What needs to be done is simply a realization among balancers that:
* Try to get a feel for how easy it is to actually play infantry in a Range/Cav scenario
San is a living breathing example of a balancer that can vouch for infantry vs. ranged/cavalry can be easily done.
I don't think it's me with my Ninja build
So, the ninja build with low armor and low HP is fine, but only as long as you're not getting hunted by cavalry and ranged. Hmm...
I seriously believe players will come back and respec to infantry, if the game was more shifted in favor of it, and we will once again see player numbers increase.
Well, here's the thing I don't think players who're playing infantry smart generally run into the problems I think you're seeing. Solo missions by lone wolfs to "ninja" easy targets going bad due to no support class players around you is not the fault of ranged/cavalry.
In NA when groups naturally form up during a round, there's atleast 1-2 pole arms in the mix that have the ability to stop cavalry. It's up to them to do so, or more really everyone to "be aware" of their present location. That, or carry your own spear and don't stand in the open. Use terrain to mess cavalry approaches. Put a wall, pillar, rock between you and him, or if you're ballsy behind you and dodge the hit making him run into the wall and rear.
The number of people playing ranged is what I see a problem. Too many people playing cs:go maybe. However.
Not putting yourself in a position to get shot works the best if you don't want to carry a shield. I complain alot about ranged, but it's not something I think needs to be balanced. Other than that stupid horn/nomad bow that everyone uses. Seemingly hits just as hard as a long bow, fly's faster, and has slight to no drop within 150 meters. And on horseback, they are hilariously accurate. There's no way someone all the way across at the desert oasis map spawn point should land 3 shots on me, while he's moving, and I'm moving on a courser with 10 riding the perimeter at our spawn point.
And the EU cavalry doesn't seem that hard to take on. Last time I ventured into EU servers I claimed top of the charts just by killing cavalry. I remembered reading somewhere that you'll hardly see an EU cavalry do a head-to-head with anyone who knows they're there, especially cav VS cav. My own personal findings: delightfully true! I especially enjoy when you force them to head-to-head. They don't know how to cross