string ui_show_framerate
[13:47:38] WARNING: Duplicate language string ui_off
[13:47:38] WARNING: Duplicate language string ui_antialiasing
[13:47:38] WARNING: Duplicate language string ui_module_newer_than_application
[13:47:38] WARNING: Duplicate language string ui_module_older_than_application
[13:47:38] WARNING: Duplicate language string ui_difficulty_rating_percentage
[13:47:38] WARNING: Duplicate language string ui_general_options
[13:47:38] WARNING: Duplicate language string ui_video_options
[13:47:38] WARNING: Duplicate language string ui_controls
[13:47:38] WARNING: Duplicate language string ui_maximum_framerate
[13:47:38] WARNING: Duplicate language string ui_estimated_performance
[13:47:38] WARNING: Duplicate language string ui_invalid_username
[13:47:38] WARNING: Duplicate language string ui_control_block_direction
[13:47:38] WARNING: Duplicate language string ui_control_attack_direction
[13:47:38] WARNING: Duplicate language string ui_command_line
[13:47:38] Initializing resource manager...
[13:47:38] Initializing network manager...
[13:47:38] Initializing task pool...
[13:47:38] Initializing sound...
[13:47:38] Initializing physics...
[13:47:38] Initializing mission...
[13:47:38] Initializing game key manager...
[13:47:38] Initializing render thread manager...
[13:47:38] Using Direct3D9Ex
[13:47:38] Adapter: X8R8G8B8 2560x1440 59Hz
[13:47:38] Loading resource blacklist...
[13:47:38] Loading core resources...
[13:47:38] WARNING: Unable to find texture mp_ui_maps_e
[13:47:38] Initializing renderer...
[13:47:38] Loading language files...
[13:47:38] WARNING: Duplicate language string ui_start_tutorial
[13:47:38] WARNING: Duplicate language string ui_multiplayer
[13:47:38] Loading font...
[13:47:38] Initializing window manager...
[13:47:38] Creating game windows...
[13:47:38] Initializing device...
[13:47:39] -- Behavior flags: 0x54
[13:47:39] -- Device Caps
[13:47:39]  - DeviceType: 0x1
[13:47:39]  - VertexShaderVersion: 0xFFFE0300
[13:47:39]  - PixelShaderVersion: 0xFFFF0300
[13:47:39]  - DevCaps: 0x1BBEF0
[13:47:39]  - DevCaps2: 0x51
[13:47:39]  - Caps: 0x20800
[13:47:39]  - Caps2: 0xE0020000
[13:47:39]  - Caps3: 0x7A0
[13:47:39]  - VS20Caps: 0x1
[13:47:39]  - PS20Caps: 0x1F
[13:47:39]  - PrimitiveMiscCaps: 0x2FCEF2
[13:47:39]  - RasterCaps: 0x7732191
[13:47:39]  - ZCmpCaps: 0xFF
[13:47:39]  - SrcBlendCaps: 0x3FFF
[13:47:39]  - DestBlendCaps: 0x3FFF
[13:47:39]  - AlphaCmpCaps: 0xFF
[13:47:39]  - TextureFilterCaps: 0x3030700
[13:47:39]  - StretchRectFilterCaps: 0x3000300
[13:47:39]  - VertexTextureFilterCaps: 0x3030700
[13:47:39]  - PresentationIntervals: 0x8000000F
[13:47:39]  - MaxTextureWidth: 16384
[13:47:39]  - MaxTextureHeight: 16384
[13:47:39]  - MaxAnisotropy: 16
[13:47:39]  - MaxPrimitiveCount: 16777215
[13:47:39]  - MaxVertexIndex: 16777215
[13:47:39]  - MaxStreams: 16
[13:47:39]  - MaxStreamStride: 255
[13:47:39]  - NumSimultaneousRTs: 4
[13:47:39] Adapter: X8R8G8B8 2560x1440 59Hz
[13:47:39] Back buffer: X8R8G8B8 2560x1440 0X
[13:47:39] Depth stencil: D24X8 2560x1440 0X
[13:47:40] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 0, PP: 0)...
[13:47:40] Loaded earlyZ shaders...
[13:47:41] Loaded PostFx shaders...
[13:47:41] Loading settings...
[13:47:42] Loading resource test
[13:47:42] Loading resource textures_face_gen
[13:47:42] Loading resource shaders
[13:47:42] Loading resource textures
[13:47:42] Loading resource materials
[13:47:42] Loading resource materials_face_gen
[13:47:42] Loading resource uimeshes
[13:47:42] Loading resource meshes_face_gen
[13:47:42] Loading resource helpers
[13:47:42] Loading resource map_tree_meshes
[13:47:42] Loading resource map_icon_meshes
[13:47:42] Loading resource particle_meshes
[13:47:42] Loading resource skeletons
[13:47:43] Loading resource tree_meshes
[13:47:43] Loading resource xtree_meshes
[13:47:43] Loading resource grass_meshes
[13:47:43] Loading resource plant_meshes
[13:47:43] Loading resource body_meshes
[13:47:43] Loading resource object_meshes
[13:47:43] Loading resource object_bodies
[13:47:43] Loading module resource bomb
[13:47:43] Loading module resource narfs_plate_armour_pack_wb
[13:47:43] Loading module resource narfs_transitional_armour_pack
[13:47:43] Loading module resource narfs_rus_armour_pack
[13:47:43] Loading module resource narfs_men_at_arms_pack
[13:47:43] Loading module resource ninja
[13:47:43] Loading module resource dejawolf
[13:47:43] Loading module resource Crpg-Faradon
[13:47:43] Loading module resource shredzorz_weapons
[13:47:43] Loading module resource chadz_siege_equipment
[13:47:43] Loading module resource stronghold_props
[13:47:43] Loading module resource crpg_walls
[13:47:43] Loading module resource swup
[13:47:43] Loading module resource Sibylla_Hairs
[13:47:43] Loading module resource anim_papa_lazarou
[13:47:43] Loading module resource ranged_new
[13:47:43] Loading module resource Yamabusi
[13:47:43] Loading module resource drz_armor
[13:47:43] Loading module resource medieval_equipment_crpg
[13:47:43] Loading module resource tenka_armour_pack
[13:47:43] Loading module resource iboltax_faces
[13:47:43] Loading module resource byz
[13:47:43] Loading module resource DEDEs_Arsenal
[13:47:43] Loading module resource kazakh_armor
[13:47:43] Loading module resource ball
[13:47:43] Loading module resource finalboss_bows
[13:47:43] Loading module resource finalboss_arrows
[13:47:44] Loading module resource finalboss_bolts
[13:47:44] Loading module resource finalboss_throwing
[13:47:44] Loading module resource moeckpack
[13:47:44] Loading module resource zimke_byzantium
[13:47:44] Loading module resource zimke_crpg_turk
[13:47:44] Loading module resource zimke_armors_a
[13:47:44] Loading module resource miscellaneous
[13:47:44] Loading module resource Psiphoon_animations
[13:47:44] Loading module resource Ballista
[13:47:44] Loading module resource Jan_Tumans_strurmhaube
[13:47:44] Loading module resource SSH_samurai_armour_set
[13:47:44] Loading module resource siege
[13:47:44] Loading module resource xueyugang
[13:47:44] Loading module resource Jarolds_Armory
[13:47:44] Loading module resource huscarlton_banks
[13:47:44] Loading module resource heraldics
[13:47:44] Loading module resource crpg_event_items
[13:47:44] Loading module resource ani_human_mounted_mirrored
[13:47:44] Loading module resource uni_fistswing_mirrored
[13:47:44] Loading module resource ani_kicks_mirrored
[13:47:44] Loading module resource anim_tydeus_nudges
[13:47:44] Loading resource goods_meshes
[13:47:44] Loading resource item_meshes1
[13:47:44] Loading resource horse_a
[13:47:44] Loading resource arabian_horses
[13:47:44] Loading resource arabian_castle
[13:47:44] Loading module resource food
[13:47:44] Loading module resource beards
[13:47:44] Loading resource armors_b
[13:47:44] Loading resource armors_c
[13:47:44] Loading resource armors_d
[13:47:44] Loading resource armors_e
[13:47:44] Loading resource armors_f
[13:47:44] Loading resource armors_g
[13:47:44] Loading resource armors_h
[13:47:44] Loading resource armors_i
[13:47:44] Loading resource boots_b
[13:47:44] Loading resource boots_c
[13:47:44] Loading resource helmets
[13:47:44] Loading resource helmets_b
[13:47:44] Loading resource village_houses
[13:47:44] Loading resource village_houses_a
[13:47:45] Loading resource village_houses_b
[13:47:45] Loading resource hair
[13:47:45] Loading resource deneme
[13:47:45] Loading resource interiors_a
[13:47:45] Loading resource interiors_b
[13:47:45] Loading resource interiors_c
[13:47:45] Loading resource arena
[13:47:45] Loading resource map_icons_b
[13:47:45] Loading resource castle_a
[13:47:45] Loading resource dungeon
[13:47:45] Loading resource stone_houses
[13:47:45] Loading resource snowy_houses
[13:47:45] Loading resource snowy_castle
[13:47:45] Loading resource helmets_d
[13:47:45] Loading resource helmets_e
[13:47:45] Loading resource helmets_f
[13:47:45] Loading resource castle_b
[13:47:45] Loading resource square_keep
[13:47:45] Loading resource anim_b
[13:47:45] Loading resource shields
[13:47:45] Loading resource shields_b
[13:47:45] Loading resource weapon_meshes_c
[13:47:45] Loading resource xtree_meshes_b
[13:47:45] Loading resource map_icons_c
[13:47:45] Loading resource pictures
[13:47:45] Loading resource user_interface_b
[13:47:45] Loading resource user_interface_c
[13:47:45] Loading resource scene_encounter_spot
[13:47:45] Loading resource interior_thirsty_lion
[13:47:45] Loading resource scene_small_tavern
[13:47:45] Loading resource weapon_meshes1
[13:47:45] Loading resource weapon_meshes_b
[13:47:45] Loading resource houses1
[13:47:45] Loading resource wall_meshes1
[13:47:45] Loading resource town_houses
[13:47:45] Loading resource doors
[13:47:45] Loading resource churches
[13:47:45] Loading resource town_houses_b
[13:47:45] Loading resource castle_c
[13:47:45] Loading resource castle_d
[13:47:46] Loading resource castle_e
[13:47:46] Loading resource castle_f
[13:47:46] Loading resource castle_g
[13:47:46] Loading resource castle_h
[13:47:46] Loading resource castle_i
[13:47:46] Loading resource gatehouse
[13:47:46] Loading resource viking_houses
[13:47:46] Loading resource fake_houses
[13:47:46] Loading resource town_houses_c
[13:47:46] Loading module resource std_banners
[13:47:46] Loading module resource std_banners_default
[13:47:46] Loading module resource std_flags_vertical
[13:47:46] Loading resource particles_2
[13:47:46] Loading resource prisons
[13:47:46] Loading resource prisons_b
[13:47:46] Loading resource interiors_d
[13:47:46] Loading resource costumes_b
[13:47:46] Loading resource costumes_c
[13:47:46] Loading resource arena_costumes
[13:47:46] Loading resource boots_a
[13:47:46] Loading resource terrain_borders
[13:47:46] Loading resource terrain_borders_b
[13:47:46] Loading resource skyboxes
[13:47:46] Loading resource object_b
[13:47:46] Loading resource tree_e_meshes
[13:47:46] Loading resource destroy
[13:47:46] Loading resource xtree_meshes_c
[13:47:46] Loading resource grass_meshes_b
[13:47:46] Loading resource interiors_steppe
[13:47:46] Loading resource grooming_horse
[13:47:46] Loading resource town_houses_d
[13:47:46] Loading resource horses_b
[13:47:47] Loading resource ani_horse_mounted
[13:47:47] Loading resource deneme2
[13:47:47] Loading resource horse_skeleton
[13:47:47] Loading resource steppe_fake_houses
[13:47:47] Loading resource weapon_meshes_d
[13:47:47] Loading resource tableau_shields
[13:47:47] Loading resource heraldic_armors
[13:47:47] Loading resource spear
[13:47:47] Loading resource weapons_e
[13:47:47] Loading resource weapons_f
[13:47:47] Loading resource instruments
[13:47:47] Loading resource sarranid_armors
[13:47:47] Loading resource custom_banner
[13:47:47] Loading resource simple_primitives
[13:47:47] Loading resource ani_man_walk
[13:47:47] Loading resource ani_twohanded
[13:47:47] Loading resource ani_onehanded
[13:47:47] Loading resource ani_death
[13:47:47] Loading resource ani_stand_guardsman
[13:47:47] Loading resource ani_human_mounted
[13:47:47] Loading resource ani_lady_stand
[13:47:47] Loading resource ani_poses
[13:47:47] Loading resource ani_stand_shopkeeper
[13:47:47] Loading resource ani_man_cheer
[13:47:47] Loading resource ani_stand_onhorse
[13:47:47] Loading resource ani_throw_stone
[13:47:47] Loading resource ani_strikes
[13:47:47] Loading resource ani_equip_arms
[13:47:47] Loading resource ani_run_p
[13:47:47] Loading resource ani_run_forward_left_right
[13:47:47] Loading resource uni_strikes3
[13:47:47] Loading resource ani_walk_sideways
[13:47:47] Loading resource ani_run_sideways
[13:47:47] Loading resource ani_stand
[13:47:47] Loading resource ani_crouch_down
[13:47:47] Loading resource ani_low_walk
[13:47:47] Loading resource ani_turn_man
[13:47:47] Loading resource ani_attacks_single
[13:47:47] Loading resource ani_lancer
[13:47:47] Loading resource ani_attacks
[13:47:47] Loading resource ani_kicks
[13:47:47] Loading resource ani_parry_attack
[13:47:47] Loading resource ani_walk_backward
[13:47:47] Loading resource ani_run_lookingsides
[13:47:47] Loading resource ani_defends
[13:47:47] Loading resource ani_walk_lookingsides
[13:47:47] Loading resource ani_jump
[13:47:47] Loading resource ani_wedding
[13:47:47] Loading resource arabian_props
[13:47:47] Loading resource uni_jump
[13:47:47] Loading resource uni_stances
[13:47:47] Loading resource uni_equip
[13:47:47] Loading resource uni_strike
[13:47:48] Loading resource uni_throws
[13:47:48] Loading resource uni_fistswing
[13:47:48] Loading resource uni_lord_stand
[13:47:48] Loading resource uni_defence
[13:47:48] Loading resource uni_sideways
[13:47:48] Loading resource dart
[13:47:48] Loading resource armors_new_a
[13:47:48] Loading resource armors_new_b
[13:47:48] Loading resource armors_new_heraldic
[13:47:48] Loading resource armors_new_arena
[13:47:48] Loading resource crossbows
[13:47:48] Loading resource arabian_armors
[13:47:48] Loading resource rock
[13:47:48] Loading resource costumes_d
[13:47:48] Loading resource nordic_helmets
[13:47:48] Loading resource sarranid_helmets
[13:47:48] Loading resource sarranid_armor
[13:47:48] Loading resource raw_materials
[13:47:48] Loading resource khergit_lady_dress
[13:47:48] Loading resource vaegir_helmets
[13:47:48] Loading resource gauntlets_new
[13:47:48] Loading resource sarranid_lady_dress
[13:47:48] Loading resource sarranid_boots
[13:47:48] Loading resource bride_dress
[13:47:48] Loading resource full_plate_armor
[13:47:48] Loading resource weapon_meshes_e
[13:47:48] Loading resource fur_armors_a
[13:47:48] Loading resource ui_server_filter
[13:47:48] Loading resource warhorse_new
[13:47:48] Loading resource ship
[13:47:48] Loading resource arabian_houses
[13:47:48] Loading resource object_c
[13:47:48] Loading resource tree_f
[13:47:48] Loading resource interiors_arabian
[13:47:48] Loading resource arabian_village
[13:47:48] Loading resource valleyProps
[13:47:48] Loading resource workshops
[13:47:48] Loading resource barrier_primitives
[13:47:48] Loading resource town_houses_e
[13:47:49] Loading module resource donkey
[13:47:49] Loading module resource heraldic_armors_zagibu
[13:47:49] Loading module resource colored_helmets_zagibu_nomodels
[13:47:49] Loading module resource cut_gauntlets_zagibu
[13:47:49] Loading module resource black_armors_zagibu
[13:47:49] Loading module resource lamellar_armor_sturesen_zagibu
[13:47:49] Loading module resource horses_zagibu
[13:47:49] Loading module resource lederhosen
[13:47:49] Loading module resource saracen_armors_sonyer
[13:47:49] Loading module resource saracen_helmets_sonyer
[13:47:49] Loading module resource colored_lances_zagibu
[13:47:49] Loading module resource misc_holiday_items
[13:47:49] WARNING: Unable to find material guisarme_a
[13:47:49] Loading music...
[13:47:49] Loading textures...
[13:48:25] Reading module data...
[13:48:25] Loading item modifiers...
[13:48:25] Loading flora kinds...
[13:48:25] Loading ground specs...
[13:48:25] Loading skyboxes...
[13:48:25] Reading settings data...
[13:48:25] Loading sounds...
[13:48:39] Loading particle systems...
[13:48:39] Loading skins...
[13:48:39] Loading scene props...
[13:48:39] Loading menus...
[13:48:39] Loading tableau materials...
[13:48:39] Loading presentations...
[13:48:39] Loading scripts...
[13:48:39] Unable to map script game_get_skill_modifier_for_troop
[13:48:39] Unable to map script game_server_info_requested
[13:48:39] Loading map icons...
[13:48:39] Loading strings...
[13:48:39] Loading quick strings...
[13:48:39] Loading meshes...
[13:48:39] Loading item kinds...
[13:48:39] Loading conversations...
[13:48:39] Loading mission templates...
[13:48:40] Loading party templates...
[13:48:40] Loading post effects...
[13:48:40] Loading actions...
[13:48:40] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 0, PP: 0)...
[13:48:40] Loaded earlyZ shaders...
[13:48:40] Loaded PostFx shaders...
[13:48:40] Loading time: 62145
[13:48:49] Creating game...
[13:48:49] Loading setting data...
[13:48:49] Starting game...
[13:48:49] Initializing meta mission...
[13:48:57] Starting map ruin_thranduil in mode multiplayer_bt
[13:48:58] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 0, PP: 0)...
[13:48:58] Loaded earlyZ shaders...
[13:48:59] Loaded PostFx shaders...
[13:48:59] EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x3DF5117C)
[13:48:59] Dumping call stack...
[13:48:59] - 0x00DCAA24 crpg_beta.exe+0x56AA24 (mbTroop::canEquipItemInSlot+0x34)
[13:48:59] - 0x00D1A362 crpg_beta.exe+0x4BA362 (mbMission::alterAgentItems+0x112)
[13:49:00] - 0x00D19D4C crpg_beta.exe+0x4B9D4C (mbMission::createAgentEntity+0x45C)
[13:49:00] - 0x00D18FDF crpg_beta.exe+0x4B8FDF (mbMission::createAgent+0x65F)
[13:49:00] - 0x00D1B266 crpg_beta.exe+0x4BB266 (mbMission::spawnAgentFromNetwork+0x436)
[13:49:00] - 0x00D527E2 crpg_beta.exe+0x4F27E2 (mbnetNetworkClient::receiveEvent+0x902)
[13:49:00] - 0x00D51D9C crpg_beta.exe+0x4F1D9C (mbnetNetworkClient::receivePacket+0x37C)
[13:49:00] - 0x00D519B4 crpg_beta.exe+0x4F19B4 (mbnetNetworkClient::listen+0x274)
[13:49:00] - 0x00CAF54E crpg_beta.exe+0x44F54E (mbCoreGame::frameMove+0x8E)
[13:49:00] - 0x00CB73CE crpg_beta.exe+0x4573CE (CD3DApplication::Render3DEnvironment+0x4AE)
[13:49:00] - 0x00CB7E6C crpg_beta.exe+0x457E6C (CD3DApplication::Run+0xEC)
[13:49:00] - 0x00DFB51F crpg_beta.exe+0x59B51F (WinMain+0x19AF)
[13:49:00] - 0x00F838B8 crpg_beta.exe+0x7238B8 (__tmainCRTStartup+0xFD)
[13:49:00] - 0x74A9338A kernel32.dll+0x1338A (BaseThreadInitThunk+0x12)
[13:49:00] - 0x77069F72 ntdll.dll+0x39F72 (RtlInitializeExceptionChain+0x63)
[13:49:00] - 0x77069F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
[13:49:00] - 0x77069F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
[13:49:00] Dumping memory status...
[13:49:00] Commit size: 898 MB
[13:49:00] Working set size: 917 MB
[13:49:00] Available size: 12637 MB
[13:49:00] Heap #0 (process): 424 MB
[13:49:00] Heap #1: 0 MB
[13:49:00] Heap #2: 5 MB
[13:49:00] Heap #3: 0 MB
[13:49:00] Heap #4: 4 MB
[13:49:00] Heap #5: 0 MB
[13:49:00] Heap #6: 354 MB
[13:49:00] Heap #7: 0 MB
[13:49:00] Heap #8: 0 MB
[13:49:00] Heap #9: 0 MB
[13:49:00] Heap #10: 0 MB
[13:49:00] Heap #11: 0 MB
[13:49:00] Heap #12: 0 MB
[13:49:00] Heap #13: 0 MB
[13:49:00] Heap #14: 0 MB
[13:49:00] Heap #15: 0 MB
[13:49:00] Heap #16: 0 MB
[13:49:00] Closing log file...

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: 0.4.0.0 - The patch of destiny
« Reply #440 on: November 06, 2014, 08:58:18 pm »
0
unable to load guisarme_a. it starts like that but the menu loads.  I try and load into the NA battle server and it crashes. i tried it last week when the "revival" patch was released and thought it was a bug.  anyway here.

Code: [Select]
[13:47:38] Build: cRPG Beta
[13:47:38] Mount&Blade Warband version: 01.09.82
[13:47:38] Havok version: 2013.1.0-r1
[13:47:38] FMOD Ex version: 4.44.18
[13:47:38] Command line: --beta
[13:47:38] Initializing timer...
[13:47:38] Collecting system info...
[13:47:38] Dumping system info...
[13:47:38] -- OS: Windows 7 Service Pack 1
[13:47:38]  - Version: 6.1.7601
[13:47:38]  - Arch: x64
[13:47:38] -- CPU: AMD Phenom(tm) II X4 840 Processor (AuthenticAMD)
[13:47:38]  - Count: 2 (HT)
[13:47:38] -- Memory: 16383 MB
[13:47:38]  - Available: 13621 MB
[13:47:38] -- GPU: NVIDIA GeForce GTX 760
[13:47:38]  - Memory: 2048 MB
[13:47:38]  - Driver Version: 9.18.13.3523
[13:47:38] Initializing language...
[13:47:38] WARNING: Duplicate language string ui_retreated_battle
[13:47:38] WARNING: Duplicate language string ui_midnight
[13:47:38] WARNING: Duplicate language string ui_chest
[13:47:38] WARNING: Duplicate language string ui_group_rename
[13:47:38] WARNING: Duplicate language string ui_show_framerate
[13:47:38] WARNING: Duplicate language string ui_off
[13:47:38] WARNING: Duplicate language string ui_antialiasing
[13:47:38] WARNING: Duplicate language string ui_module_newer_than_application
[13:47:38] WARNING: Duplicate language string ui_module_older_than_application
[13:47:38] WARNING: Duplicate language string ui_difficulty_rating_percentage
[13:47:38] WARNING: Duplicate language string ui_general_options
[13:47:38] WARNING: Duplicate language string ui_video_options
[13:47:38] WARNING: Duplicate language string ui_controls
[13:47:38] WARNING: Duplicate language string ui_maximum_framerate
[13:47:38] WARNING: Duplicate language string ui_estimated_performance
[13:47:38] WARNING: Duplicate language string ui_invalid_username
[13:47:38] WARNING: Duplicate language string ui_control_block_direction
[13:47:38] WARNING: Duplicate language string ui_control_attack_direction
[13:47:38] WARNING: Duplicate language string ui_command_line
[13:47:38] Initializing resource manager...
[13:47:38] Initializing network manager...
[13:47:38] Initializing task pool...
[13:47:38] Initializing sound...
[13:47:38] Initializing physics...
[13:47:38] Initializing mission...
[13:47:38] Initializing game key manager...
[13:47:38] Initializing render thread manager...
[13:47:38] Using Direct3D9Ex
[13:47:38] Adapter: X8R8G8B8 2560x1440 59Hz
[13:47:38] Loading resource blacklist...
[13:47:38] Loading core resources...
[13:47:38] WARNING: Unable to find texture mp_ui_maps_e
[13:47:38] Initializing renderer...
[13:47:38] Loading language files...
[13:47:38] WARNING: Duplicate language string ui_start_tutorial
[13:47:38] WARNING: Duplicate language string ui_multiplayer
[13:47:38] Loading font...
[13:47:38] Initializing window manager...
[13:47:38] Creating game windows...
[13:47:38] Initializing device...
[13:47:39] -- Behavior flags: 0x54
[13:47:39] -- Device Caps
[13:47:39]  - DeviceType: 0x1
[13:47:39]  - VertexShaderVersion: 0xFFFE0300
[13:47:39]  - PixelShaderVersion: 0xFFFF0300
[13:47:39]  - DevCaps: 0x1BBEF0
[13:47:39]  - DevCaps2: 0x51
[13:47:39]  - Caps: 0x20800
[13:47:39]  - Caps2: 0xE0020000
[13:47:39]  - Caps3: 0x7A0
[13:47:39]  - VS20Caps: 0x1
[13:47:39]  - PS20Caps: 0x1F
[13:47:39]  - PrimitiveMiscCaps: 0x2FCEF2
[13:47:39]  - RasterCaps: 0x7732191
[13:47:39]  - ZCmpCaps: 0xFF
[13:47:39]  - SrcBlendCaps: 0x3FFF
[13:47:39]  - DestBlendCaps: 0x3FFF
[13:47:39]  - AlphaCmpCaps: 0xFF
[13:47:39]  - TextureFilterCaps: 0x3030700
[13:47:39]  - StretchRectFilterCaps: 0x3000300
[13:47:39]  - VertexTextureFilterCaps: 0x3030700
[13:47:39]  - PresentationIntervals: 0x8000000F
[13:47:39]  - MaxTextureWidth: 16384
[13:47:39]  - MaxTextureHeight: 16384
[13:47:39]  - MaxAnisotropy: 16
[13:47:39]  - MaxPrimitiveCount: 16777215
[13:47:39]  - MaxVertexIndex: 16777215
[13:47:39]  - MaxStreams: 16
[13:47:39]  - MaxStreamStride: 255
[13:47:39]  - NumSimultaneousRTs: 4
[13:47:39] Adapter: X8R8G8B8 2560x1440 59Hz
[13:47:39] Back buffer: X8R8G8B8 2560x1440 0X
[13:47:39] Depth stencil: D24X8 2560x1440 0X
[13:47:40] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 0, PP: 0)...
[13:47:40] Loaded earlyZ shaders...
[13:47:41] Loaded PostFx shaders...
[13:47:41] Loading settings...
[13:47:42] Loading resource test
[13:47:42] Loading resource textures_face_gen
[13:47:42] Loading resource shaders
[13:47:42] Loading resource textures
[13:47:42] Loading resource materials
[13:47:42] Loading resource materials_face_gen
[13:47:42] Loading resource uimeshes
[13:47:42] Loading resource meshes_face_gen
[13:47:42] Loading resource helpers
[13:47:42] Loading resource map_tree_meshes
[13:47:42] Loading resource map_icon_meshes
[13:47:42] Loading resource particle_meshes
[13:47:42] Loading resource skeletons
[13:47:43] Loading resource tree_meshes
[13:47:43] Loading resource xtree_meshes
[13:47:43] Loading resource grass_meshes
[13:47:43] Loading resource plant_meshes
[13:47:43] Loading resource body_meshes
[13:47:43] Loading resource object_meshes
[13:47:43] Loading resource object_bodies
[13:47:43] Loading module resource bomb
[13:47:43] Loading module resource narfs_plate_armour_pack_wb
[13:47:43] Loading module resource narfs_transitional_armour_pack
[13:47:43] Loading module resource narfs_rus_armour_pack
[13:47:43] Loading module resource narfs_men_at_arms_pack
[13:47:43] Loading module resource ninja
[13:47:43] Loading module resource dejawolf
[13:47:43] Loading module resource Crpg-Faradon
[13:47:43] Loading module resource shredzorz_weapons
[13:47:43] Loading module resource chadz_siege_equipment
[13:47:43] Loading module resource stronghold_props
[13:47:43] Loading module resource crpg_walls
[13:47:43] Loading module resource swup
[13:47:43] Loading module resource Sibylla_Hairs
[13:47:43] Loading module resource anim_papa_lazarou
[13:47:43] Loading module resource ranged_new
[13:47:43] Loading module resource Yamabusi
[13:47:43] Loading module resource drz_armor
[13:47:43] Loading module resource medieval_equipment_crpg
[13:47:43] Loading module resource tenka_armour_pack
[13:47:43] Loading module resource iboltax_faces
[13:47:43] Loading module resource byz
[13:47:43] Loading module resource DEDEs_Arsenal
[13:47:43] Loading module resource kazakh_armor
[13:47:43] Loading module resource ball
[13:47:43] Loading module resource finalboss_bows
[13:47:43] Loading module resource finalboss_arrows
[13:47:44] Loading module resource finalboss_bolts
[13:47:44] Loading module resource finalboss_throwing
[13:47:44] Loading module resource moeckpack
[13:47:44] Loading module resource zimke_byzantium
[13:47:44] Loading module resource zimke_crpg_turk
[13:47:44] Loading module resource zimke_armors_a
[13:47:44] Loading module resource miscellaneous
[13:47:44] Loading module resource Psiphoon_animations
[13:47:44] Loading module resource Ballista
[13:47:44] Loading module resource Jan_Tumans_strurmhaube
[13:47:44] Loading module resource SSH_samurai_armour_set
[13:47:44] Loading module resource siege
[13:47:44] Loading module resource xueyugang
[13:47:44] Loading module resource Jarolds_Armory
[13:47:44] Loading module resource huscarlton_banks
[13:47:44] Loading module resource heraldics
[13:47:44] Loading module resource crpg_event_items
[13:47:44] Loading module resource ani_human_mounted_mirrored
[13:47:44] Loading module resource uni_fistswing_mirrored
[13:47:44] Loading module resource ani_kicks_mirrored
[13:47:44] Loading module resource anim_tydeus_nudges
[13:47:44] Loading resource goods_meshes
[13:47:44] Loading resource item_meshes1
[13:47:44] Loading resource horse_a
[13:47:44] Loading resource arabian_horses
[13:47:44] Loading resource arabian_castle
[13:47:44] Loading module resource food
[13:47:44] Loading module resource beards
[13:47:44] Loading resource armors_b
[13:47:44] Loading resource armors_c
[13:47:44] Loading resource armors_d
[13:47:44] Loading resource armors_e
[13:47:44] Loading resource armors_f
[13:47:44] Loading resource armors_g
[13:47:44] Loading resource armors_h
[13:47:44] Loading resource armors_i
[13:47:44] Loading resource boots_b
[13:47:44] Loading resource boots_c
[13:47:44] Loading resource helmets
[13:47:44] Loading resource helmets_b
[13:47:44] Loading resource village_houses
[13:47:44] Loading resource village_houses_a
[13:47:45] Loading resource village_houses_b
[13:47:45] Loading resource hair
[13:47:45] Loading resource deneme
[13:47:45] Loading resource interiors_a
[13:47:45] Loading resource interiors_b
[13:47:45] Loading resource interiors_c
[13:47:45] Loading resource arena
[13:47:45] Loading resource map_icons_b
[13:47:45] Loading resource castle_a
[13:47:45] Loading resource dungeon
[13:47:45] Loading resource stone_houses
[13:47:45] Loading resource snowy_houses
[13:47:45] Loading resource snowy_castle
[13:47:45] Loading resource helmets_d
[13:47:45] Loading resource helmets_e
[13:47:45] Loading resource helmets_f
[13:47:45] Loading resource castle_b
[13:47:45] Loading resource square_keep
[13:47:45] Loading resource anim_b
[13:47:45] Loading resource shields
[13:47:45] Loading resource shields_b
[13:47:45] Loading resource weapon_meshes_c
[13:47:45] Loading resource xtree_meshes_b
[13:47:45] Loading resource map_icons_c
[13:47:45] Loading resource pictures
[13:47:45] Loading resource user_interface_b
[13:47:45] Loading resource user_interface_c
[13:47:45] Loading resource scene_encounter_spot
[13:47:45] Loading resource interior_thirsty_lion
[13:47:45] Loading resource scene_small_tavern
[13:47:45] Loading resource weapon_meshes1
[13:47:45] Loading resource weapon_meshes_b
[13:47:45] Loading resource houses1
[13:47:45] Loading resource wall_meshes1
[13:47:45] Loading resource town_houses
[13:47:45] Loading resource doors
[13:47:45] Loading resource churches
[13:47:45] Loading resource town_houses_b
[13:47:45] Loading resource castle_c
[13:47:45] Loading resource castle_d
[13:47:46] Loading resource castle_e
[13:47:46] Loading resource castle_f
[13:47:46] Loading resource castle_g
[13:47:46] Loading resource castle_h
[13:47:46] Loading resource castle_i
[13:47:46] Loading resource gatehouse
[13:47:46] Loading resource viking_houses
[13:47:46] Loading resource fake_houses
[13:47:46] Loading resource town_houses_c
[13:47:46] Loading module resource std_banners
[13:47:46] Loading module resource std_banners_default
[13:47:46] Loading module resource std_flags_vertical
[13:47:46] Loading resource particles_2
[13:47:46] Loading resource prisons
[13:47:46] Loading resource prisons_b
[13:47:46] Loading resource interiors_d
[13:47:46] Loading resource costumes_b
[13:47:46] Loading resource costumes_c
[13:47:46] Loading resource arena_costumes
[13:47:46] Loading resource boots_a
[13:47:46] Loading resource terrain_borders
[13:47:46] Loading resource terrain_borders_b
[13:47:46] Loading resource skyboxes
[13:47:46] Loading resource object_b
[13:47:46] Loading resource tree_e_meshes
[13:47:46] Loading resource destroy
[13:47:46] Loading resource xtree_meshes_c
[13:47:46] Loading resource grass_meshes_b
[13:47:46] Loading resource interiors_steppe
[13:47:46] Loading resource grooming_horse
[13:47:46] Loading resource town_houses_d
[13:47:46] Loading resource horses_b
[13:47:47] Loading resource ani_horse_mounted
[13:47:47] Loading resource deneme2
[13:47:47] Loading resource horse_skeleton
[13:47:47] Loading resource steppe_fake_houses
[13:47:47] Loading resource weapon_meshes_d
[13:47:47] Loading resource tableau_shields
[13:47:47] Loading resource heraldic_armors
[13:47:47] Loading resource spear
[13:47:47] Loading resource weapons_e
[13:47:47] Loading resource weapons_f
[13:47:47] Loading resource instruments
[13:47:47] Loading resource sarranid_armors
[13:47:47] Loading resource custom_banner
[13:47:47] Loading resource simple_primitives
[13:47:47] Loading resource ani_man_walk
[13:47:47] Loading resource ani_twohanded
[13:47:47] Loading resource ani_onehanded
[13:47:47] Loading resource ani_death
[13:47:47] Loading resource ani_stand_guardsman
[13:47:47] Loading resource ani_human_mounted
[13:47:47] Loading resource ani_lady_stand
[13:47:47] Loading resource ani_poses
[13:47:47] Loading resource ani_stand_shopkeeper
[13:47:47] Loading resource ani_man_cheer
[13:47:47] Loading resource ani_stand_onhorse
[13:47:47] Loading resource ani_throw_stone
[13:47:47] Loading resource ani_strikes
[13:47:47] Loading resource ani_equip_arms
[13:47:47] Loading resource ani_run_p
[13:47:47] Loading resource ani_run_forward_left_right
[13:47:47] Loading resource uni_strikes3
[13:47:47] Loading resource ani_walk_sideways
[13:47:47] Loading resource ani_run_sideways
[13:47:47] Loading resource ani_stand
[13:47:47] Loading resource ani_crouch_down
[13:47:47] Loading resource ani_low_walk
[13:47:47] Loading resource ani_turn_man
[13:47:47] Loading resource ani_attacks_single
[13:47:47] Loading resource ani_lancer
[13:47:47] Loading resource ani_attacks
[13:47:47] Loading resource ani_kicks
[13:47:47] Loading resource ani_parry_attack
[13:47:47] Loading resource ani_walk_backward
[13:47:47] Loading resource ani_run_lookingsides
[13:47:47] Loading resource ani_defends
[13:47:47] Loading resource ani_walk_lookingsides
[13:47:47] Loading resource ani_jump
[13:47:47] Loading resource ani_wedding
[13:47:47] Loading resource arabian_props
[13:47:47] Loading resource uni_jump
[13:47:47] Loading resource uni_stances
[13:47:47] Loading resource uni_equip
[13:47:47] Loading resource uni_strike
[13:47:48] Loading resource uni_throws
[13:47:48] Loading resource uni_fistswing
[13:47:48] Loading resource uni_lord_stand
[13:47:48] Loading resource uni_defence
[13:47:48] Loading resource uni_sideways
[13:47:48] Loading resource dart
[13:47:48] Loading resource armors_new_a
[13:47:48] Loading resource armors_new_b
[13:47:48] Loading resource armors_new_heraldic
[13:47:48] Loading resource armors_new_arena
[13:47:48] Loading resource crossbows
[13:47:48] Loading resource arabian_armors
[13:47:48] Loading resource rock
[13:47:48] Loading resource costumes_d
[13:47:48] Loading resource nordic_helmets
[13:47:48] Loading resource sarranid_helmets
[13:47:48] Loading resource sarranid_armor
[13:47:48] Loading resource raw_materials
[13:47:48] Loading resource khergit_lady_dress
[13:47:48] Loading resource vaegir_helmets
[13:47:48] Loading resource gauntlets_new
[13:47:48] Loading resource sarranid_lady_dress
[13:47:48] Loading resource sarranid_boots
[13:47:48] Loading resource bride_dress
[13:47:48] Loading resource full_plate_armor
[13:47:48] Loading resource weapon_meshes_e
[13:47:48] Loading resource fur_armors_a
[13:47:48] Loading resource ui_server_filter
[13:47:48] Loading resource warhorse_new
[13:47:48] Loading resource ship
[13:47:48] Loading resource arabian_houses
[13:47:48] Loading resource object_c
[13:47:48] Loading resource tree_f
[13:47:48] Loading resource interiors_arabian
[13:47:48] Loading resource arabian_village
[13:47:48] Loading resource valleyProps
[13:47:48] Loading resource workshops
[13:47:48] Loading resource barrier_primitives
[13:47:48] Loading resource town_houses_e
[13:47:49] Loading module resource donkey
[13:47:49] Loading module resource heraldic_armors_zagibu
[13:47:49] Loading module resource colored_helmets_zagibu_nomodels
[13:47:49] Loading module resource cut_gauntlets_zagibu
[13:47:49] Loading module resource black_armors_zagibu
[13:47:49] Loading module resource lamellar_armor_sturesen_zagibu
[13:47:49] Loading module resource horses_zagibu
[13:47:49] Loading module resource lederhosen
[13:47:49] Loading module resource saracen_armors_sonyer
[13:47:49] Loading module resource saracen_helmets_sonyer
[13:47:49] Loading module resource colored_lances_zagibu
[13:47:49] Loading module resource misc_holiday_items
[13:47:49] WARNING: Unable to find material guisarme_a
[13:47:49] Loading music...
[13:47:49] Loading textures...
[13:48:25] Reading module data...
[13:48:25] Loading item modifiers...
[13:48:25] Loading flora kinds...
[13:48:25] Loading ground specs...
[13:48:25] Loading skyboxes...
[13:48:25] Reading settings data...
[13:48:25] Loading sounds...
[13:48:39] Loading particle systems...
[13:48:39] Loading skins...
[13:48:39] Loading scene props...
[13:48:39] Loading menus...
[13:48:39] Loading tableau materials...
[13:48:39] Loading presentations...
[13:48:39] Loading scripts...
[13:48:39] Unable to map script game_get_skill_modifier_for_troop
[13:48:39] Unable to map script game_server_info_requested
[13:48:39] Loading map icons...
[13:48:39] Loading strings...
[13:48:39] Loading quick strings...
[13:48:39] Loading meshes...
[13:48:39] Loading item kinds...
[13:48:39] Loading conversations...
[13:48:39] Loading mission templates...
[13:48:40] Loading party templates...
[13:48:40] Loading post effects...
[13:48:40] Loading actions...
[13:48:40] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 0, PP: 0)...
[13:48:40] Loaded earlyZ shaders...
[13:48:40] Loaded PostFx shaders...
[13:48:40] Loading time: 62145
[13:48:49] Creating game...
[13:48:49] Loading setting data...
[13:48:49] Starting game...
[13:48:49] Initializing meta mission...
[13:48:57] Starting map ruin_thranduil in mode multiplayer_bt
[13:48:58] Loading post effect shaders (HDR: 1, DoF: 1, FXAA: 0, PP: 0)...
[13:48:58] Loaded earlyZ shaders...
[13:48:59] Loaded PostFx shaders...
[13:48:59] EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x3DF5117C)
[13:48:59] Dumping call stack...
[13:48:59] - 0x00DCAA24 crpg_beta.exe+0x56AA24 (mbTroop::canEquipItemInSlot+0x34)
[13:48:59] - 0x00D1A362 crpg_beta.exe+0x4BA362 (mbMission::alterAgentItems+0x112)
[13:49:00] - 0x00D19D4C crpg_beta.exe+0x4B9D4C (mbMission::createAgentEntity+0x45C)
[13:49:00] - 0x00D18FDF crpg_beta.exe+0x4B8FDF (mbMission::createAgent+0x65F)
[13:49:00] - 0x00D1B266 crpg_beta.exe+0x4BB266 (mbMission::spawnAgentFromNetwork+0x436)
[13:49:00] - 0x00D527E2 crpg_beta.exe+0x4F27E2 (mbnetNetworkClient::receiveEvent+0x902)
[13:49:00] - 0x00D51D9C crpg_beta.exe+0x4F1D9C (mbnetNetworkClient::receivePacket+0x37C)
[13:49:00] - 0x00D519B4 crpg_beta.exe+0x4F19B4 (mbnetNetworkClient::listen+0x274)
[13:49:00] - 0x00CAF54E crpg_beta.exe+0x44F54E (mbCoreGame::frameMove+0x8E)
[13:49:00] - 0x00CB73CE crpg_beta.exe+0x4573CE (CD3DApplication::Render3DEnvironment+0x4AE)
[13:49:00] - 0x00CB7E6C crpg_beta.exe+0x457E6C (CD3DApplication::Run+0xEC)
[13:49:00] - 0x00DFB51F crpg_beta.exe+0x59B51F (WinMain+0x19AF)
[13:49:00] - 0x00F838B8 crpg_beta.exe+0x7238B8 (__tmainCRTStartup+0xFD)
[13:49:00] - 0x74A9338A kernel32.dll+0x1338A (BaseThreadInitThunk+0x12)
[13:49:00] - 0x77069F72 ntdll.dll+0x39F72 (RtlInitializeExceptionChain+0x63)
[13:49:00] - 0x77069F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
[13:49:00] - 0x77069F45 ntdll.dll+0x39F45 (RtlInitializeExceptionChain+0x36)
[13:49:00] Dumping memory status...
[13:49:00] Commit size: 898 MB
[13:49:00] Working set size: 917 MB
[13:49:00] Available size: 12637 MB
[13:49:00] Heap #0 (process): 424 MB
[13:49:00] Heap #1: 0 MB
[13:49:00] Heap #2: 5 MB
[13:49:00] Heap #3: 0 MB
[13:49:00] Heap #4: 4 MB
[13:49:00] Heap #5: 0 MB
[13:49:00] Heap #6: 354 MB
[13:49:00] Heap #7: 0 MB
[13:49:00] Heap #8: 0 MB
[13:49:00] Heap #9: 0 MB
[13:49:00] Heap #10: 0 MB
[13:49:00] Heap #11: 0 MB
[13:49:00] Heap #12: 0 MB
[13:49:00] Heap #13: 0 MB
[13:49:00] Heap #14: 0 MB
[13:49:00] Heap #15: 0 MB
[13:49:00] Heap #16: 0 MB
[13:49:00] Closing log file...

How does this work for you?
http://forum.melee.org/general-discussion/unofficial-small-hotfix/msg1083009/#msg1083009

If that doesn't work, you may need to try the "repair" option.

Offline WarLord

  • Earl
  • ******
  • Renown: 354
  • Infamy: 30
  • cRPG Player Sir Black Knight
    • View Profile
Re: 0.4.0.0 - The patch of destiny
« Reply #441 on: November 07, 2014, 09:00:16 pm »
0
When will you guys fix the broken/doubled/missing textures, for example French Greatsword & Mercenary Sword? Still waiting to play with those properly  :D
« Last Edit: November 08, 2014, 03:19:33 pm by WarLord »

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: 0.4.0.0 - The patch of destiny
« Reply #442 on: November 07, 2014, 09:08:04 pm »
+1
There's a thread dedicated to fixing stuff in the item management forums, but it's a bit inactive. It wouldn't hurt to ask them directly if everything has been fixed: http://forum.melee.org/suggestions-corner/alex%27s-daruvian%27s-and-rico%27s-item-workshop-give-us-feedback-and-join-us!/ I think a good amount of fixes are set for the next patch, but there could always be some mistakes that haven't been caught yet.

One of them made a quick hotfix for some missing textures: http://forum.melee.org/general-discussion/unofficial-small-hotfix/

Offline Tovi

  • Earl
  • ******
  • Renown: 387
  • Infamy: 251
  • cRPG Player A Gentleman and a Scholar
    • View Profile
  • Faction: OdE
  • Game nicks: KrisTovi
Re: 0.4.0.0 - The patch of destiny
« Reply #443 on: November 08, 2014, 11:33:31 am »
+1
One month after patch, still no fix...
visitors can't see pics , please register or login

Offline hellou

  • Knight
  • ***
  • Renown: 38
  • Infamy: 42
  • cRPG Player
    • View Profile
Re: 0.4.0.0 - The patch of destiny
« Reply #444 on: November 09, 2014, 10:26:35 am »
0
Is it on purpose that in this mod sword and board is always massive disadvantaged?
Since I only pay attention to strategus I see always varadin, tamra, goodrock other 2hs get crazy kd like 90 to 20 while high level shielders like danior get kd like 24 to 24.
Gameplay reasons? History reasons? Or maybe someone work for a gaming mouse production company?
:lol:

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: 0.4.0.0 - The patch of destiny
« Reply #445 on: November 09, 2014, 06:01:57 pm »
0
Dunno, plenty of 1h and shields were buffed, especially the cheap ones (the ones you see in strat). Sounds like coincidence since I see 1h do great most of the time.

Offline STR_aD_Sargon_eqv

  • Baron
  • ****
  • Renown: 96
  • Infamy: 86
  • cRPG Player
    • View Profile
Re: 0.4.0.0 - The patch of destiny
« Reply #446 on: November 09, 2014, 07:13:37 pm »
0
Dunno, plenty of 1h and shields were buffed, especially the cheap ones (the ones you see in strat). Sounds like coincidence since I see 1h do great most of the time.

but still there is a plenty 2h abusers. 1h and shields buff doesnt make any difference till u have no chances against agi 2h spammer with 5m reach heavy axe with light armour who survives 3-4 1h hits
visitors can't see pics , please register or login

Offline San

  • Developer
  • ******
  • Renown: 1456
  • Infamy: 143
  • cRPG Player A Gentleman and a Scholar
  • 1/Sympathy = Divide By Zero
    • View Profile
    • My youtube Brawl videos
  • Faction: Chaos
  • Game nicks: San_of_Chaos
  • IRC nick: San
Re: 0.4.0.0 - The patch of destiny
« Reply #447 on: November 09, 2014, 07:38:09 pm »
0
Even the crappy Simple Swords have 102 speed at +3 now. I think it would be fairly difficult to outspam that, even if they're still very weak. Not saying that one dominates the other, but I think 1h can still compete, even with only cheap items available to them.

Offline andreakarasho

  • Knight
  • ***
  • Renown: 46
  • Infamy: 10
  • cRPG Player
  • MEMENTO AVDERE SEMPER
    • View Profile
  • Game nicks: _ReaL_DeaL_ - Macrone_Legionarivs
Re: 0.4.0.0 - The patch of destiny
« Reply #448 on: November 10, 2014, 12:34:18 am »
0
I know that some people use inverted-attack. My question is: why an human wants to became stupid to invert left with right and right with left?
Can u confirm that the "inverted attack" not give bonus speed?
Thanks a lot for the answer.
visitors can't see pics , please register or login

Offline Teeth

  • King
  • **********
  • Renown: 2550
  • Infamy: 1057
  • cRPG Player Sir Black Bishop A Gentleman and a Scholar
    • View Profile
Re: 0.4.0.0 - The patch of destiny
« Reply #449 on: November 10, 2014, 12:49:38 am »
0
I know that some people use inverted-attack. My question is: why an human wants to became stupid to invert left with right and right with left?
Because the normal way of selecting attacks isn't any more natural than inverted. Normal directions make you point to the place where you want the swing to start, inverted makes you point to the place you want the swing to go. Both make sense in a way. Aside from that, as normal attack directions are more common, using inverted makes your turning the exact opposite from what the average player does, which can confuse people and make them do the wrong blocks.

Using inverted attacks does not give you bonus speed. It's very common however to move your camera in the same direction as your swing. This means you have to do two mouse movements with normal. First you select the swing, then you move the opposite way to move your screen with the attack. With inverse mouse movement this is done in one motion and perhaps this might make doing quick early hits easier.